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by BigSteve
10 Feb 2006, 11:10
Forum: Ingame Community
Topic: Spring Tournament
Replies: 55
Views: 9930

I think pathways v3 would be the best map for a 1v1 a)Its symmetrical (correct spelling?) b)Its metal distribution is very balanced c)It has varied, flat, and mountainous terrain so challenges the player to use/take higher ground and conduct raids from the hills with kbots, not just on the ground wi...
by BigSteve
09 Feb 2006, 18:39
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 133317

oh... congrats on Vans tour FA btw :)
by BigSteve
09 Feb 2006, 18:36
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 133317

You dont build flak? yay my job just got 5 times easier hehe
by BigSteve
09 Feb 2006, 17:28
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 133317

Just post them... then we can all chip in and argue about them which is fun... you guys aren't arm bashing in secret are you? hehe
I have a distinct feeling that this may have something to do with brawlers maybe? ;)
by BigSteve
09 Feb 2006, 02:37
Forum: General Discussion
Topic: I was just playing OTA last night and....
Replies: 24
Views: 4297

Id write and record some killer riffs for you on my guitar...
Apart from the fact that...

1) I can barely play the guitar

and...

2) ... its err... broken :(

dammit
by BigSteve
09 Feb 2006, 02:33
Forum: Ingame Community
Topic: Client moderators
Replies: 130
Views: 19612

Mother for moderator! All who agree... say "I" Bigsteve (01:30) "I" vote mother in for mod! hes American so hes in the timezone that requires one and... hes super responsible! he has to be... hes called mother! Can you think of a better name for someone to enforce the lobby rules...
by BigSteve
09 Feb 2006, 00:54
Forum: Ingame Community
Topic: Ban him
Replies: 11
Views: 4231

hmm
by BigSteve
09 Feb 2006, 00:09
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 133317

OMG really mat? I had no idea.. wow thanks for sharing that pearl of wisdom... I'll be sure to err, discard it completley....
You have used a krog in aa right? ahem.
by BigSteve
08 Feb 2006, 23:21
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 133317

Oh come on... does it really matter? how many of us actually ever build a krog? heh
Id much rather build the equivalent in peewees... much more useful than those dumb lumbering bullet magnets :lol:
by BigSteve
07 Feb 2006, 14:49
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 133317

Noize you need to post a replay of the 10 flashes vs 10 instigator battle in which you say the instigators are completely outclassed. Im not saying your wrong, I just think you need to show a replay, if the instigators are not being microed that will have an effect on the outcome of the battle for s...
by BigSteve
03 Feb 2006, 22:07
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 133317

anyway, lets get back to topic, balance suggestions...
by BigSteve
03 Feb 2006, 21:48
Forum: General Discussion
Topic: Yet another discussion about commanders
Replies: 33
Views: 3787

Hehe I just dont care anymore, this has been discussed many times and I cant be bothered to argue, this post was originally about how to cater for players who desire a slightly different experience with regards to comm usage, not really why comm rushing/bombing is, or isnt acceptable... I say again ...
by BigSteve
03 Feb 2006, 21:43
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 133317

Playing arm a long time ago is different to what it is now - there have been many changes, note we never built an anni yesterday on river dale, and I saw mainly level1 units in your swarms you sent to the middle, that will not work against any side, core or arm at a point in the game where there are...
by BigSteve
03 Feb 2006, 20:40
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 133317

hello again... Big steve here, hmmmmmmmm... Core are not weak, sumo and golly need a boost and we need to keep helios. Me and drex tested k bots core v arm a while back... Mortys owned all... if you micro them - sumos also took very few losses against all of arms kbots. Saying core are weak is just ...
by BigSteve
03 Feb 2006, 17:36
Forum: General Discussion
Topic: Yet another discussion about commanders
Replies: 33
Views: 3787

We know all that smoth, Its just a case of catering for other players, if there is a way to prevent it by simply adding a little check box in the lobby then why not? A an early comm bomb does not have to be handled carefully hehe dugun llt dgun llt - walk - dgun factory - dgun or get dgunned by enem...
by BigSteve
03 Feb 2006, 17:27
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 133317

LOL!

Btw what does conceited mean? that wurd is 2 big for me :)
by BigSteve
03 Feb 2006, 15:46
Forum: General Discussion
Topic: Yet another discussion about commanders
Replies: 33
Views: 3787

Ah yes Agorm... I did not see that flaw in my otherwise perfect plan to limit the comms movement... do'h... hmmm...maybe a horizontal line could be drawn and he could move anywhere apart from past the line e.g anywhere in his own half of the map? I dunno why im suggesting this cos I wouldnt use it a...
by BigSteve
03 Feb 2006, 13:58
Forum: General Discussion
Topic: Yet another discussion about commanders
Replies: 33
Views: 3787

I agree with Jens that option should be included, personally I wont use it, but conversely, wouldnt have a problem joining games using it, if it makes the game more enjoyable for certain players then go for it. Another option would be to restrict where the comm can move with a similar radius to the ...
by BigSteve
03 Feb 2006, 13:41
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 133317

Yer I think removing helios is a bad idea, they great for core players, if you remove them I dont think youd see many core players using level2 air. The banishers are fine as is I think, but gollys definately should get a serious boost, its meant to be the ultimate tank but buldogs can almost stand ...
by BigSteve
02 Feb 2006, 19:44
Forum: Game Development
Topic: Absolute Annihilation: Spring[old]
Replies: 1171
Views: 133317

hmmm yes level 1 is not necessarily as crappy as everyone think vs level 2. No word of a lie - I lost 4 fidos to 7 peewees that swarmed me as I was climbing a hill, I wasnt microing my fidos but they got nailed by 7 peewees much to the amusement of the spectators - i will post the reply if you dont ...

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