Search found 626 matches
- 03 Sep 2017, 21:11
- Forum: News
- Topic: Engine Testing - 104.0-RC3
- Replies: 10
- Views: 13090
Re: Engine Testing - 104.0-RC3
Thx Kloot for resolving the 2)
- 03 Sep 2017, 03:45
- Forum: News
- Topic: Engine Testing - 104.0-RC3
- Replies: 10
- Views: 13090
Re: Engine Testing - 104.0-RC3
Hi, I run all our autotests also on the RC3, no regression since 103.0 identified. I have two questions: 1) Will be the VFS init debug shown in stable release? 2) This is torturing me last 3 years in every game https://springrts.com/mantis/view.php?id=4389 Switching keyboards, even writing capital l...
- 26 Aug 2017, 13:39
- Forum: News
- Topic: Engine Testing - 104.0-RC2
- Replies: 5
- Views: 9107
Re: Engine Testing - 104.0-RC2
I know that this is major release final rush (changelog looks heroic) but there is still this old regression since Spring 101.0 https://springrts.com/mantis/view.php?id=5194 - would be anyone interested in checking it? I created partial autotest to provide easy repro year ago (in ticket). Anyway goo...
- 24 Aug 2017, 22:09
- Forum: Help & Bugs
- Topic: How can I load saved game?
- Replies: 15
- Views: 7839
Re: How can I load saved game?
Can I ask why this thread was moved to nota project subforum?Silentwings wrote:loaded everything correctly
- 27 Jun 2017, 00:44
- Forum: NOTA
- Topic: tried 1.91, found the vehicles reversing become stupid....
- Replies: 4
- Views: 7690
Re: tried 1.91, found the vehicles reversing become stupid....
Hi bbpeas, vehicles often reversing run , Even if click move far away, they were still reversing run Yes, we know about that. Since we started to use new version of engine, we had to choose from two options use our custom reverse gadget and experience desynchronization of the game during multiplayer...
- 24 Jun 2017, 16:45
- Forum: General Discussion
- Topic: Tabula Rasa Spring aka New User Experience
- Replies: 10
- Views: 3293
Re: Tabula Rasa Spring aka New User Experience
Flozi I have a colleague who I have managed to pique an interest in Spring. :-) This colleague is a fellow maths teacher and 1st Class Computer Science graduate. :shock: This colleague had to seek help on the best way to get Spring. :| I had to admit I wasn't sure. :x Have you ever tried notAlobby? ...
- 04 May 2017, 23:45
- Forum: Spring: 1944
- Topic: PepeAmpere[NOTA]/NOTA team takeover of Spring:1944 and breaking rules and violating the GPL
- Replies: 25
- Views: 21458
Re: PepeAmpere[NOTA]/NOTA team takeover of Spring:1944 and breaking rules and violating the GPL
Hi, thanks for reactions. outcomes: Renaming is not problem for us and if stronger naming distinction will avoid confusion, lets do that. Historically we were also thinking about some different code name for steam releases so we can go forward with that. In general our intention was to keep same bra...
- 03 May 2017, 04:09
- Forum: Spring: 1944
- Topic: PepeAmpere[NOTA]/NOTA team takeover of Spring:1944 and breaking rules and violating the GPL
- Replies: 25
- Views: 21458
Re: PepeAmpere[NOTA]/NOTA team takeover of Spring:1944 and breaking rules and violating the GPL
Hi, at beginning I will write some background so even people who hear about this first time are informed about whole story and after that I try to provide all facts I have. Basic intention and motivation: What the hell "NOTA team" is doing? People from notAlab are openly trying to prepare ...
- 03 Apr 2017, 19:17
- Forum: Community Blog
- Topic: [game] [The Cursed] Normal maps, lua mexes and sooo much more!
- Replies: 5
- Views: 4900
Re: [game] Normal maps, lua mexes and sooo much more!
Nice azaremoth .
- 16 Feb 2017, 17:58
- Forum: Phoenix Annihilation
- Topic: phoenix annihilation
- Replies: 6
- Views: 12679
Re: phoenix annihilation
Any project based on compromises ends with impotent gameplay which will satisfy noone. I'd wager that any project is a project based on compromises. Zen buddhists tricks. :mrgreen: I hope for people who want to understand my statement its clear what I mean and that you are not right. I distinguish ...
- 16 Feb 2017, 16:12
- Forum: Lua Scripts
- Topic: Unit circles idly after SetUnitMoveGoal completes
- Replies: 4
- Views: 1519
Re: Unit circles idly after SetUnitMoveGoal completes
I would append that this is not trivial problem if we consider fact, that engine is not 100 % reliable in reporting commands finished. The failure rate based on our experiments is that at least 1 command in 10000 is not reported properly as finished. If you consider Spring engine as a black box you ...
- 14 Jan 2017, 22:14
- Forum: Phoenix Annihilation
- Topic: phoenix annihilation
- Replies: 6
- Views: 12679
Re: phoenix annihilation
Phoenix Annihilation is a fork of BA 9.46. The goal is to maintain and perfect balance in the best interest of competitive play. The Balance Committee raise and vote on change requests. Approved changes are implemented by the development team. Democratic-like decision making is always tricky in gam...
- 07 Jan 2017, 19:47
- Forum: Help & Bugs
- Topic: Login denial (Already logged in) for non-existing instance
- Replies: 2
- Views: 992
Re: Login denial (Already logged in) for non-existing instance
Thanks for the fix of the accounts, abma.
I guess someone has to fix the lobby server, but im too noob for this.
I guess someone has to fix the lobby server, but im too noob for this.
- 31 Dec 2016, 01:23
- Forum: Help & Bugs
- Topic: Login denial (Already logged in) for non-existing instance
- Replies: 2
- Views: 992
Login denial (Already logged in) for non-existing instance
Some of notAlab SPADS autohosts running on amazon AWS are constantly logged-in (based on SPADS report) no matter computer running the instances was off for 9 days. "ERROR - [SPADS] Login denied on lobby server (Already logged in.)" So next accounts are considered to be logged-in and there ...
- 12 Dec 2016, 12:45
- Forum: SpringLobby Client
- Topic: Spring Lobby User Guide (first draft)
- Replies: 8
- Views: 10576
Re: Spring Lobby User Guide (first draft)
I've just completed this today and I'm looking for some feedback as to what people think of it. It's the first manual type thing I've ever created so I'm not expecting it to be perfect. It's more aimed at beginners but I tried to cover absolutely everything, which may be an issue but I did it anywa...
- 30 Nov 2016, 22:52
- Forum: Balanced Annihilation
- Topic: Forking BA
- Replies: 9
- Views: 5508
Re: Forking BA
So as first thing I suggest to add Peewee +1 or +2 HP boost. Because now BA is completely disbalanced. Ok, ok +2 is maybe too brave. Maybe such announcements should contain at least one link to any real action from your side, otherwise some people can consider your statement as an absurd joke. And a...
- 21 Nov 2016, 20:53
- Forum: Help & Bugs
- Topic: Mantis issues
- Replies: 1
- Views: 2053
Mantis issues
I report really bad experience with Mantis again E.g. this https://springrts.com/mantis/view.php?id=5398 Issues i had during the process: I was not able to change description of issue, to do corrections I was not able to edit my comment I had errors if I click by mistake on upload button in case no ...
- 03 Nov 2016, 10:52
- Forum: Balanced Annihilation
- Topic: Role of *A content (split from "Future of BAR?")
- Replies: 28
- Views: 11439
Re: Future of BAR? (=How to increase the bus factor of BAR?)
I would suggest to be calm and don't be stressed by some "potential" doom. In this legal things there works one simple rule: If you don't make money directly or indirectly from using illegal content, big companies won't bother themselves to start any legal action. And I see no reason why a...
- 02 Nov 2016, 10:02
- Forum: NOTA
- Topic: Where will the Spring RTS Meetup be in Prague?
- Replies: 4
- Views: 7239
Re: Where will the Spring RTS Meetup be in Prague?
PicassoCT wrote:Hi,
assuming i shall be there, where would the spring-rts meetup be?
Regards Picasso
Pica!
check http://www.gdsession.com/, there is all info about the event. You are welcome there!
- 04 Oct 2016, 01:26
- Forum: NOTA
- Topic: HOW do I add new maps to NOTA?????
- Replies: 7
- Views: 35937
Re: HOW do I add new maps to NOTA?????
I did try playing a non-whitelisted map in the spring lobby and experienced pretty massive de-sync. Is this a result of the map not being compatible? I LOVE nota. It's my favorite game mode. I like the unit scaling and especially the new naval unit models! but I wish there were much larger maps. Mo...