Search found 357 matches
- 11 Jul 2013, 19:29
- Forum: Off Topic Discussion
- Topic: New Console Generation
- Replies: 125
- Views: 56319
Re: New Console Generation
I agree with the part about land grab but not that last sentence.... Yeah, that's true. And, its why we desperately need a good competitor for Steam. Origin is shooting in that direction, but they've only expanded to reach their own products. Companies look at some statistics what kind of 3D cards,...
- 11 Jul 2013, 06:21
- Forum: Off Topic Discussion
- Topic: New Console Generation
- Replies: 125
- Views: 56319
Re: New Console Generation
I live in London now... A 24 hour check-in and literally always-online (in the sense that you actually have to be connected to be even in mid play) are entirely different things. A 24 hour checkin just requires internet connection of any kind once a day, better yet, the Steam model, where you just ...
- 10 Jul 2013, 08:47
- Forum: Off Topic Discussion
- Topic: New Console Generation
- Replies: 125
- Views: 56319
Re: New Console Generation
Hmm. Regarding single player games with online requirement... You should be able to play games you bought 5, 10, 15 or 20 years after you first did. I know I did with games like civilization, colonization, master of magic, dungeon master II, etc etc. Bob's reasoning on this point is weird, to say t...
- 10 Jul 2013, 08:44
- Forum: Off Topic Discussion
- Topic: New Console Generation
- Replies: 125
- Views: 56319
Re: New Console Generation
I don't understand the reference because I never watched the film. Being that we are on youtube links and you posting pictures with things circled in what I can only guess is sarcasm/irritation. Lets stop, I don't like what is happening, you apparently do not and all that will happen is escalation....
- 10 Jul 2013, 05:48
- Forum: Off Topic Discussion
- Topic: New Console Generation
- Replies: 125
- Views: 56319
Re: New Console Generation
sorry about being unclear here: I mean because most o the kids these days don't have memories of arcades bringing gaming to a social experiece. In general when you are all in person people behave themselves a lot better or eventually some older kid kicks their ass. So, essentially, you're arguing f...
- 10 Jul 2013, 03:13
- Forum: Off Topic Discussion
- Topic: New Console Generation
- Replies: 125
- Views: 56319
Re: New Console Generation
boberman is a speciific game... See below. I know people in the military. The online requirement was a huge concern for them. Yes, and I know a great deal of people in portions of Africa and southern Asia who despise the idea as they're almost never if not never at all online. But, that's too small...
- 10 Jul 2013, 00:46
- Forum: Off Topic Discussion
- Topic: New Console Generation
- Replies: 125
- Views: 56319
Re: New Console Generation
1) lan parties were awesome, you know when all your friends are right there eating pizza and playing with you. Not the same as playing on skype So was Bomberman. We progress, and we lose some aspects of what we had, but what we gain is arguably much better. And, that experience isn't gone. If games...
- 09 Jul 2013, 23:13
- Forum: Off Topic Discussion
- Topic: New Console Generation
- Replies: 125
- Views: 56319
Re: New Console Generation
As for most sold, Xbox 360 had the lead for a long time. PS3 passed this year , quite late in the console cycle. Still the numbers are quite close, so seems more like a draw. Xbox games are cheaper to develop since it shares so much hardware with the PC. This is one of the reasons they went for mor...
- 09 Jul 2013, 22:13
- Forum: Off Topic Discussion
- Topic: New Console Generation
- Replies: 125
- Views: 56319
Re: New Console Generation
EDIT: Don't know why it multiposted this.
- 09 Jul 2013, 22:12
- Forum: Off Topic Discussion
- Topic: New Console Generation
- Replies: 125
- Views: 56319
Re: New Console Generation
So, apparently, I'm the only person on the planet who was not only fine with the X1's policies before the change, but was actually rooting for them. I wasn't a fan of how the Ps4 didn't really make a push in the digital direction. Digital distribution is pretty much the greatest thing to ever happen...
- 09 Jul 2013, 22:12
- Forum: Off Topic Discussion
- Topic: New Console Generation
- Replies: 125
- Views: 56319
Re: New Console Generation
EDIT: lol so I still don't know why it posted my post like 5 times when I hit submit.
- 09 Jul 2013, 22:11
- Forum: Off Topic Discussion
- Topic: New Console Generation
- Replies: 125
- Views: 56319
Re: New Console Generation
EDIT: Goddammit the submit button posted this like 5 times. Sorry about that.
- 07 Jul 2013, 23:44
- Forum: Art & Modelling
- Topic: Random WIP 2013+
- Replies: 406
- Views: 151771
Re: Random WIP 2013+
Or games could just have maps. The environment is half of the art, and since the art changes so much game to game, it doesn't make sense to have maps that are shared between games. Kernel Panic is the obvious extreme of this. Obviously a lot of work, but I'm sure someone would be willing to pitch in...
- 07 Jul 2013, 20:05
- Forum: Art & Modelling
- Topic: Random WIP 2013+
- Replies: 406
- Views: 151771
Re: Random WIP 2013+
Probably more like 99%. In any case, wouldn't you want to release BAR with its own set of maps?smoth wrote:yeah, problem is 90% of the spring maps have shit lighting.
- 07 Jul 2013, 15:42
- Forum: Art & Modelling
- Topic: Random WIP 2013+
- Replies: 406
- Views: 151771
Re: Random WIP 2013+
Well they lack for example an ambient occlusion bake, or if you dont want ambient occlusion, just bake a ligth source into the texture. Thanks. That doesn't work with an atlas the way they are using them, any prebaked shadows will present issues with a proper atlas. Not that it matters, these are s...
- 04 Jul 2013, 16:10
- Forum: Map Creation
- Topic: New 8 player map - Iceland v1
- Replies: 15
- Views: 5378
Re: New 8 player map - Iceland v1
The snow is a bit odd. Ideally, snow specularity should be almost unnoticeable, as light hits the snow and spreads throughout, rather than it hitting it as if it was a solid mass. (Which gives you smooth highlighting.) What people usually do, and what I think works pretty well, is they drop specular...
- 04 Jul 2013, 15:41
- Forum: Balanced Annihilation Reloaded
- Topic: BA:R Arm models
- Replies: 133
- Views: 109433
Re: BA:R Arm models
Sure, check Random WIP 2013+.
- 04 Jul 2013, 15:41
- Forum: Art & Modelling
- Topic: Random WIP 2013+
- Replies: 406
- Views: 151771
Re: Random WIP 2013+
https://www.dropbox.com/sh/7hx8fywb0qesapc/dUMUlDgVC1#/
Have some screenies
EDIT: Oops. I forgot this is supposed to go in non-spring random WIP. My bad.
Have some screenies
EDIT: Oops. I forgot this is supposed to go in non-spring random WIP. My bad.
- 03 Jul 2013, 21:19
- Forum: Balanced Annihilation Reloaded
- Topic: BA:R Arm models
- Replies: 133
- Views: 109433
Re: BA:R Arm models
This all looks pretty fucking great.
- 19 Jun 2013, 10:58
- Forum: Art & Modelling
- Topic: Random WIP 2013+
- Replies: 406
- Views: 151771
Re: Random WIP 2013+
About the bloom: Some of the intensities seem to be a bit out of wack. I'm assuming the bloom is a uniform post process, so what you may want to do is multiply the intensity of the emissive materials (glowy bits) by something like 20 times (until the core material is basically white and only the blo...