Search found 522 matches
- 30 Apr 2007, 04:46
- Forum: Game Releases
- Topic: XTA 9 Alpha
- Replies: 47
- Views: 10312
Re: hmm
Arent some lua that are needed by mods on/offable by choice, if not, i was planing on it being very light... no where near as intense as OTA. Infact, unless its a large explosion, i dont want the screen shaking when the explosion is off screen. Sounds good to me. Here are some interesting explosion...
- 30 Apr 2007, 04:11
- Forum: Game Releases
- Topic: XTA 9 Alpha
- Replies: 47
- Views: 10312
I think with the new explosions that give umph, we are missing screenshakes, we can do it with lua, and use it in modrules, but i do not know lua. If someone tell how to enable lua in the modrules, and use it, just write an exoskeleton for screen shaking, and i will fill in the numbers. The first t...
- 30 Apr 2007, 02:27
- Forum: Game Releases
- Topic: XTA 9 Alpha
- Replies: 47
- Views: 10312
- 29 Apr 2007, 19:49
- Forum: Game Releases
- Topic: XTA 9 Alpha
- Replies: 47
- Views: 10312
- 29 Apr 2007, 00:28
- Forum: General Discussion
- Topic: Moderation and a blatant 3 year hole
- Replies: 44
- Views: 3805
- 28 Apr 2007, 18:37
- Forum: General Discussion
- Topic: Moderation and a blatant 3 year hole
- Replies: 44
- Views: 3805
When thou art offended with any man's shameless conduct, immediately ask thyself, Is it possible, then, that shameless men should not be in the world? It is not possible. Do not, then, require what is impossible. For this man also is one of those shameless men who must of necessity be in the world....
- 28 Apr 2007, 03:33
- Forum: Art & Modelling
- Topic: ill model for you
- Replies: 20
- Views: 4200
up for remodeling any mynn units?
http://spring.clan-sy.com/wiki/Xect_vs._Mynn
http://spring.clan-sy.com/wiki/Xect_vs._Mynn
- 25 Apr 2007, 07:27
- Forum: Off Topic Discussion
- Topic: Illegal Immigrants
- Replies: 80
- Views: 6246
Many libertarians believe that the borders should be closed, because an influx of immigrants will create a larger demand for public services and thus an expansion of the government. I think this is the correct analysis. You can see this in the voting patterns of immigrant groups. Most countries are...
- 24 Apr 2007, 20:33
- Forum: Off Topic Discussion
- Topic: Illegal Immigrants
- Replies: 80
- Views: 6246
Some of the poorest people in the world live in the USA. America is very rich, but all that wealth lies within the hands of a minority. TV never shows 'the other people', you never read about 'the other people', but they exist, and they're far worse off than you can imagine. America has the biggest...
- 24 Apr 2007, 20:20
- Forum: Off Topic Discussion
- Topic: Illegal Immigrants
- Replies: 80
- Views: 6246
One thing to remember is that Mexican is a nationality, not a race. Mexico is a racially diverse country, primarily mestizo, (some mix of Spanish and indigenous ancestry) but with plenty of people who are white, and smaller numbers of people with African or Asian ancestry. Mexico has an excellent na...
- 24 Apr 2007, 19:45
- Forum: Off Topic Discussion
- Topic: Illegal Immigrants
- Replies: 80
- Views: 6246
My view on immigration is simple. If worker's can't cross borders, then neither should capital. Meaning, if you feel that foreigners have no right to come into your country to take part in your economy than your economy has no right going into other peoples' countries and taking part in theirs . Yo...
- 30 Mar 2007, 03:48
- Forum: Feature Requests
- Topic: Eradication of bitfields
- Replies: 3
- Views: 960
- 21 Mar 2007, 23:48
- Forum: Art & Modelling
- Topic: K3D
- Replies: 3
- Views: 963
- 21 Mar 2007, 02:20
- Forum: Feature Requests
- Topic: Icons
- Replies: 4
- Views: 722
I think svg is uniquely appropriate for icons:
http://en.wikipedia.org/wiki/Scalable_Vector_Graphics
Not sure how well Delphi, Java and Python support it though.
http://en.wikipedia.org/wiki/Scalable_Vector_Graphics
Not sure how well Delphi, Java and Python support it though.
- 20 Mar 2007, 21:26
- Forum: Feature Requests
- Topic: Icons
- Replies: 4
- Views: 722
Icons
How about allowing each mod file to include an icon? (Preferably in SVG format) This way lobbies could use a small icon to display the mod of a game rather than the really long mod name.
- 20 Mar 2007, 20:19
- Forum: Linux
- Topic: UnityLobby
- Replies: 55
- Views: 12219
- 20 Mar 2007, 20:16
- Forum: Linux
- Topic: UnityLobby
- Replies: 55
- Views: 12219
- 18 Mar 2007, 19:22
- Forum: General Discussion
- Topic: NATI is way to hard for me
- Replies: 55
- Views: 4853
This one isn't bad, but the funniest post is here: http://spring.clan-sy.com/phpbb/viewtopic.php?t=9698Quanto042 wrote:I think this post wins the award for the funniest thing ever spoken in the forums.
- 10 Mar 2007, 18:10
- Forum: Off Topic Discussion
- Topic: If I were to switch to Linux...
- Replies: 21
- Views: 2368
- 10 Mar 2007, 06:03
- Forum: Feature Requests
- Topic: My two requests
- Replies: 5
- Views: 993
My two requests
GUI supported dynamic in-game alliances.
FBI weapon tags that override the tdf file tags.
FBI weapon tags that override the tdf file tags.