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by PepeAmpere
03 Jul 2016, 13:41
Forum: News
Topic: Engine Testing - 102.0-RC3
Replies: 6
Views: 10391

Re: Engine Testing - 102.0-RC3

Since the original RC3... From what I see on mantis now, it looks like that there is major release in front of us. Am I right? I mean shall I pick some latest dev releases for our hosts or shall i expect some version which will be released by engine devs? If the release is closer than week, I would...
by PepeAmpere
01 Jul 2016, 13:26
Forum: NOTA
Topic: Can't start a game
Replies: 7
Views: 9192

Re: Can't start a game

Hi coollemon, our lobby offers you to send the computer specs and other info related to failed launch of the game. Go to About > Send logs from the main menu of the game and there click on Send . In tabs with scroll bar you can check what information you are sending. Once you send the report, we can...
by PepeAmpere
01 Jul 2016, 00:45
Forum: Off Topic Discussion
Topic: Construction started...
Replies: 26
Views: 10843

Re: Construction started...

I hope it is not a spacebug.
by PepeAmpere
29 Jun 2016, 16:47
Forum: Community Blog
Topic: [misc] The large db purge on September 2016
Replies: 15
Views: 10268

Re: [misc] The large db purge on September 2016

abma, is there is some unique key/index still in the DB for each registered player? I mean e.g. If @pepeampere is deleted and someone will register new account with the same name, do we have some way how to identify that some 1 year old replay was played by @pepeampere no. 1 and current new replays ...
by PepeAmpere
23 Jun 2016, 21:55
Forum: Off Topic Discussion
Topic: SWISS LOBBY
Replies: 6
Views: 2578

Re: SWISS LOBBY

Perfect!

But make sure you reference the right notAlobby version! :mrgreen:
by PepeAmpere
02 Jun 2016, 23:14
Forum: Community Blog
Topic: [website] major upgrades of wiki / forum
Replies: 79
Views: 23328

Re: [website] major upgrades of wiki / forum

I apologize for not thinking twice before posting my first comment and making forb responsible was everything was cruel shortcut. There were emotions as usual. Only in case of wiki im sure it is step back with current facelift no matter how "standard" is the new solution. Forum colors look...
by PepeAmpere
02 Jun 2016, 01:35
Forum: Community Blog
Topic: [website] major upgrades of wiki / forum
Replies: 79
Views: 23328

Re: [website] major upgrades of wiki / forum

I have mixed feelings about this. I hope the reasons for that was really functional (tech getting obsolete, there were missing some important features for docu ability, etc.). I can adapt the visual changes and I will wait with overall feedback once the transition is done (there are still many incon...
by PepeAmpere
06 May 2016, 22:41
Forum: News
Topic: Engine Testing - 102.0-RC2
Replies: 13
Views: 11386

Re: Engine Testing - 102.0-RC2

draklord42 shared some of his knowledge with us, we will try it and report our observations here (and deliver build, if successful)
by PepeAmpere
06 May 2016, 09:20
Forum: Mac OS X
Topic: MacOS SpringRTS OSX Build
Replies: 142
Views: 114152

Re: MacOS SpringRTS OSX Build

darklord42 wrote:Here Is a Spring 101 cerca R2 build. Still no luck with springlobby

http://www.mediafire.com/download/f5019 ... 0.11.4.dmg
I quote you to send you notification :lol:
by PepeAmpere
06 May 2016, 09:20
Forum: Mac OS X
Topic: MacOS SpringRTS OSX Build
Replies: 142
Views: 114152

Re: MacOS SpringRTS OSX Build

Darklord, can you give us some hints how to build os x build?

Instructions here https://springrts.com/wiki/Building_Spring_on_MacOSX seems to be obsolete (it does not work for us). Once we know how, we can help you
by PepeAmpere
04 May 2016, 11:12
Forum: News
Topic: Engine Testing - 102.0-RC2
Replies: 13
Views: 11386

Re: Engine Testing - 102.0-RC2

We try to arrange mac builds pipeline, can you anyone help us to gather instructions for making mac build? We already tried to contact some people who were making Spring OSX builds but they seems to unreachable right now. Once we know the instructions, we can provide mac builds to community of cours...
by PepeAmpere
26 Apr 2016, 16:32
Forum: News
Topic: Engine Testing - 102.0-RC1
Replies: 27
Views: 19987

Re: Engine Testing - 102.0-RC1

k
by PepeAmpere
26 Apr 2016, 11:16
Forum: News
Topic: Engine Testing - 102.0-RC1
Replies: 27
Views: 19987

Re: Engine Testing - 102.0-RC1

PepeAmpere wrote:... Because I do not see it on mantis.
Reported https://springrts.com/mantis/view.php?id=5218
by PepeAmpere
26 Apr 2016, 00:59
Forum: News
Topic: Engine Testing - 102.0-RC1
Replies: 27
Views: 19987

Re: Engine Testing - 102.0-RC1

Based on https://springrts.com/phpbb/viewtopic.php?f=12&t=33843 i suppose that legacy loading and unloading should work and its completely broken. In 101.0 only NOTA airbuses had issues with unload , in 102.0 RC1 all airtransports are unable to load and unload . Is possible it was not discovered...
by PepeAmpere
23 Apr 2016, 21:42
Forum: News
Topic: Engine Testing - 102.0-RC1
Replies: 27
Views: 19987

Re: Engine Testing - 102.0-RC1

btw, 102 RC1 crash for OSX

other experience is overall good, we run it on our servers and we will provide some observations

is possible to make RC2 from some later repo version pls with another attempt for working OSX build?
by PepeAmpere
23 Mar 2016, 22:30
Forum: Engine
Topic: building system idea
Replies: 14
Views: 2848

Re: building system idea

The idea is to model the building system after the weapons one (in parallel, these won't be weapons): A unit will have several "build weapons" it can use, each can aim/operate independently This will allow: 1) Building while moving 2) Building multiple things at the same time 3) Automatic...
by PepeAmpere
23 Feb 2016, 20:13
Forum: Community Blog
Topic: [engine] Release candidate #3 for 101.0
Replies: 10
Views: 4822

Re: [engine] Release candidate #3 for 101.0

I get lost a bit in that separation of that release thread and the discussion. BTW: I think that springlobby should be released before spring 101. To be sure that spring 101 will contain stable/tested lobby. Add this - is there any compatibility issue for all lobbies in general coming with new Sprin...
by PepeAmpere
13 Feb 2016, 01:04
Forum: Lua Scripts
Topic: Basic airbase land command gadget
Replies: 17
Views: 5515

Re: Basic airbase land command gadget

There is the xta version as well, a staggering 671 lines of code for this (sometimes more is less): https://github.com/xta-springrts/xta-springrts/blob/master/luarules/gadgets/unit_repairpad.lua Of course jools, I was stalking your code once you released the fixed XTA few days ago :twisted: And I w...
by PepeAmpere
12 Feb 2016, 20:19
Forum: Engine
Topic: [Important] Compatibility & Changes in 101.0
Replies: 37
Views: 10393

Re: [Important] Compatibility & Changes in 101.0

I somehow missed this post, big thank you hoko moko (+any other hidden dev behind this). :!:
by PepeAmpere
12 Feb 2016, 20:15
Forum: Lua Scripts
Topic: Basic airbase land command gadget
Replies: 17
Views: 5515

Re: Basic airbase land command gadget

Awesome hokomoko! New commands are cool and attaching example gadget, lol, what a service. :twisted:

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