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by zwzsg
27 Mar 2005, 21:31
Forum: General Discussion
Topic: dust trails
Replies: 25
Views: 5069

Last game I played, my computer would slow down to almost a frozen state whenever there was a smoke trail, so please no smoke trail. And if you do make smoke trail, make a case that I can tick to deactivate them.
by zwzsg
21 Mar 2005, 13:54
Forum: General Discussion
Topic: art WARS
Replies: 25
Views: 4883

I don't really get why you redraw over every line at the end, but nice drawing skills.
by zwzsg
19 Mar 2005, 18:12
Forum: General Discussion
Topic: Just some silly idea really...
Replies: 32
Views: 7440

Yes, I posted that I knew about +switchalt, but because on my foreign keyboard numbers are normally done with shift and punction without, with +switchalt I either need to use the shift key and the number, or the numeric pad, so it's not very convenient.
by zwzsg
18 Mar 2005, 22:00
Forum: General Discussion
Topic: Just some silly idea really...
Replies: 32
Views: 7440

I need the keyboard every 10s for at least: - A - M - S - Ctrl Z - Ctrl 1,2,3,... - Alt 1,2,3,.. (+switchalt not working for my foreign keyboard) - Shift Yes, you could add buttons and menu for all this action, the thing is, ingame, in tense battle, I can't afford to move the mouse away from the act...
by zwzsg
18 Mar 2005, 16:11
Forum: General Discussion
Topic: Comander
Replies: 25
Views: 5348

Caydr wrote:It would GREATLY reduce the tediousness of having to queue up hundreds of repair sequences.
Just park your units in an area patrolled by construction units.
by zwzsg
18 Mar 2005, 15:54
Forum: General Discussion
Topic: Just some silly idea really...
Replies: 32
Views: 7440

Well, I don't think you can play with a mouse only, without a keyboard. And split screen in a RTS would ruin the whole fog of war system.
by zwzsg
18 Mar 2005, 15:51
Forum: General Discussion
Topic: Picture in Picture
Replies: 19
Views: 4214

That PnP picture sounds interesting. I hope spring will features some fully configurable picture in picture. Even if only very powerful PC can use it at first. Little static snapshots for alert sound goods too.
by zwzsg
18 Mar 2005, 15:40
Forum: General Discussion
Topic: An idea on music
Replies: 11
Views: 2627

Was Jeremy Soule payed for composing Natural Selection music?
by zwzsg
13 Mar 2005, 15:03
Forum: General Discussion
Topic: Clan abbreviation
Replies: 26
Views: 8319

Spring.jouninkomiko Spring@jouninkomiko Being used to mail and site addresses, I would expect it to be PeopleName@ClanName, and PeopleName.ClanName, no the other way around. However, I'm also used to having clan tag as a prefix, not a suffix. Since the two usages are conflicting, don't use . nor @ ...
by zwzsg
13 Mar 2005, 14:53
Forum: General Discussion
Topic: TA units for Spring project?
Replies: 42
Views: 10761

Yes. Most of the site where I got those render from died, but here's a zip containing some: http://www.fileuniverse.com/uploads/cav ... 24x768.zip
by zwzsg
12 Mar 2005, 18:33
Forum: General Discussion
Topic: Should registered names be case sensitive?
Replies: 12
Views: 2890

Should registered names work similarly to aim, where names aren't case sensitive, but you can format them as you please? Yes, that's what I'd like. As for color, I don't think allowing user to use them freely is a good idea, most of the time colored text is either not used or used in annoying way. ...
by zwzsg
12 Mar 2005, 18:28
Forum: General Discussion
Topic: How long should clan names be?
Replies: 14
Views: 4678

I'm getting: "Sorry, but only can vote in polls in this forum."
Nevermind now it works.
by zwzsg
12 Mar 2005, 18:26
Forum: General Discussion
Topic: Clan prefix format
Replies: 7
Views: 2918

I'd prefer SY_ over [SY]. Of couse I could just say: put some options letting the user choose the way clan tags are shown.
by zwzsg
12 Mar 2005, 00:32
Forum: General Discussion
Topic: Should users be allowed to login anonymously?
Replies: 9
Views: 2824

Grah, forgot twice to hit the submit button! Getting into the first game should be as simple as possible. Everytime you add a registration form, and required email, you lose potential player. But it would be nice if a random name was assigned the first time you run Spring if you're too lazy to type ...
by zwzsg
11 Mar 2005, 21:59
Forum: General Discussion
Topic: Chosing spawn points.
Replies: 36
Views: 8006

FYI: I had read the other posts. 2 types of pause, ordinary pause and emergency pause. ....vote.... if you dont vote within 15 secs .... After 1 minute .... overral majority ....countdown from 5 .... ..... Players have a limited amount fo emergency time .... when a player looses they have an option ...
by zwzsg
11 Mar 2005, 18:29
Forum: General Discussion
Topic: TA units for Spring project?
Replies: 42
Views: 10761

If Sean Mirrsen succeed in imposing his models, and in imposing the use of custom scripts coming with his custom models, then I'll be forced to bear that maverick model that I dislike. That's why I'd rather voice my concern now, than too late. Maybe a few underside faces must be added so that units ...
by zwzsg
11 Mar 2005, 18:17
Forum: General Discussion
Topic: Chosing spawn points.
Replies: 36
Views: 8006

i hate the way in TA while the game is paused, you can't move around the screen or make build/complex orders. Or select new units. You should be able to, after all its a game of strategy, not clicking speed (cough, warcraft III sucks, cough) Are you sure we're talking about the same game? In my Tot...
by zwzsg
11 Mar 2005, 17:55
Forum: General Discussion
Topic: Suggestion: More terrain/gameplay interactions...
Replies: 51
Views: 32943

Re: Someone here?

A little more input from other people would be appreciated... Yes your idea to define weather zone with a bitmap of the whole map like the heightmap and metalmap sound good and easy to do and etc... Would be nice if that was done. (Of course, for a later version, for now I'd just like Spring to be ...
by zwzsg
11 Mar 2005, 17:39
Forum: General Discussion
Topic: TA units for Spring project?
Replies: 42
Views: 10761

I prefer the original Maverick model to the new one. The old model is more easy on the eye, you see instantly what is it, the new model is just a mass of overdetail that hide the overall unit appearance. Couldn't you use more simplicity in your models?
by zwzsg
11 Mar 2005, 17:23
Forum: General Discussion
Topic: Absolute Annihilation
Replies: 22
Views: 6255

Yes, I never said I listed all mods there. The point I was trying to make is that even if t seems there's lots of Absolute Annihilation fan out there, there's alot of other fine mod out there, so I was irritated to see such a narrow choice in that poll. Not that Absolute Annihilation is a bad mod, j...

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