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by daryl
29 Oct 2009, 12:18
Forum: Help & Bugs
Topic: atioglxx.dll problem
Replies: 12
Views: 2653

Re: atioglxx.dll problem

next time you post an infolog, attach as a file or use pastebin.com please. [/color] ok.. i'm sorry! set all graphic details to lowest settings or off, upgrade/downgrade driver. [/color] the graphics details are already lowest... i already tried this solution. i play without shadow, reflection and ...
by daryl
29 Oct 2009, 07:51
Forum: Help & Bugs
Topic: atioglxx.dll problem
Replies: 12
Views: 2653

atioglxx.dll problem

Hi all... after some minutes that i'm playing, spring crash with atioglxx.dll error. is there any solution about this problem? LogOutput initialized. Spring 0.80.5.1 (0.80.5.1-0-g57e49c6{@}-cmake-mingw32) Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Soun...
by daryl
21 Dec 2008, 18:03
Forum: AI
Topic: AAI v0.86 released - AAI v0.875 in SVN
Replies: 106
Views: 23394

Re: AAI v0.86 released - AAI v0.875 in SVN

Is there the last version of AAI for linux 64 Bit??
by daryl
25 Oct 2008, 09:10
Forum: AI
Topic: AAI v0.86 released - AAI v0.875 in SVN
Replies: 106
Views: 23394

Re: AAI v0.86 released (link to binaries included)

submarine wrote:should come with the installer...

IS AAI 0.86 = AAI of installer?? lol sorry i don't know about it!!!!!! thx!!!
by daryl
24 Oct 2008, 21:05
Forum: AI
Topic: AAI v0.86 released - AAI v0.875 in SVN
Replies: 106
Views: 23394

Re: AAI v0.86 released (link to binaries included)

ah, now i know what you mean... Actually "adding water sector" means AAI is trying to add a sector to its base with a lot of water, it does not mean that AAI necessarily found one. But thx for reporting this, on a pure land map AAI should not request water based buildings, I#m gpoing to h...
by daryl
24 Oct 2008, 13:31
Forum: AI
Topic: RAI v0.601
Replies: 260
Views: 55926

Re: RAI v0.601

yes dll is good!
by daryl
22 Oct 2008, 23:15
Forum: AI
Topic: RAI v0.601
Replies: 260
Views: 55926

Re: RAI v0.601

no please, a new version for 0.77b5 :lol:
by daryl
05 Jun 2008, 18:30
Forum: Help & Bugs
Topic: Small Graphic problem: particle spray
Replies: 11
Views: 744

Re: Small Graphic problem: particle spray

thx!

i solved problems by setting driver option (x1300) to full quality!
now i see all the particle!
by daryl
04 Jun 2008, 23:02
Forum: Help & Bugs
Topic: Small Graphic problem: particle spray
Replies: 11
Views: 744

Re: Small Graphic problem: particle spray

ZellSF wrote:You're calling Spring TA, Spring isn't TA.
aah ok... TA = old game, Spring = remake.. sorry
i mean SPRING!.
:-)
by daryl
04 Jun 2008, 21:29
Forum: Help & Bugs
Topic: Small Graphic problem: particle spray
Replies: 11
Views: 744

Re: Small Graphic problem: particle spray

check for attached file.
by daryl
04 Jun 2008, 20:20
Forum: Help & Bugs
Topic: Small Graphic problem: particle spray
Replies: 11
Views: 744

Re: Small Graphic problem: particle spray

Here are my theories: You've ran out of energy and dont have enough resources to build things or fire weapons - Build more solar collectors/windgenerators/fusion reactions/tidals/etc Your max particle count is very low - Raise it in settings.exe Your drivers are horrific - The particles are there b...
by daryl
02 Jun 2008, 10:50
Forum: Help & Bugs
Topic: Small Graphic problem: particle spray
Replies: 11
Views: 744

Small Graphic problem: particle spray

Hi all! so, i can't see the particle spray when robots or vehicles are building a base. the particle spray appear and disappear during the play. It is the same for laser weapons. i'm using windows xp ( media center) with sP3 and ATI Radeon x1300 with 8.5 ATI drivers. so there is a solution?? ( i don...

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