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by Erom
11 Aug 2008, 17:51
Forum: Off Topic Discussion
Topic: C&C:RA3 or ST2
Replies: 30
Views: 3498

Re: C&C:RA3 or ST2

SC2 first, but I'm sure I'll play both eventually. Both excellent franchises, neither infallible, but overall Blizzard is the better dev house.
by Erom
11 Aug 2008, 14:39
Forum: Off Topic Discussion
Topic: DWARF FORTRESS
Replies: 1260
Views: 176853

Re: DWARF FORTRESS

Deserts and sand dunes also have sand... but yeah, unless your map has sand on it, you can't get it (not even from the trade depot).
by Erom
08 Aug 2008, 17:39
Forum: Off Topic Discussion
Topic: Bahrainian TV: How to properly beat your wife.
Replies: 93
Views: 7045

Re: Bahrainian TV: How to properly beat your wife.

EDIT: Eh, I should probably do a little more fact checking before I post what I was about to post here.
by Erom
08 Aug 2008, 17:35
Forum: Engine
Topic: how to set an application context constructor with an array
Replies: 7
Views: 1830

Re: how to set an application context constructor with an array

koshi wrote:java api provides sth like GetPathSeperator,
What does sth mean in this context? I can't seem to find it.
by Erom
08 Aug 2008, 15:57
Forum: Off Topic Discussion
Topic: DWARF FORTRESS
Replies: 1260
Views: 176853

Re: DWARF FORTRESS

Stone blocks are carved from raw stone at a mason's workshop. They can be used to build higher quality stuff, and some things (like pumps and wells) require them instead of raw stone.
by Erom
08 Aug 2008, 15:35
Forum: Off Topic Discussion
Topic: DWARF FORTRESS
Replies: 1260
Views: 176853

Re: DWARF FORTRESS

Magnetite is an iron ore - get some smelted and you can make some iron and steel, perfect for weapons and armor. Platinum isn't useful for weapons or armor, but it's very high value, so some platinum statues or furniture are a great way to increase the value of a room.
by Erom
07 Aug 2008, 17:17
Forum: Map Creation
Topic: 'Wet' versions of maps.
Replies: 62
Views: 5650

Re: 'Wet' versions of maps.

Beherith wrote:Terry Pratchett > Douglas Adams
Fail. But we're a little off topic now, aren't we?
by Erom
07 Aug 2008, 14:31
Forum: Off Topic Discussion
Topic: DWARF FORTRESS
Replies: 1260
Views: 176853

Re: DWARF FORTRESS

pharoph wrote:maybe the trade dep. was just red because i used petrified wood.
Yup, that's what did it. The depot is just the color of whatever you build it out of.
by Erom
06 Aug 2008, 16:36
Forum: Star Wars: Imperial Winter
Topic: The Star Wars: Imperial Winter Eyecandy Thread [56k warning]
Replies: 1114
Views: 223311

Re: The Star Wars: Imperial Winter Eyecandy Thread

That fac is as nice as anything in a retail game. Well done.
by Erom
05 Aug 2008, 18:18
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1189290

Re: Random WIP

Perhaps his backstory includes some catastrophic... thingy... or other period of retrograde tech development. Otherwise, yeah, I would expect more from something developed in the far future than the same thing we have today with slightly more nimble missiles.
by Erom
03 Aug 2008, 17:16
Forum: Off Topic Discussion
Topic: DWARF FORTRESS
Replies: 1260
Views: 176853

Re: DWARF FORTRESS

Other excellent pre-military skills that train relatively quickly and hassle-free are bookkeeping and seige operating. I usually build a few catapults firing into an ammo-saver just to give my dwarves something else to bulk up on.
by Erom
02 Aug 2008, 15:17
Forum: Off Topic Discussion
Topic: DWARF FORTRESS
Replies: 1260
Views: 176853

Re: DWARF FORTRESS

Soon they will be introduced to the ways of naked dwarf wrestling... Actually, especially if you've pumped up their stats, naked dwarves are pretty likely to give each other spinal injuries, which never heal, when wrestling naked. It's much safer to give them armor and shields. That way, you are al...
by Erom
31 Jul 2008, 22:46
Forum: Off Topic Discussion
Topic: Just saw Terminator 3
Replies: 42
Views: 4265

Re: Just saw Terminator 3

I don't really dig how flat her face is.
by Erom
31 Jul 2008, 03:30
Forum: Off Topic Discussion
Topic: DWARF FORTRESS
Replies: 1260
Views: 176853

Re: DWARF FORTRESS

In -REALLY REALLY OLD- versions (like, earlier than the 2d version boatmurdered was based on) there were many more nobles from different noble houses, including one from House Rash, that was somehow associated with undead, and would bring your dead to life to attack your fortress if you pissed on th...
by Erom
25 Jul 2008, 23:44
Forum: Mac OS X
Topic: Mac Binary Release
Replies: 569
Views: 128060

Re: Mac Binary Release

They'd need to be recompiled, and none have so far. I bet something like a LUA AI would be easier to port.
by Erom
24 Jul 2008, 23:47
Forum: Off Topic Discussion
Topic: DWARF FORTRESS
Replies: 1260
Views: 176853

Re: DWARF FORTRESS

In the most recent version, dwarves have started to complain if they eat the same shit day after day. Of course, this is only a very minor penalty right now.
by Erom
23 Jul 2008, 00:17
Forum: Off Topic Discussion
Topic: nVIDIA GeForce GTX200
Replies: 63
Views: 6011

Re: nVIDIA GeForce GTX200

SwiftSpear wrote:the Epic engine builders are just the best that exist,
qft, those guys are nuts
by Erom
23 Jul 2008, 00:07
Forum: Map Releases
Topic: New map - Frozen Planet V3
Replies: 6
Views: 1410

Re: New map - Frozen Planet

Yes, just correct the render settings and it will be sweeeeet.
by Erom
22 Jul 2008, 20:41
Forum: Off Topic Discussion
Topic: DWARF FORTRESS
Replies: 1260
Views: 176853

Re: DWARF FORTRESS

Anvils are super cheap, you can really drop the starting one to free up mad cash. I usually bring it anyway since I usually end up with so many points I don't know what else to spend them on.

Def. max out all your starting dwarves skills though.
by Erom
17 Jul 2008, 15:19
Forum: Off Topic Discussion
Topic: DWARF FORTRESS
Replies: 1260
Views: 176853

Re: DWARF FORTRESS

Dwarves don't pick tasks. Tasks pick dwarves. So it's sort of a weird implementation.

The Coma problem was caused by sleep not decreasing the "drowsiness" count for the dwarf.

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