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by hrmph
29 Sep 2009, 19:43
Forum: Map Creation
Topic: Map design concept / WIP. mean streets of the deathstar
Replies: 89
Views: 8894

Re: Map design concept / WIP. mean streets of the deathstar

This is win. Coolest metal map tiles by far.

You should release a map even if it is just four to six repetitive areas and a wide open plain. I'm looking forward to slaughtering some chickens..
by hrmph
16 Sep 2009, 17:13
Forum: Art & Modelling
Topic: Walking ships
Replies: 16
Views: 1575

Re: Walking ships

Googling "walking ship total annihilation zodius" produced this: http://www.tauniverse.net/forum/showthread.php?t=38895
by hrmph
11 Sep 2009, 18:51
Forum: Map Creation
Topic: Terragen 1 or 2
Replies: 10
Views: 1100

Re: Terragen 1 or 2

hunterw wrote:terragen 1 sucks and there is no reason to use it imo
It might be a bit limited compared to other programs but saying it sucks is a bit of a stretch.

I wouldn't say that supreme battlefield's texture sucks and it is completely done in terragen.
by hrmph
11 Sep 2009, 17:46
Forum: AI
Topic: A.I. behavior: Realism or Performance?
Replies: 71
Views: 7208

Re: A.I. behavior: Realism or Performance?

Realism with optional cheating (maphack,resources,etc).
by hrmph
08 Sep 2009, 03:30
Forum: Off Topic Discussion
Topic: What are you listening to?
Replies: 1363
Views: 332324

Re: What are you listening to?

Cool stuff, a friend turned me on to them a few years back.

Right now I'm listening to stargazer by xavier rudd via my ipod on shuffle.
by hrmph
08 Sep 2009, 03:25
Forum: Map Creation
Topic: StarCraft: Big Game Hunters
Replies: 23
Views: 2956

Re: StarCraft: Big Game Hunters

I am well aware that there is already a The Hunters map. I have it. I was just hoping to start off modding with one of my favorite maps. I have the terrain directly from the map itself, it took me about a day to edit all the terrain so it'd look decent. I just really wanna see what my hard work wou...
by hrmph
28 Aug 2009, 00:51
Forum: Map Releases
Topic: New map - Mercury v1 - Now with erupting volcano!
Replies: 24
Views: 4089

Re: New map - Mercury v1 - Now with erupting volcano!

123vtemp wrote:With a job that fine,your gonna need to add in lava dmg :mrgreen:
Ahhh.. I see I'm not the only one who was somewhat disappointed when my units/buildings didn't get damaged by the lava flow.

Definitely an awesome map aesthetics-wise. These lua gadgets can really give a map that immersive feeling.
by hrmph
28 Aug 2009, 00:40
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1198168

Re: Random WIP

Cool models manolo. I especially like the soccer stadium, and the fast food donuts place. You even captured the essence of lard lad. He might need some additional fattage though. =D
by hrmph
20 Aug 2009, 16:34
Forum: Map Creation
Topic: Map guidelines
Replies: 43
Views: 3609

Re: Map guidelines

I've never been a fan of guidelines. Both mods and even people's individual tastes vary so much. A lot of people hate speedmetal and yet it was extremely popular. Another example.. You use altored to illustrate a good setup. Whereas I know a lot of people hate altored because it is so choke-pointish...
by hrmph
18 Aug 2009, 22:32
Forum: Art & Modelling
Topic: I guess I should post about this also.
Replies: 8
Views: 1170

Re: I guess I should post about this also.

Very smexy indeed.
by hrmph
08 Aug 2009, 22:08
Forum: Map Creation
Topic: Making my first map
Replies: 53
Views: 6258

Re: Making my first map

Sweetness.
by hrmph
29 Jul 2009, 19:11
Forum: Off Topic Discussion
Topic: Dexter
Replies: 27
Views: 3130

Re: Dexter

Dexter is a great show. Looking forward to the new season in a couple of months.
by hrmph
29 Jul 2009, 19:07
Forum: Off Topic Discussion
Topic: Good, simple-to-mix drinks
Replies: 58
Views: 10634

Re: Good, simple-to-mix drinks

White russians are really good, Kahlua + vodka & cream or milk. Probably my favorite mixed drink. Also, I used to enjoy whiskey and coca cola back when I still drank sodas.
by hrmph
02 Jun 2009, 20:47
Forum: Map Creation
Topic: Map Distribution Request
Replies: 5
Views: 1018

Re: Map Distribution Request

Feel free to use any of mine. The only two worth doing anything with are probably frostbite or expanded tropics.
by hrmph
21 May 2009, 18:22
Forum: Map Creation
Topic: Working map options example.
Replies: 47
Views: 7994

Re: Working map options example.

Damn, that is impressive!
by hrmph
29 Apr 2009, 16:46
Forum: The Cursed
Topic: The Cursed - Death and Rebirth
Replies: 41
Views: 29486

Re: The Cursed - Death and Rebirth

They remind me of the Necron mod I had started couple years ago with two more french. Was thinking about that a few weeks ago. I remember you posting a shot of some those units in spring and they looked evil & cool. You should finish it! Necron vs the Cursed could be interesting.. Azaremoth, I ...
by hrmph
29 Apr 2009, 16:38
Forum: Art & Modelling
Topic: fido
Replies: 158
Views: 18234

Re: fido

Those legs definitely fit it more. Looks great!
by hrmph
14 Apr 2009, 15:38
Forum: Map Creation
Topic: 'elevators' via the same lua technique Palladium uses?
Replies: 7
Views: 1142

Re: 'elevators' via the same lua technique Palladium uses?

lurker wrote:Palladium?
zwzsg's new map: viewtopic.php?f=13&t=18400
by hrmph
14 Apr 2009, 01:54
Forum: Game Development
Topic: how long does a mod take to make?
Replies: 54
Views: 4848

Re: how long does a mod take to make?

kburts wrote:pretty much starting from scratch... i'm just wondering
Just animating a unit in spring is a pain. A whole game (remember S44, PURE, SWIW - these aren't just mods) can take a long time even with a team of skilled people.

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