Search found 1562 matches
- 21 Oct 2012, 15:51
- Forum: Off Topic Discussion
- Topic: X-COM
- Replies: 71
- Views: 9044
Re: X-COM
Take a look at second waves marathon option. Im really liking the 100 percent crit on flank, it really really forces you to move strategically and cover your flanks. Im trying out this mod right now, it seems really sweet so far. Another thing Im doing right now that is making the game really enjoya...
- 20 Oct 2012, 21:02
- Forum: Off Topic Discussion
- Topic: X-COM
- Replies: 71
- Views: 9044
Re: X-COM
Well I finished it off on classic Tried impossible with ironman Died so fast it was silly Now Im looking into the modding going on Its very very promising, Im def. checking out the second wave stuff (things like flanking guaranteeing a crit or more random starting soldier stats are pretty cool) I wa...
- 20 Oct 2012, 17:16
- Forum: Off Topic Discussion
- Topic: X-COM
- Replies: 71
- Views: 9044
Re: X-COM
also: i had graphical issues with the game after 10-20 mins of gameplay, so i installed msi afterburner temp was at 105 C >_> <_< I underclocked, issues went away temp still at 105 C In the end I took the pc apart and vacuumed that bitch temp at 70 C under load Moral of the story is: Vacuum ur video...
- 20 Oct 2012, 11:47
- Forum: Off Topic Discussion
- Topic: X-COM
- Replies: 71
- Views: 9044
Re: X-COM
I used rocket launchers to great avail before i got plasma weaponry
they are still good to destroy the cover for 4-5 ppl
they are still good to destroy the cover for 4-5 ppl
- 19 Oct 2012, 16:10
- Forum: Off Topic Discussion
- Topic: X-COM
- Replies: 71
- Views: 9044
Re: X-COM
you met the walking death droid?
I wouldnt call that shit easy
Im decked out in full titan and archangel armor and still gotta savescum
I wouldnt call that shit easy
Im decked out in full titan and archangel armor and still gotta savescum
- 19 Oct 2012, 06:13
- Forum: Off Topic Discussion
- Topic: Gnesa
- Replies: 8
- Views: 1645
Re: Gnesa
this has the visual quality of a porn movie
porn is our number 1 export, so i wouldnt be suprised if some porn chick decided to branch out (I recall an ex-porn dj chick too) :D
porn is our number 1 export, so i wouldnt be suprised if some porn chick decided to branch out (I recall an ex-porn dj chick too) :D
- 17 Oct 2012, 22:23
- Forum: Off Topic Discussion
- Topic: X-COM
- Replies: 71
- Views: 9044
Re: X-COM
I am fairly progressed in the game now (killed my first ufo base), still def. liking it, only gripe I have is that ufos are much more rare than in the old game, I dunno if this will pick up or not, we will see. oh and you cannot sell shit you make, but sometimes peeps request some random shit and pa...
- 17 Oct 2012, 14:29
- Forum: Journeywar
- Topic: Journeywar
- Replies: 1246
- Views: 220438
Re: Journeywar
Picasso u crazy but in a good way
- 13 Oct 2012, 16:34
- Forum: Ingame Community
- Topic: Admin abuses
- Replies: 13
- Views: 2921
Re: Admin abuses
Eh cmon, just typing nice doesnt tell anything to anybody.
Guy was just pissed that you wrote "nice" about his base blowing up. Then again, we have worse mishaps, at least you didnt get banned :D
Guy was just pissed that you wrote "nice" about his base blowing up. Then again, we have worse mishaps, at least you didnt get banned :D
- 12 Oct 2012, 00:54
- Forum: Off Topic Discussion
- Topic: X-COM
- Replies: 71
- Views: 9044
Re: X-COM
IF YOU HAVE ANY DOUBTS DOWNLOAD THIS GAME NAO AND CHECK IT OUT
THE ONLY REASON I AM NOT PLAYING IT RIGHT NOW IS THAT IJUST GOT A JOB AND I WAS OUT CELEBRATING
THE ONLY REASON I AM NOT PLAYING IT RIGHT NOW IS THAT IJUST GOT A JOB AND I WAS OUT CELEBRATING
- 11 Oct 2012, 13:19
- Forum: Off Topic Discussion
- Topic: X-COM
- Replies: 71
- Views: 9044
Re: X-COM
stop the hate
I found poly bugs in my version
all is well with the world
I found poly bugs in my version
all is well with the world
- 11 Oct 2012, 13:16
- Forum: Balanced Annihilation
- Topic: balance
- Replies: 37
- Views: 6016
Re: balance
Mmmh i have to agree with Broken on some points. As a proof in most ffa games there are like 2 core players maximum out of 10 or 12 players. Most of them go arm because they are much faster to make early army and expand. I suggest making the following changes. they do not require a lot of work and ...
- 11 Oct 2012, 13:13
- Forum: Off Topic Discussion
- Topic: X-COM
- Replies: 71
- Views: 9044
Re: X-COM
I wet my pants two ways playing this game
It is fucking awesome
Like they really took the old xcom and made it in 2012
My mind is blown
It is fucking awesome
Like they really took the old xcom and made it in 2012
My mind is blown
- 10 Oct 2012, 22:05
- Forum: Balanced Annihilation
- Topic: balance
- Replies: 37
- Views: 6016
Re: balance
guize lets not take the newb too srs ffa maps usually have speedboosted typemaps -> arm panther and zipper OP when at 150-200% speed end of story core is hilariously op better in most teamgame setups and all is well in 1v1 land though levelers got weirdly nerfed with new engine, strangely enough i c...
- 10 Oct 2012, 10:32
- Forum: Balanced Annihilation
- Topic: balance
- Replies: 37
- Views: 6016
Re: balance
he meant janus imoBeherith wrote:Core vehicles (transportation lab?) also have the slasher.
- 10 Oct 2012, 10:31
- Forum: Balanced Annihilation
- Topic: balance
- Replies: 37
- Views: 6016
Re: balance
:D
yeah thanks for that
yeah thanks for that
- 10 Oct 2012, 10:29
- Forum: Off Topic Discussion
- Topic: Movie recommendation
- Replies: 866
- Views: 146437
Re: Movie recommendation
I heartily second "Cabin in the Woods" Also: "Moonrise Kingdom" <- I saw it twice now and I still want to rewatch, the atmosphere is wonderful. Might not be everyones cup of tea, cause Wes Anderson is a wierd director (in a very good way), but imo it is at once more approachable ...
- 09 Oct 2012, 17:10
- Forum: Game Development
- Topic: *A games, spring, legal status
- Replies: 70
- Views: 11357
Re: *A games, spring, legal status
good lord AF, you out-derped everybody in the thread by far.
- 09 Oct 2012, 02:06
- Forum: Map Creation
- Topic: Changing heightmap ingame, possible?
- Replies: 19
- Views: 2771
Re: Changing heightmap ingame, possible?
look at zk's terraforming for clues (or zwzgs hexfarm map) it would be slow ingame to make a realistic change because gradual changes would need recalculated pathing very often, so you are more or less stuck with small area of effect or very sudden changes (small aoe -> zk terraforming, sudden chang...
- 04 Oct 2012, 22:23
- Forum: Game Development
- Topic: *A games, spring, legal status
- Replies: 70
- Views: 11357
Re: *A games, spring, legal status
my god you people all the art assets have been or are in the process of being remade IP free. pls end the derp, no need to have this topic here to scare away people long after the fact. yes distributing TA IP is not technically legal, it is morally debatable, and has been debated to death already . ...