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by SinbadEV
23 Oct 2014, 18:25
Forum: Off Topic Discussion
Topic: Homemade Cafe Mocha
Replies: 17
Views: 2801

Re: Homemade Cafe Mocha

My sister has a trick for frothing if you don't have an immersion blender. Make your thing in a mason jar, heat it up in the microwave, then put the lid on and shake it until the froth forms. I sometimes eat the freeze dryied powdered coffee if i get tired. Does that make me a var barian? I did some...
by SinbadEV
15 Oct 2014, 17:43
Forum: Off Topic Discussion
Topic: Planetary Annihilation (Incoming Moon Drops!)
Replies: 470
Views: 188346

Re: Planetary Annihilation (Incoming Moon Drops!)

I see "game ender weapons" as more of a "you've basically already won, here's a gratifying way to rub it in your opponent's face"... it's like a tech victory in Civ games.
by SinbadEV
09 Oct 2014, 15:39
Forum: Off Topic Discussion
Topic: Windows 10
Replies: 33
Views: 16797

Re: Windows 10

Jools wrote:I wanted to have some kind of process explorer that shows cpu usage in systray, but didn't manage to find anything like that.
http://cinnamon-spices.linuxmint.com/applets/view/198
http://cinnamon-spices.linuxmint.com/applets/view/79

they call them "applets"
by SinbadEV
09 Oct 2014, 15:11
Forum: Off Topic Discussion
Topic: Windows 10
Replies: 33
Views: 16797

Re: Windows 10

Mint has a "system tray" that doubles as a notification area... I think it just uses a different api/protocol than past GUIs because it only seems to work for a very narrow set of programs (Spotify goes there when you close it without choosing "exit" for example)
by SinbadEV
09 Oct 2014, 13:55
Forum: Off Topic Discussion
Topic: Windows 10
Replies: 33
Views: 16797

Re: Windows 10

SpliFF wrote:invent something truly game-changing
Doesn't even need to be invented. I'd even accept them adopting something game-changing like when Apple decided to scrap all their old-broken everything and move towards a BSD/Unix like OS (but not that specifically, I can use Linux if I want a Unix-like OS)
by SinbadEV
03 Oct 2014, 04:26
Forum: Off Topic Discussion
Topic: Planetary Annihilation (Incoming Moon Drops!)
Replies: 470
Views: 188346

Re: Planetary Annihilation (Incoming Moon Drops!)

Human Resources looks like it should be one of those low budget indie tablet games... you know, one gimmick that get's played to death by having as many missions as you can with the same mechanics and assets... except they are putting it in a needlessly complicated destructible environment and throw...
by SinbadEV
29 Sep 2014, 18:19
Forum: Game Development
Topic: Commandos/Swat 2-like games: Possible in Spring?
Replies: 9
Views: 2244

Re: Commandos/Swat 2-like games: Possible in Spring?

It's not that hard to build interiors. Before thinking about Spring, I was going to consider using GMStudio, which would make the task a bit harder. The hardest thing in Spring is its LUA scripting, but its 3D mapping system is a bit attractive, which would make more beautiful maps. It's not the &q...
by SinbadEV
26 Sep 2014, 13:06
Forum: Game Development
Topic: SpringABC - Empty / Template Games (Again)
Replies: 24
Views: 8211

Re: SpringABC - Empty / Template Games (Again)

Forboding Angel wrote:generic unit and shell explosions
FLOZi wrote:don't really belong to ABC, but to tutorial game
Make a D(oes something).
by SinbadEV
25 Sep 2014, 13:29
Forum: Infrastructure Development
Topic: Cannot add exmoderators as a foe
Replies: 8
Views: 1605

Re: Cannot add exmoderators as a foe

Bahahahahahahahahah
by SinbadEV
24 Sep 2014, 15:42
Forum: Off Topic Discussion
Topic: I have a cunning plan
Replies: 5
Views: 1512

Re: I have a cunning plan

LordMuffe wrote:rouge-like 4x.
Well I'm sold... who's gonna make it?
by SinbadEV
23 Sep 2014, 16:04
Forum: General Discussion
Topic: The elephant in the room (evolution rts and spring)
Replies: 61
Views: 17644

Re: The elephant in the room (evolution rts and spring)

Can free things be released as "Early Access" or "Beta" on Steam? I feel like a lot of the ill will that Evo got there was tied to people seeing it as "unfinished" because the lobby/install stuff had so many problems out of the gate.
by SinbadEV
23 Sep 2014, 15:39
Forum: Feature Requests
Topic: Updated Mapping System
Replies: 57
Views: 11632

Re: Updated Mapping System

x and y are the original coordinates of a screen so z became the "depth" so I think that the concept up y being "up" in game-graphics is a symptom of almost all the original 3D games being First Person... I would hazard that the first game to look "down" on 3D things mi...
by SinbadEV
19 Sep 2014, 21:08
Forum: Feature Requests
Topic: Updated Mapping System
Replies: 57
Views: 11632

Re: Updated Mapping System

would allow units to climb buildings or jump from rooftop to rooftop or for helicopters to land on roofs This is pie in the sky tbh. Having buildings/units be part of the terrain is not realistic - the ground can only have one y co-ord per (x,z). I was thinking more along the lines of the upper y o...
by SinbadEV
19 Sep 2014, 19:29
Forum: Feature Requests
Topic: Updated Mapping System
Replies: 57
Views: 11632

Re: Updated Mapping System

smoth wrote:God dude, shut up. We are talking about engine stuff not some BS session about what is blue. There are really 2 things features and units when it comes to rendering and shaders.
... yes, and we are discussing the need for a third.
by SinbadEV
19 Sep 2014, 19:09
Forum: Map Releases
Topic: Violet Rampart
Replies: 26
Views: 14460

Re: Violet Rampart

This might give a hint to the problem. I used SpringMapEdit to decompile the diffuse texture: http://springrts.com/phpbb/download/file.php?mode=view&id=8948&sid=7a71ee2c0a8fbdba187b91fc8c0e1235 So it seems that the the strange cutt-offs are in the compiled texture in the smt file. Maybe I t...
by SinbadEV
19 Sep 2014, 18:42
Forum: Off Topic Discussion
Topic: Windows 10
Replies: 33
Views: 16797

Re: Windows 9

Maybe 8.1 is the good version that came after 8 then.
by SinbadEV
19 Sep 2014, 18:40
Forum: Feature Requests
Topic: Updated Mapping System
Replies: 57
Views: 11632

Re: Updated Mapping System

buildings are more or less units, otherwise you may as well say subs, ships and aircraft are also different types. If the base unit is a giant robot then sure, buildings are units, but if the base unit is an infantryman then buildings being terrain would allow units to climb buildings or jump from ...
by SinbadEV
18 Sep 2014, 19:46
Forum: Feature Requests
Topic: Updated Mapping System
Replies: 57
Views: 11632

Re: Updated Mapping System

Also smoth might've mentioned it (don't know the lingo), but would be nice to have some texture solution for high sloped terrain. I'd rather use 3d modeled tiles that I could plonk down as part of a map. That way they can be shared with the community as doing good ones would be quite an effort. Lik...
by SinbadEV
18 Sep 2014, 18:00
Forum: Feature Requests
Topic: Updated Mapping System
Replies: 57
Views: 11632

Re: Updated Mapping System

Texture/Tiles as images (alpha for transparency or blending) what in your opinion is the tangible benefits of a tile based map method in terms of performance, code complexity, supported tools, artistic expression? Lua script to place/set everything including Textures/Tile locations, Heights, Trees,...
by SinbadEV
17 Sep 2014, 16:16
Forum: Game Development
Topic: I need thies unit bases.
Replies: 68
Views: 12514

Re: I need thies unit bases.

I notice you have NO games at all... maybe there's a permissions issue or you have a setting somewhere pointing at the wrong directory... try installing a "known good" game and ensure it shows up before trying to make your own.

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