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by DZHIBRISH
05 Jan 2008, 16:13
Forum: Map Creation
Topic: Green Isle Remake (v000.1)
Replies: 20
Views: 3357

Re: Green Isle Remake (v000.1)

Sure does.
no hills on the middle islands sounds better tbh.
by DZHIBRISH
05 Jan 2008, 16:10
Forum: Map Creation
Topic: Both a Question and a new Map
Replies: 19
Views: 2769

Re: Both a Question and a new Map

Stop Butchering the guys work!!!If its a good map ill play it like hell. There are so many maps out there that making a totaly unique design is neary impossible. I think what your doing is great and i think your map will have a totaly unique feel to it.And do not listen to some of the people here.Yo...
by DZHIBRISH
05 Jan 2008, 10:06
Forum: Game Releases
Topic: Fibre v13
Replies: 155
Views: 34730

Re: Fibre v5

Make nodes have bigger range.
You need to find what to do with factoriesthat are no longer needed..you have the transfare thingy but its so much micro with al the rest of the things that are going on.
by DZHIBRISH
05 Jan 2008, 08:45
Forum: General Discussion
Topic: TA mods are becoming toyish?
Replies: 73
Views: 6130

Re: TA mods are becoming toyish?

Lies!!!I want WW2 realistic game,but that means slower gameplay, not ba,ca like extreme rushing. That is not WW2,and 44 also fails on the part of looks cause all the units are small. Group soldiers outomaticly so that 1 unit is actually 5-6 soldiers,that way they can be seen better and u can allow u...
by DZHIBRISH
04 Jan 2008, 13:15
Forum: Game Development
Topic: What is this mod? It looks partly cool, but mostly terrible
Replies: 18
Views: 3471

Re: What is this mod? It looks partly cool, but mostly terrible

I like it.Good job keep it up.
Shame you didnt just slightly change it and named it differantly..
Like it alote.
by DZHIBRISH
04 Jan 2008, 12:54
Forum: Game Releases
Topic: Fibre v13
Replies: 155
Views: 34730

Re: Fibre v5

I like this mod.
Why cant i right click to make units go somwhere else instead of pressing the actual move button or "M"?
Cant wait for textures.
by DZHIBRISH
04 Jan 2008, 12:39
Forum: Game Releases
Topic: Balanced Annihilation V6.0
Replies: 313
Views: 37574

Re: Balanced Annihilation V6.0

I think all the defensive structures between the llt an hlt should recieve a small buildspeed boost.
the dragon maw should be either removed or changed to give it a certain role that other turrets dont serve...
by DZHIBRISH
03 Jan 2008, 16:57
Forum: Map Creation
Topic: 1v1 bigger maps.
Replies: 23
Views: 2962

Re: 1v1 bigger maps.

Holy Sh*t.
You map is almost 100 megs Picasso.
by DZHIBRISH
03 Jan 2008, 16:54
Forum: Game Releases
Topic: Balanced Annihilation V6.0
Replies: 313
Views: 37574

Re: Balanced Annihilation V6.0

I noticed and have been saying kbots suck for a long time. I also noticed t1 kbots are shiet..i wonder how many versions will it be till the get some counter messures so t1 kbots can actually be played on bigger maps and can at least stand a small chance on flat maps just like vehicles have a small ...
by DZHIBRISH
31 Dec 2007, 23:56
Forum: Game Development
Topic: Spring:1944 dev and testing
Replies: 1207
Views: 116274

Re: Spring:1944 dev and testing

Hi,I have a question. Is it possible to build groups?for example instead of building 1 unit you build 3 or 4 of them but they are like one unit..they cant seperate,like in company of heroes.It might be easier to spot them like this. It will be easier to spot them and will make it possible to hang sm...
by DZHIBRISH
31 Dec 2007, 01:51
Forum: Map Creation
Topic: 1v1 bigger maps.
Replies: 23
Views: 2962

Re: 1v1 bigger maps.

Well cause there is a differance. They ar ebalanced for team games. Starting positions that are placed near the edges of the map that contain big amounts of metal for example. On some maps liek crossing you have 2 sides that are relativly easily defended cause they were meant to be starting position...
by DZHIBRISH
30 Dec 2007, 15:03
Forum: Game Releases
Topic: Balanced Annihilation V5.91
Replies: 319
Views: 41225

Re: Balanced Annihilation V5.91

Blasphemy!!!There are no unbalanced units in BA.
can someone torture this heretic till he confesses of working for the devil.
by DZHIBRISH
29 Dec 2007, 21:50
Forum: Map Creation
Topic: 1v1 bigger maps.
Replies: 23
Views: 2962

Re: 1v1 bigger maps.

Ya.Played them all.Would be nice to play a fresh map.
by DZHIBRISH
29 Dec 2007, 16:55
Forum: Map Creation
Topic: 1v1 bigger maps.
Replies: 23
Views: 2962

1v1 bigger maps.

Hi.
Would be great to have some more 1v1 maps that are bigger than 8x8-10x10.
by DZHIBRISH
29 Dec 2007, 15:41
Forum: Game Releases
Topic: Balanced Annihilation V5.91
Replies: 319
Views: 41225

Re: Balanced Annihilation V5.91

This wole discussion is futile.
T1 ea balance isnt a pressing issue as the gameplay is alreadt fun there and all that nees to be done are small tweaks to make it more logical while not wrecking any of the fun.
More pressing issues are t2 ships,and t1,t2 kbots.
by DZHIBRISH
29 Dec 2007, 15:37
Forum: General Discussion
Topic: Flames brewing...
Replies: 94
Views: 5241

Re: Flames brewing...

Ah. The engine should not be affiliated with TA. TA based mods do suffer from it. Many players out there think spring is just TA 3d. What we really need is a name change!is that at all possible by the way?to change the name of the project. We need a new nice name for the engine and the mass of modes...
by DZHIBRISH
29 Dec 2007, 15:23
Forum: Game Releases
Topic: Balanced Annihilation V5.91
Replies: 319
Views: 41225

Re: Balanced Annihilation V5.91

NO. Sub shooting only farward is not fair(and when i say that i remember in my mind the cost differances). The fact you need to micro it but you dont need to micro a crusader makes it weaker cause at an intense situation where u have to micro many other things a destroyer will have bigger chances se...
by DZHIBRISH
29 Dec 2007, 06:27
Forum: General Discussion
Topic: TA mods are becoming toyish?
Replies: 73
Views: 6130

Re: TA mods are becoming toyish?

Forb. I like the potential and look of ur mod but i cant understand where ur getting at. You want to make a side that uses morphing as a base for teching and unit diversity or is it just a regular tank/arty/turret game where morphing plays a secondary role like in many other mods? is there some spec...
by DZHIBRISH
29 Dec 2007, 05:14
Forum: Off Topic Discussion
Topic: Crytek announces plans for their next game..........
Replies: 31
Views: 2603

Re: Crytek announces plans for their next game..........

Bioshock is shit.
Basiclly it was hype and unreal engine 3.
Thats it,nothing else..hype hype hype.
by DZHIBRISH
29 Dec 2007, 02:43
Forum: Game Development
Topic: Excited about Gundam? (56k warning)
Replies: 33
Views: 3197

Re: Excited about Gundam? (56k warning)

Awsome.
TBH i'd play Gundam alote if someone would host it.
Host it more and more people will learn of it and learn to enjoy it.
If you want to retexturize i think top priority is buildings =,i really didnt like the textures on most buildings.
GL

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