Search found 10480 matches
- 30 Mar 2006, 10:23
- Forum: Map Releases
- Topic: Gaatskaan Map Release
- Replies: 34
- Views: 5097
Well maybee i can combine City and Desert -- next map is viva las vegas. About the Skybox... it is a combination of Photoshop and a Max Rendering - and sometimes Clouds are better. The Green Rays mirrored in the Water, can be really disturbing in the Metall Map. Besides... Citymaps have a Problem - ...
- 29 Mar 2006, 19:19
- Forum: Map Releases
- Topic: Gaatskaan Map Release
- Replies: 34
- Views: 5097
- 29 Mar 2006, 14:05
- Forum: Map Releases
- Topic: Gaatskaan Map Release
- Replies: 34
- Views: 5097
- 29 Mar 2006, 10:57
- Forum: Map Releases
- Topic: Gaatskaan Map Release
- Replies: 34
- Views: 5097
well i cut some of the planned stuff, including a Holiday Resort Iland, a Red Light District and a Underground Marketplace... the whole Building Texturing is very Difficult... and didn`t always work as expected... i also would have liked to do more SubSea Decoration... but you just don`t see them th...
- 28 Mar 2006, 20:02
- Forum: Map Creation
- Topic: New texture for Dueling Bases.
- Replies: 21
- Views: 2587
Heigthmap
I want to do something Desert - Give Me Heightmap- now...
- 28 Mar 2006, 19:48
- Forum: Map Releases
- Topic: Gaatskaan Map Release
- Replies: 34
- Views: 5097
Gaatskaan Map Release
Map Type: Water/Metall Players 2vs 2 http://www.fileuniverse.com/?p=showitem&ID=2793 The Mini http://img91.imageshack.us/img91/7973/mini1mi.th.jpg Part of the Skybox http://img91.imageshack.us/img91/5734/boxed7sb.th.jpg edit: Some more Pics. Space Harbour http://img85.imageshack.us/img85/8540/sc...
- 16 Mar 2006, 00:22
- Forum: Map Creation
- Topic: ..:: VOTE for the map you want ::..
- Replies: 17
- Views: 1827
OWN? blah, I'm too into models to fart with editing a huge bitmap and trying to balance metal and junk... I'd rather just make pretty features for everyone else to play with... :wink: if you look at the features I've been working on.... I started LOW on polycount, and I've been working my way up......
- 15 Mar 2006, 23:06
- Forum: Map Creation
- Topic: ..:: VOTE for the map you want ::..
- Replies: 17
- Views: 1827
- 12 Mar 2006, 21:13
- Forum: Map Creation
- Topic: A Suggestion
- Replies: 5
- Views: 958
A Suggestion
On a Map with deformable Terrain, Tanks and Hovercrafts get useless very fast ... and nobody uses the Ability of Construction Vehicles to restore the Map- except in Case of an Emergency... Would a Unarmed Unit or a Specialnanowarhead make Sence, whose only Purpose is to restore large pieces of Terra...
- 12 Mar 2006, 12:34
- Forum: Map Releases
- Topic: Map Release Yilith
- Replies: 24
- Views: 4301
I tried
I tried to upload a Minimap- but the Server says the File is too large and already exists... so cant be helped If you want show a Minimap Lordo.. here is a link http://img230.imageshack.us/img230/2708/mini6sg.th.jpg Correction i managed it - to upload the image, but it is still not minimap...
- 10 Mar 2006, 12:18
- Forum: Map Releases
- Topic: Map Release Yilith
- Replies: 24
- Views: 4301
- 09 Mar 2006, 18:16
- Forum: Map Releases
- Topic: Map Release Yilith
- Replies: 24
- Views: 4301
Amphibious Units in the Rivers, Spiders into the Djungle. The Wood in the Middle is want that way - the usual Tank Rush around the Core has only the Purpose to take Pressur out of the Djungle, if you get Problems there. If you mean with AirWar - droppin Flak Vehicles into the Djungle with Planes (wh...
- 09 Mar 2006, 17:47
- Forum: Map Releases
- Topic: ..:: Release ::.. Red River and Red River North
- Replies: 21
- Views: 3074
- 08 Mar 2006, 22:05
- Forum: Map Releases
- Topic: Map Release Yilith
- Replies: 24
- Views: 4301
I will
But those Maps take time... i am currently working on some SpacePort and a City. Would be great if you would upload some Records of your games to http://www.fileuniverse.com ... for analysing purposes :) And it`s nice to recive those coments for work, but others are better. Just take a look at River...
- 07 Mar 2006, 20:55
- Forum: Map Releases
- Topic: New Map -> Ship Graveyard
- Replies: 22
- Views: 2039
- 07 Mar 2006, 16:47
- Forum: Map Creation
- Topic: Heightmap for Gaatskaan
- Replies: 25
- Views: 3093
- 07 Mar 2006, 16:43
- Forum: Map Creation
- Topic: How do i get a Minimap into the Map SpringClient?
- Replies: 3
- Views: 744
- 06 Mar 2006, 22:58
- Forum: Map Releases
- Topic: New Map -> Ship Graveyard
- Replies: 22
- Views: 2039
I can do one or two for you
Just mail me a Piece of the Heightmap, which Ship i should do - and maybee some sketsch of how you want it to be done. How long are those Ships Scrap- is the Big Battle just over - and they are still burning inside - or are they hanging around for some years, with just the last ermegency systems slo...
- 06 Mar 2006, 22:55
- Forum: Map Creation
- Topic: How do i get a Minimap into the Map SpringClient?
- Replies: 3
- Views: 744
How do i get a Minimap into the Map SpringClient?
Hi,
some of the Maps on the Server don`t have a Minimap in the In-Client Browser- How can that be changed ?
some of the Maps on the Server don`t have a Minimap in the In-Client Browser- How can that be changed ?
- 05 Mar 2006, 18:38
- Forum: Map Creation
- Topic: Heightmap for Gaatskaan
- Replies: 25
- Views: 3093
There is already a Building Map - i saw it promoted on http://www.fileuniverse.com - but except windows without massive Texturing... from the Screenies.
Well - if everything goes wrong - i shreder the City intou Ruins and make a big Park :)
Well - if everything goes wrong - i shreder the City intou Ruins and make a big Park :)