Search found 65 matches
- 05 Oct 2006, 10:45
- Forum: Ingame Community
- Topic: there are still not enough lobby moderators......
- Replies: 62
- Views: 5964
...
Indeed, whatever fit of insanity that gripped P3374H, seems to have left him. On the subject of moderators though, I doubt we will be getting any new one's soon, or if we do, new ones who actually care. I have tried for a long time to become a moderator because of the sheer lack of caring shown by s...
- 12 Aug 2006, 02:11
- Forum: Map Creation
- Topic: Old Map Fixed for .72
- Replies: 1
- Views: 768
- 10 Aug 2006, 21:46
- Forum: Game Development
- Topic: XTA
- Replies: 325
- Views: 32608
...
If left the way it was, the spider would still be able to paralyse planes, which in its v8 state, cant.
- 08 Aug 2006, 18:32
- Forum: Game Development
- Topic: XTA
- Replies: 325
- Views: 32608
- 08 Aug 2006, 03:29
- Forum: Help & Bugs
- Topic: Some maps on Mirrors are corrupt
- Replies: 2
- Views: 399
Some maps on Mirrors are corrupt
I have found that some of the maps on some of the mirrors are corrupt. This was confirmed in the following manner; The mini-map didnt show up after downloading Greenheaven-v05, and I attempted to open the map file with 7-zip, but it was unable to get into it. Therefore, file = corrupt. Can someone p...
- 10 Jul 2006, 22:05
- Forum: Map Creation
- Topic: The [Texture/ Metal patch] Thread
- Replies: 14
- Views: 1764
...
Textures: http://homepage.eircom.net/~cncdls/shared/rock1.jpg http://homepage.eircom.net/~cncdls/shared/rock1.bmp http://homepage.eircom.net/~cncdls/shared/rock2.jpg http://homepage.eircom.net/~cncdls/shared/rock2.bmp http://homepage.eircom.net/~cncdls/shared/rock3.jpg http://homepage.eircom.net/~cn...
- 08 Jul 2006, 04:05
- Forum: Map Creation
- Topic: 4skulls update please?
- Replies: 13
- Views: 1225
...
I am kind of dissapointed noone noticed the post I put up on the fileuniverse forum concerning this. I fixed this map ages ago and have hosted it already in the lobby. http://homepage.eircom.net/~cncdls/4Skulls.sd7 Is the fixed version, I asked the old one to be replaced with that, but it hasnt happ...
- 07 Jul 2006, 12:16
- Forum: Engine
- Topic: Using multiple transports with repeat load/unload
- Replies: 9
- Views: 623
...
Dragon, my clan and I looked into solving this problem and we came up with the workaround (if your interested). I do understand that your talking about the AI also, but this is the only answer I can provide, concerning. This is how you do it: (for newbies to understand too) - Turn repeat on for all ...
- 05 Jul 2006, 20:14
- Forum: Map Releases
- Topic: >>MAP RELEASE<< Kras (Now its a map pack with 2
- Replies: 10
- Views: 1064
...
MJ, I took a quick look at your map and made 3 metal patches for it (m7 + m8 + m9), I hope they will satisfy. You will find them here: http://taspring.clan-sy.com/phpbb/viewtopic.php?t=5774
- 05 Jul 2006, 18:50
- Forum: Map Creation
- Topic: Map idea: 2Bulls
- Replies: 6
- Views: 1249
Map idea: 2Bulls
I quickly (6 hours) put together a map based on a concept I had. Thanks for the textures shared in the texture/metal patch thread :) http://homepage.eircom.net/~cncdls/shared/2Bulls.jpg The "horns" of each bull are accessible by Kbots only and the crossings over the water are accessible by...
- 04 Jul 2006, 17:14
- Forum: Map Creation
- Topic: Latest Version of nvdxt better?
- Replies: 0
- Views: 806
Latest Version of nvdxt better?
Has anyone found better results using the latest version of the Nvidia DDS compression tool? I have tested it once and it takes about 3 times longer to compress the textures. It didnt seem worth its wait, in time, so I reverted back to the version provided with the mapconv. I was unable to see the p...
- 04 Jul 2006, 14:42
- Forum: Engine
- Topic: More Commanders Required in-game
- Replies: 27
- Views: 2117
...
Whoever is working on the Lobby will have to comment on that.
- 04 Jul 2006, 14:30
- Forum: Engine
- Topic: More Commanders Required in-game
- Replies: 27
- Views: 2117
More Commanders Required in-game
It is becomming quite a hinderance, at times, now that maps are getting bigger and grander, to be limited to only 10 commanders per game. We need to remove this barrier and allow the hosts to decide from now on.
Please answer poll. Thank you.
Please answer poll. Thank you.
- 03 Jul 2006, 16:23
- Forum: Map Creation
- Topic: Question about access...
- Replies: 9
- Views: 1889
...
If the original idea of this forum was for mappers only, keep it that way.
- 03 Jul 2006, 13:37
- Forum: Map Creation
- Topic: The [Texture/ Metal patch] Thread
- Replies: 14
- Views: 1764
...
Metal patches: http://homepage.eircom.net/~cncdls/shared/m1.jpg http://homepage.eircom.net/~cncdls/shared/m1.bmp http://homepage.eircom.net/~cncdls/shared/m2.jpg http://homepage.eircom.net/~cncdls/shared/m2.bmp http://homepage.eircom.net/~cncdls/shared/m3.jpg http://homepage.eircom.net/~cncdls/shar...
- 03 Jul 2006, 13:32
- Forum: Map Creation
- Topic: The [Texture/ Metal patch] Thread
- Replies: 14
- Views: 1764
The [Texture/ Metal patch] Thread
Building a library of textures has been discussed and is a great idea, but we need somewhere to start, and in this forum we should take the first steps. If you are personally hosting any textures or metal patches, please post them below, for the convience of the other mappers in this forum. Thank you.
- 03 Jul 2006, 13:29
- Forum: Map Creation
- Topic: Mex radius's .. should there be a standard ..
- Replies: 7
- Views: 1258
...
I can see the desire for such a standard, but its best to leave it as it is; decided by the mapper.
- 03 Jul 2006, 13:27
- Forum: Help & Bugs
- Topic: Workaround for bug in 0.72b1
- Replies: 7
- Views: 768
...
This is not easily worked around: ive done as perscribed, but it doesnt seem to help much, and ive hosted for people with much better PCs than me.
ETA on a fix?
ETA on a fix?
- 03 Jul 2006, 13:23
- Forum: Help & Bugs
- Topic: Problems Hosting
- Replies: 2
- Views: 443
Problems Hosting
I cant seem to host games properly anymore; people arnt connecting at all, the game just seems to freeze when it loads up, people are randomly crashing. Those who are fimiliar with the host: "XTA Forever * V *" will know the problems I speak of. This just happened in the past 1-2 weeks, ca...
- 01 Jul 2006, 18:12
- Forum: General Discussion
- Topic: MTR Candidate: DUAL SCREEN
- Replies: 34
- Views: 4557
...
Nekk, I shared the same idea recenltly, and just thought of it again reading this. A minimap that could be outputted to a client on a PDA, and maybe even have basic click interface would be really nifty. It would make a nice proof-of concept program. A cool idea would be a feature that would allow p...