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by Jazcash
16 Jun 2015, 11:02
Forum: General Discussion
Topic: website front page
Replies: 8
Views: 3691

Re: website front page

Just want to note that that was what I was getting at. By content, I meant just content in general, not necessarily game content. Just too much wasted space that could be filled with stuff developers actually want to see.
by Jazcash
15 Jun 2015, 18:14
Forum: General Discussion
Topic: website front page
Replies: 8
Views: 3691

Re: Forum as material design

Forum posts are forum posts, it's not the nav bars job to show off spring, a nav bar is a nav bar not an advert banner. If you want the forums to show off what spring can do, link people to threads like Smoths Junk or the dev forum, but unit renders in the header are an unnecessary distraction. Loo...
by Jazcash
15 Jun 2015, 18:07
Forum: General Discussion
Topic: Killing off the Development page
Replies: 5
Views: 2239

Re: Killing off the Development page

I'm all for restructure of the current navigation links and pages in the name of simplicity. I also think "Report a bug" should be moved.

What do you guys think about dropdowns? We could keep the important pages easily accessible without flooding the primary navigation.
by Jazcash
15 Jun 2015, 13:57
Forum: General Discussion
Topic: website front page
Replies: 8
Views: 3691

website front page

Split from https://springrts.com/phpbb/viewtopic.php?f=1&t=33579&p=570541#p570541 (Silentwings.) It seems a shame to me to have nothing at all on the page that shows the engines graphics/gameplay capability. Being a bit easier on the eyes is nice but subtlety showing off what Spring can do ...
by Jazcash
14 Jun 2015, 17:34
Forum: Balanced Annihilation Reloaded
Topic: some future BAR ideas
Replies: 7
Views: 9683

Re: some future BAR ideas

The lobby development docs are here: https://springrts.com/wiki/Lobby_Development I saw this, but the only thing that's documented is the protocol. I was looking more for a very simple guide of how to get started on developing a lobby, as I don't even know where to begin or what to do with this pro...
by Jazcash
14 Jun 2015, 13:17
Forum: Balanced Annihilation Reloaded
Topic: some future BAR ideas
Replies: 7
Views: 9683

Re: some future BAR ideas

Probably a controversial opinion, but I feel BAR should have its own lobby. An extremely simple and robust one, built from the ground up. I tried my hand at this a while back, but had no idea where to even begin as I couldn't find much documentation on building a lobby.
by Jazcash
13 Jun 2015, 21:32
Forum: General Discussion
Topic: gathering feedback about people who leave spring ecossystem
Replies: 81
Views: 17905

Re: gathering feedback about people who leave spring ecossystem

I know a few old indie games, similar to SpringRTS' games that have all seen a dramatic loss of players over the past 5 years or so. I think this is largely due to the huge increase of indie games being pumped out across the globe on a daily basis. Not only does it take a lot for an indie game to at...
by Jazcash
13 Jun 2015, 13:29
Forum: General Discussion
Topic: Forum as material design
Replies: 15
Views: 61215

Re: Forum as material design

Really nice Forb, although I still think the nav bar could use more padding. Perhaps make it more 'materially' too.

Image
by Jazcash
09 Jun 2015, 18:29
Forum: General Discussion
Topic: gathering feedback about people who leave spring ecossystem
Replies: 81
Views: 17905

Re: gathering feedback about people who leave spring ecossystem

Silentwings wrote: I tried to help some of them by updating the read me first. Of course many people don't read the "read me first" and at that point my sympathy expires.
These days, people expect intuitiveness.
by Jazcash
05 Jun 2015, 22:38
Forum: General Discussion
Topic: Can we break the forum out of the site design?
Replies: 41
Views: 10731

Re: Can we break the forum out of the site design?

abma wrote:applied the pull request to the test site: http://test.springrts.com/phpbb/
Could use a little more padding
by Jazcash
03 Jun 2015, 14:10
Forum: General Discussion
Topic: Can we break the forum out of the site design?
Replies: 41
Views: 10731

Re: Can we break the forum out of the site design?

But Forb, what about the navigation bar?! With no links, our users won't be able to get anywhere!
by Jazcash
22 May 2015, 00:34
Forum: Tournaments
Topic: 1v1 BA tourney interest check!
Replies: 18
Views: 15787

Re: 1v1 BA tourney interest check!

I'm just interested in BAR, I'd like to see it do well, what with all the work that various people have put into it.
by Jazcash
21 May 2015, 19:16
Forum: Tournaments
Topic: 1v1 BA tourney interest check!
Replies: 18
Views: 15787

Re: 1v1 BA tourney interest check!

How about a BAR tournament? :P
by Jazcash
19 May 2015, 23:41
Forum: Balanced Annihilation
Topic: trac <-> github ?
Replies: 13
Views: 3759

Re: Imma 'nouncing my...

thoughts about migrating to Github now? ... increasing the contributability and visibility of the project is something worth considering I think moving to github is absolutely worth considering. But what kind of infrastructure is wanted in the future is really a question for Behe, Decay & Flori...
by Jazcash
17 May 2015, 15:55
Forum: Game Development
Topic: UI discussion
Replies: 35
Views: 12009

Re: bad ui

that would take away from competitive element that it has I don't think so, it will only shift the competitive element further to macro, and unit compositions as opposed to micro and APM. Whether that's desirable or not, is a matter of taste. Yes, actually, this is more accurate. I suppose with suc...
by Jazcash
17 May 2015, 13:40
Forum: Balanced Annihilation
Topic: BAR subforum?
Replies: 30
Views: 7177

Re: BAR subforum?

This topic is about the BAR subforum no? :P Anyway, BAR could really use a subforum at this point imo. Just call it w/e and it can be renamed at a later date when a name is decided upon.
by Jazcash
17 May 2015, 13:37
Forum: Game Development
Topic: UI discussion
Replies: 35
Views: 12009

Re: bad ui

Heh, I kind of have the opposite idea in regards to micromanagement than you Jaz! I'd imagine that majority of BA players happily welcome reduction of microing when done in a non-obstructing way. Majority of the micro-reduction widgets are exactly that; Completely invisible. Exactly, and I complete...
by Jazcash
17 May 2015, 13:28
Forum: SpringLobby Client
Topic: SpringLobby 0.274 released!
Replies: 297
Views: 197398

Re: SpringLobby 0.219 released!

Doesn't seem to download games as is. There's a bunch of different URLs displayed in "Downloads" tab and supposedly the game downloads in an instant, but actually doesn't. Think it's trying to download some web pages instead of the actual game. I confirm that Last Ba 8.17 17 files tries t...
by Jazcash
17 May 2015, 12:00
Forum: Game Development
Topic: UI discussion
Replies: 35
Views: 12009

Re: bad ui

Honestly Jaz, that's just a longer version of "bad ui, replace with red ui". Equally useless to the developer. You should be able to point out the exact things you think are wrong. "Insane amount of Lua stuff" -> Games are written in Lua, they're expected to be Lua heavy. We're ...
by Jazcash
17 May 2015, 10:52
Forum: Game Development
Topic: UI discussion
Replies: 35
Views: 12009

Re: bad ui

In all honesty, most Spring things have not-so-great UIs. I don't want to come across as overly critical here, but I think it's safe to say the majority of content creators' backgrounds in this community is more on the development/code side than the UI and design side. In fairness to OP, I do think ...

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