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by Floris
17 Feb 2018, 01:32
Forum: Help & Bugs
Topic: Zoom this inverted?
Replies: 14
Views: 5965

Re: Zoom this inverted?

Made it possible for next BA options screen:

"Scroll zoom speed" slider can only be positive + new "Scroll inversed" toggle
by Floris
15 Feb 2018, 00:27
Forum: Balanced Annihilation
Topic: OverKillHost1 spamming shared infrastructure
Replies: 11
Views: 3760

Re: OverKillHost1 spamming shared infrastructure

BA doesn't manage the infrastructure so there is nothing BA can do about it.

(Overkillhosts got their botflag removed)
by Floris
08 Feb 2018, 01:04
Forum: Lua Scripts
Topic: making gl.UnitShape() work in drawscreen with loadidentity
Replies: 0
Views: 3951

making gl.UnitShape() work in drawscreen with loadidentity

The widget I want to fix is Idle Builders. But I just don't understand how I can show up the unitshapes when using gl.loadidentity() what the wiki suggests. The widget code: https://github.com/Balanced-Annihilation/Balanced-Annihilation/blob/master/luaui/Widgets_BA/gui_idle_builders.lua#L292 For now...
by Floris
16 Jan 2018, 00:44
Forum: SPADS AutoHost
Topic: SPADS doesnt recognise maintenance builds
Replies: 2
Views: 4363

SPADS doesnt recognise maintenance builds

plz support?

(as i understand it...) some custom trickery is currently done to get it to work at all...
by Floris
07 Jan 2018, 15:09
Forum: Balanced Annihilation
Topic: Lab explosion/selfd
Replies: 7
Views: 3534

Re: Lab explosion/selfd

just verified that the the explosions AoE/damages is the same as in 9.46
by Floris
07 Jan 2018, 03:04
Forum: Help & Bugs
Topic: Cant upload replays from forb's host
Replies: 4
Views: 1354

Re: Cant upload replays from forb's host

Forboding Angel - vandaag om 03:04
Reply and tell him that it was exactly the same for myevo hsots and they wwork fine, but that his suggestion worked
and thanks :smiley:
by Floris
06 Jan 2018, 21:11
Forum: Balanced Annihilation
Topic: BA10 Vehicle Movement Problem
Replies: 6
Views: 2452

Re: BA10 Vehicle Movement Problem

103 is still supported only because of mac users, I m not sure if we really want to apply different unit movement for 103 only
by Floris
06 Jan 2018, 21:08
Forum: Help & Bugs
Topic: Cant upload replays from forb's host
Replies: 4
Views: 1354

Re: Cant upload replays from forb's host

Yeah somebody please look into why its not working, since Forb himself cant post on forum
(...so fuck moderation and get me banned aswell... Im a felon, not the ZK unit here)
by Floris
04 Jan 2018, 13:47
Forum: Balanced Annihilation
Topic: Lab explosion/selfd
Replies: 7
Views: 3534

Re: Lab explosion/selfd

I'll investigate later, and the gfx for building explosions overall could be more pronounced
by Floris
30 Dec 2017, 22:09
Forum: Balanced Annihilation
Topic: are unit tag are changed ?
Replies: 9
Views: 5115

Re: are unit tag are changed ?

(that link is dead btw) armshock - armvang csubpen - coramsub hllt - corhllt cafus - corafus aafus - armafus cmgeo - corageo amgeo - armageo cjuno - corjuno ajuno - armjuno asubpen - armamsub mercury - armmercury screamer - corscreamer packo - armpacko madsam - cormadsam tawf114 - corban tawf009 - a...
by Floris
25 Dec 2017, 03:50
Forum: Balanced Annihilation
Topic: BA Discord & BA website
Replies: 11
Views: 11204

Re: Official BA website

PtaQ wrote:
jamerlan wrote:Cool! The owner is you PtaQ?
Of most of the content, yep. Forboding Angel provided with the server tho.
To be precise... Forb provided the wordpress setup, but the server is mine.
by Floris
23 Dec 2017, 17:14
Forum: Lobby Clients & Server
Topic: Botflag request for Balanced Annihilation Autohost
Replies: 2
Views: 1746

Re: Botflag request for Balanced Annihilation Autohost

Thanks, and could this be done for BAStable3 and BAStable4 as well?
by Floris
20 Dec 2017, 19:40
Forum: Balanced Annihilation
Topic: Balanced Annihilation 10 launched
Replies: 20
Views: 8752

Balanced Annihilation 10 launched

https://springrts.com/phpbb/download/file.php?mode=view&id=10276&sid=269e65e2fda82acf45ae4a73532d3588 Finally after countless hours of work and testing, we're presenting you BA version 10. We used to have a somewhat weekly release with much fewer changes, but due to the scope of this releas...
by Floris
21 Nov 2017, 01:21
Forum: Map Creation
Topic: info about "Space map"
Replies: 9
Views: 9329

Re: info about "Space map"

2) /mapborder 0
by Floris
09 Nov 2017, 16:48
Forum: Phoenix Annihilation
Topic: Sorta BA 9.46 with 104...
Replies: 6
Views: 8025

Re: Sorta BA 9.46 with 104...

rather join the ACE Ticot v104 testhost... new BA is planned to release early december we aim for...
by Floris
09 Nov 2017, 15:57
Forum: Ingame Community
Topic: PLZ PERMABAN MANDO
Replies: 23
Views: 9440

Re: PLZ PERMABAN MANDO

while were at it i want overkill hosts removed aswell...

today i tried !admins and it doesnt want to list back its admins, while Adolf before lying that shockwave was the owner aswell.
fuck this incompetent springrts server adminning/rules
by Floris
09 Nov 2017, 15:46
Forum: Ingame Community
Topic: PLZ PERMABAN MANDO
Replies: 23
Views: 9440

Re: PLZ PERMABAN MANDO

i agree this needs no arguments
by Floris
24 Oct 2017, 23:13
Forum: Balanced Annihilation
Topic: status
Replies: 3
Views: 1783

Re: status

gamename: Balanced Annihilation test-7887-dd4a25d hostname: [ACE]Ticot or BAAlphatest1 (dont use [ACE]Pirateur, cause it uses an alpha engine version that BA doesn't support) I dont know what lobby you use... or if you have any active filters running. But be default these hosts should be visible to ...
by Floris
24 Oct 2017, 12:46
Forum: Balanced Annihilation
Topic: status
Replies: 3
Views: 1783

Re: status

Is the regular way to connect to your development server and get the latest build from that?
Yes.
(If the lobby says it fails to download it then you got to remove the rapid/packages folder in your spring directory)


Thank you for the kind words!

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