Couldn't resist...
Search found 1219 matches
- 27 Feb 2007, 22:19
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1217985
- 29 Oct 2006, 21:12
- Forum: Off Topic Discussion
- Topic: [SPOILERS]AMAGAWD SUPCOM BETA!
- Replies: 262
- Views: 27886
So, does anyone else notice how fast supcom loads compared to spring? No pathing, and load speeds are pretty much the same regardless of map size. For anyone that needs a gui button to turn off their buildings, you can just hit z. :P Realize that it is A LOT bigger tho, so maybe they just included ...
- 29 Oct 2006, 18:32
- Forum: Off Topic Discussion
- Topic: [SPOILERS]AMAGAWD SUPCOM BETA!
- Replies: 262
- Views: 27886
I do wonder how you came to that conclusion when everyone else are still trying to figure out how to play the game. Maybe by the same way people used to say porcers always won in TA, which we know today isn't the case. You know there's this thing called math. You know, there's a thing called logic....
- 29 Oct 2006, 18:22
- Forum: Off Topic Discussion
- Topic: [SPOILERS]AMAGAWD SUPCOM BETA!
- Replies: 262
- Views: 27886
Basically what supcom comes down to is who can most efficiently build up a monster economy and crush the other opponent with experimentals or maybe air swarms. AKA playing speed metal. I do wonder how you came to that conclusion when everyone else are still trying to figure out how to play the game...
- 29 Oct 2006, 18:14
- Forum: Off Topic Discussion
- Topic: [SPOILERS]AMAGAWD SUPCOM BETA!
- Replies: 262
- Views: 27886
How ironic, Spring is a technical masterpiece while supcom feels like it was made in visual basic by some 15year olds who just learned what programming is in school. There seems to be a bunch of ^2+ stuff running whiled and eating system resources unhindered like a starving elephant on christmas. He...
- 13 Jul 2006, 02:07
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 105865
- 12 Jul 2006, 00:44
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 105865
I have an idea for the cannon weapon. I think cannon is at the moment a bit of a weak and uninteresting middle ground between rockets and plamsa/laser. So to differentiate it and give it a role I suggest: High Damage - much more then both plasma/laser and rockets. Low acuracy - what balances out the...
- 07 Jul 2006, 20:24
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 105865
- 04 Jul 2006, 17:46
- Forum: Game Releases
- Topic: n00berhack! v0.7g released (aka, the monkeylord mod)
- Replies: 40
- Views: 5921
- 04 Jul 2006, 01:38
- Forum: Game Releases
- Topic: n00berhack! v0.7g released (aka, the monkeylord mod)
- Replies: 40
- Views: 5921
oh that was the problem I have to say, this is a great mod!!!!!!!! Everyone should try it, other modders can learn a lot from it! I think we need samsons added, and missile towers.otherwise i think u have most of the classics ccovered. perhaps launching a huge swarms of nukes missiles like the raven.
- 04 Jul 2006, 01:33
- Forum: Game Releases
- Topic: n00berhack! v0.7g released (aka, the monkeylord mod)
- Replies: 40
- Views: 5921
- 20 Jun 2006, 20:57
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 105865
Moho metal extractors and metal makers are pretty much the same thing, only that the extractors are more limited in how many you can make until you run out of patches. This is especially true since the mohos in EE take 1k energy each heh. They let you invest resources into getting more resources, wh...
- 20 Jun 2006, 19:30
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 105865
- 20 Jun 2006, 19:11
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 105865
- 17 Jun 2006, 00:58
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 105865
Zpock, seriously have you tried the artillery? there are 4 flavors and they each serve a different purpose. Yes I did notice the lvl3 artillery did stand out in uniqueness. Rocket spewing mech, nuke gun, nuke missile launcher and multi barrel artillery, all very nice. The multi turret tank was pret...
- 16 Jun 2006, 22:02
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 105865
- 16 Jun 2006, 21:55
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 105865
- 06 Oct 2004, 17:36
- Forum: News
- Topic: TASpring team grows
- Replies: 18
- Views: 10871
- 06 Oct 2004, 15:13
- Forum: News
- Topic: TASpring team grows
- Replies: 18
- Views: 10871