Neither of my posts said anything about what happened in the past. I know how long it took... with the benefit of hindsight we ought to be able to think of something better.If you've been here 5 years you have a short memory.
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- 21 Apr 2011, 14:33
- Forum: General Discussion
- Topic: ideas....
- Replies: 72
- Views: 8960
Re: ideas....
- 21 Apr 2011, 10:22
- Forum: General Discussion
- Topic: ideas....
- Replies: 72
- Views: 8960
Re: ideas....
In neither of the threads you link to is there a discussion of my point. The first link is about new players only, and I actually wanted to put my post into jj's thread. But (despite having played spring for 5 years) I hardly ever post on the forums and must have pressed a wrong button somewhere. An...
- 21 Apr 2011, 10:02
- Forum: General Discussion
- Topic: ideas....
- Replies: 72
- Views: 8960
ideas....
My two pence worth... I don't see a problem with autohosts but I think the bigger autohosts (in term of number of players) causes problems. 1) The games tend to take longer (maybe 45 mins is avereage 12v12 player game, whereas average 8v8 is only maybe 30 mins, do we have stats on this?). 2) There a...
- 19 Feb 2011, 00:39
- Forum: Balanced Annihilation
- Topic: catapult
- Replies: 12
- Views: 2576
Re: catapult
i win the bet =p ty ty ty
- 18 Feb 2011, 20:55
- Forum: Balanced Annihilation
- Topic: catapult
- Replies: 12
- Views: 2576
Re: catapult
I *love* catapults. And I *hate* vanguards. That is really the cause of the problem.
- 18 Feb 2011, 20:41
- Forum: Balanced Annihilation
- Topic: catapult
- Replies: 12
- Views: 2576
catapult
so, if i wanted to hear an argument about whether catapults are failures when compared to the much cheaper vanguard... i come here, right?
- 26 Sep 2010, 15:14
- Forum: General Discussion
- Topic: Spectator's gaining ingame time
- Replies: 31
- Views: 3502
Re: Spectator's gaining ingame time
i'm confused as to why no one is suggesting an elo ranking system?
- 03 Sep 2010, 12:35
- Forum: Balanced Annihilation
- Topic: Balanced Annihilation V7.18
- Replies: 115
- Views: 25561
Re: Balanced Annihilation V7.16
I haven't played yet, but that's what it used to be. Maybe it's a new unit with an recycled name.
- 03 Sep 2010, 12:25
- Forum: Balanced Annihilation
- Topic: Balanced Annihilation V7.18
- Replies: 115
- Views: 25561
Re: Balanced Annihilation V7.16
Fantastic changes. +1
@ wombat: isn't commando the cloackable capture kbot?
@ wombat: isn't commando the cloackable capture kbot?
- 06 Jan 2010, 11:28
- Forum: General Discussion
- Topic: senna pretending to be ba
- Replies: 74
- Views: 9566
senna pretending to be ba
in general principle, as a discussion had before many times, one should not pretend to be someone else's stuff to steal players.
does anyone else think it's wrong for senna to title his maps things like
'delta siege dry BA still'
when they are barely BA.
does anyone else think it's wrong for senna to title his maps things like
'delta siege dry BA still'
when they are barely BA.
- 11 Mar 2009, 20:58
- Forum: General Discussion
- Topic: consideration about issue between country law
- Replies: 13
- Views: 3350
Re: consideration about issue between country law
I feel this needs to be showcased in a special edition of the Spring Quotes database.
- 11 Mar 2009, 10:45
- Forum: General Discussion
- Topic: #main is locked!
- Replies: 28
- Views: 3463
Re: #main is locked!
better still, someone is going around the lan server, loggin on as autohost admin usernames, banning everyone and doing !endgame after 10 mins....
he's german. but that's all i know (flag). and he hated LAP...
he's german. but that's all i know (flag). and he hated LAP...
- 11 Mar 2009, 09:56
- Forum: General Discussion
- Topic: #main is locked!
- Replies: 28
- Views: 3463
#main is locked!
#main is currently locked... lol
- 06 Mar 2009, 07:57
- Forum: General Discussion
- Topic: current server status?
- Replies: 29
- Views: 3403
Re: current server status?
back online. gj!
- 28 Jan 2009, 17:37
- Forum: General Discussion
- Topic: Getting pissed.
- Replies: 128
- Views: 13318
Re: Getting pissed.
This thread is the best laugh I've had in a while.
Regret, please keep it up. I wish I had your talent for exposing stupidity.
To those who believe ba is flawed and Regret is the single genius able to exploit it, HAHAHAHAHAHA LOL
Regret, please keep it up. I wish I had your talent for exposing stupidity.
To those who believe ba is flawed and Regret is the single genius able to exploit it, HAHAHAHAHAHA LOL
- 31 Dec 2008, 11:40
- Forum: General Discussion
- Topic: PM unlocking of autohosts
- Replies: 2
- Views: 802
Re: PM unlocking of autohosts
I could, or I could just post it here & hope they read it xD
- 30 Dec 2008, 21:51
- Forum: General Discussion
- Topic: PM unlocking of autohosts
- Replies: 2
- Views: 802
PM unlocking of autohosts
I've noticed that pm unlocking (sending !autolock 16 by private message to unlock an autohost and join a big game) has become almost commonplace recently. It's obviously quite an easy thing to fix, at least in principle - some autohosts already ignore the pms automatically unless a user is in their ...
- 20 Dec 2008, 17:46
- Forum: Game Development
- Topic: Punish mod hijacking
- Replies: 117
- Views: 16986
Re: Punish mod hijacking
They are changes that should be made and it can be seen even by just glancing at the stats of these units. NoiZe (& fat) maintain the dominant mod and he has done so for as long as most current players can remember. I don't see what gives you such confidence in your modding ability that you thi...
- 19 Dec 2008, 15:05
- Forum: Game Development
- Topic: Punish mod hijacking
- Replies: 117
- Views: 16986
- 19 Dec 2008, 11:22
- Forum: Game Development
- Topic: Punish mod hijacking
- Replies: 117
- Views: 16986
Re: Punish mod hijacking
gd ideaThe problem with the mod in the OP is that it credits NOIZE as the author and jobjol has supported this, the authour should have to approve these requests.