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by Myg
05 Oct 2006, 10:45
Forum: Ingame Community
Topic: there are still not enough lobby moderators......
Replies: 62
Views: 5964

...

Indeed, whatever fit of insanity that gripped P3374H, seems to have left him. On the subject of moderators though, I doubt we will be getting any new one's soon, or if we do, new ones who actually care. I have tried for a long time to become a moderator because of the sheer lack of caring shown by s...
by Myg
12 Aug 2006, 02:11
Forum: Map Creation
Topic: Old Map Fixed for .72
Replies: 1
Views: 768

Old Map Fixed for .72

Comet Catcher Original:

Comet Catcher
by Myg
10 Aug 2006, 21:46
Forum: Game Development
Topic: XTA
Replies: 325
Views: 32608

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If left the way it was, the spider would still be able to paralyse planes, which in its v8 state, cant.
by Myg
08 Aug 2006, 18:32
Forum: Game Development
Topic: XTA
Replies: 325
Views: 32608

XTA

As some of you know, I have taken over Noize's position concerning XTA (he has moved on to other things)

I would just like to show a quick snippet of the few changes to come:
(Links contain roll-over images)

Spider

Zipper

Nuke (F1 View)
by Myg
08 Aug 2006, 03:29
Forum: Help & Bugs
Topic: Some maps on Mirrors are corrupt
Replies: 2
Views: 399

Some maps on Mirrors are corrupt

I have found that some of the maps on some of the mirrors are corrupt. This was confirmed in the following manner; The mini-map didnt show up after downloading Greenheaven-v05, and I attempted to open the map file with 7-zip, but it was unable to get into it. Therefore, file = corrupt. Can someone p...
by Myg
10 Jul 2006, 22:05
Forum: Map Creation
Topic: The [Texture/ Metal patch] Thread
Replies: 14
Views: 1764

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Textures: http://homepage.eircom.net/~cncdls/shared/rock1.jpg http://homepage.eircom.net/~cncdls/shared/rock1.bmp http://homepage.eircom.net/~cncdls/shared/rock2.jpg http://homepage.eircom.net/~cncdls/shared/rock2.bmp http://homepage.eircom.net/~cncdls/shared/rock3.jpg http://homepage.eircom.net/~cn...
by Myg
08 Jul 2006, 04:05
Forum: Map Creation
Topic: 4skulls update please?
Replies: 13
Views: 1225

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I am kind of dissapointed noone noticed the post I put up on the fileuniverse forum concerning this. I fixed this map ages ago and have hosted it already in the lobby. http://homepage.eircom.net/~cncdls/4Skulls.sd7 Is the fixed version, I asked the old one to be replaced with that, but it hasnt happ...
by Myg
07 Jul 2006, 12:16
Forum: Engine
Topic: Using multiple transports with repeat load/unload
Replies: 9
Views: 623

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Dragon, my clan and I looked into solving this problem and we came up with the workaround (if your interested). I do understand that your talking about the AI also, but this is the only answer I can provide, concerning. This is how you do it: (for newbies to understand too) - Turn repeat on for all ...
by Myg
05 Jul 2006, 20:14
Forum: Map Releases
Topic: >>MAP RELEASE<< Kras (Now its a map pack with 2
Replies: 10
Views: 1064

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MJ, I took a quick look at your map and made 3 metal patches for it (m7 + m8 + m9), I hope they will satisfy. You will find them here: http://taspring.clan-sy.com/phpbb/viewtopic.php?t=5774
by Myg
05 Jul 2006, 18:50
Forum: Map Creation
Topic: Map idea: 2Bulls
Replies: 6
Views: 1249

Map idea: 2Bulls

I quickly (6 hours) put together a map based on a concept I had. Thanks for the textures shared in the texture/metal patch thread :) http://homepage.eircom.net/~cncdls/shared/2Bulls.jpg The "horns" of each bull are accessible by Kbots only and the crossings over the water are accessible by...
by Myg
04 Jul 2006, 17:14
Forum: Map Creation
Topic: Latest Version of nvdxt better?
Replies: 0
Views: 806

Latest Version of nvdxt better?

Has anyone found better results using the latest version of the Nvidia DDS compression tool? I have tested it once and it takes about 3 times longer to compress the textures. It didnt seem worth its wait, in time, so I reverted back to the version provided with the mapconv. I was unable to see the p...
by Myg
04 Jul 2006, 14:42
Forum: Engine
Topic: More Commanders Required in-game
Replies: 27
Views: 2117

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Whoever is working on the Lobby will have to comment on that.
by Myg
04 Jul 2006, 14:30
Forum: Engine
Topic: More Commanders Required in-game
Replies: 27
Views: 2117

More Commanders Required in-game

It is becomming quite a hinderance, at times, now that maps are getting bigger and grander, to be limited to only 10 commanders per game. We need to remove this barrier and allow the hosts to decide from now on.

Please answer poll. Thank you.
by Myg
03 Jul 2006, 16:23
Forum: Map Creation
Topic: Question about access...
Replies: 9
Views: 1889

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If the original idea of this forum was for mappers only, keep it that way.
by Myg
03 Jul 2006, 13:37
Forum: Map Creation
Topic: The [Texture/ Metal patch] Thread
Replies: 14
Views: 1764

...

Metal patches: http://homepage.eircom.net/~cncdls/shared/m1.jpg http://homepage.eircom.net/~cncdls/shared/m1.bmp http://homepage.eircom.net/~cncdls/shared/m2.jpg http://homepage.eircom.net/~cncdls/shared/m2.bmp http://homepage.eircom.net/~cncdls/shared/m3.jpg http://homepage.eircom.net/~cncdls/shar...
by Myg
03 Jul 2006, 13:32
Forum: Map Creation
Topic: The [Texture/ Metal patch] Thread
Replies: 14
Views: 1764

The [Texture/ Metal patch] Thread

Building a library of textures has been discussed and is a great idea, but we need somewhere to start, and in this forum we should take the first steps. If you are personally hosting any textures or metal patches, please post them below, for the convience of the other mappers in this forum. Thank you.
by Myg
03 Jul 2006, 13:29
Forum: Map Creation
Topic: Mex radius's .. should there be a standard ..
Replies: 7
Views: 1258

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I can see the desire for such a standard, but its best to leave it as it is; decided by the mapper.
by Myg
03 Jul 2006, 13:27
Forum: Help & Bugs
Topic: Workaround for bug in 0.72b1
Replies: 7
Views: 768

...

This is not easily worked around: ive done as perscribed, but it doesnt seem to help much, and ive hosted for people with much better PCs than me.

ETA on a fix?
by Myg
03 Jul 2006, 13:23
Forum: Help & Bugs
Topic: Problems Hosting
Replies: 2
Views: 443

Problems Hosting

I cant seem to host games properly anymore; people arnt connecting at all, the game just seems to freeze when it loads up, people are randomly crashing. Those who are fimiliar with the host: "XTA Forever * V *" will know the problems I speak of. This just happened in the past 1-2 weeks, ca...
by Myg
01 Jul 2006, 18:12
Forum: General Discussion
Topic: MTR Candidate: DUAL SCREEN
Replies: 34
Views: 4557

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Nekk, I shared the same idea recenltly, and just thought of it again reading this. A minimap that could be outputted to a client on a PDA, and maybe even have basic click interface would be really nifty. It would make a nice proof-of concept program. A cool idea would be a feature that would allow p...

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