Search found 3544 matches
- 20 Jun 2020, 08:51
- Forum: Lobby Clients & Server
- Topic: Can we please simplify the protocol
- Replies: 7
- Views: 6394
Re: Can we please simplify the protocol
After some thought, a generic "SUCCESS" command is not sensible, better that the server just informs the client of what changed, and leaves open the option that the server may not react exactly as the client requested/expected. FAILED is ok, to be used in cases where the server changes not...
- 19 Jun 2020, 15:44
- Forum: Engine
- Topic: The end of the maintenance branch
- Replies: 181
- Views: 770936
Re: The end of the maintenance branch
Split out "BA questions" because off-topic, viewtopic.php?f=44&t=41370
- 19 Jun 2020, 15:30
- Forum: Balanced Annihilation
- Topic: The end of the maintenance branch -- "BA" questions
- Replies: 60
- Views: 79364
Re: The end of the maintenance branch
I also haven't got the faintest idea why "SpringFightClub BA" has anything to say/do/care about this. Seems a bit like the Amish turning up outside Airbus and demanding to stop production because aeroplanes can't fly, and met with "?????".
- 19 Jun 2020, 09:58
- Forum: Lobby Clients & Server
- Topic: Can we please simplify the protocol
- Replies: 7
- Views: 6394
Re: Can we please simplify the protocol
Potentially all of SL, Chobby, SPADS, SLDB, Maddox's autohosts, theIRC bridge, the matrix bridge, and Notalobby suffer fully breaking changes here, so you're looking at a potentially huge amount of favours/PRs. All you're gaining is merging some commands - which on its own is imo a questionable idea...
- 18 Jun 2020, 13:45
- Forum: Engine
- Topic: The end of the maintenance branch
- Replies: 181
- Views: 770936
Re: The end of the maintenance branch
+1 from me.
- 16 Jun 2020, 12:50
- Forum: SpringLobby Client
- Topic: What does /ingame do?
- Replies: 5
- Views: 5413
Re: What does /ingame do?
The docs reflect the current state of "what should be relied on by a lobby dev for the foreseeable future". All unformatted text message replies (which basically means ChanServ and the moderator interface) plus all legacy stuff plus occasional wip stuff can/do have unannounced changes, so ...
- 16 Jun 2020, 09:55
- Forum: SpringLobby Client
- Topic: What does /ingame do?
- Replies: 5
- Views: 5413
Re: What does /ingame do?
I guess you've ignored the "FAILED" message that GETINGAMETIME generates as a reply: [08:27:40] Sent: "GETINGAMETIME" [08:27:40] !! Command: "FAILED" params: "cmd=GETINGAMETIME msg=deprecated, using GETUSERINFO instead!". [08:27:40] ** Server ** Registration d...
- 14 Jun 2020, 07:00
- Forum: Help & Bugs
- Topic: [Feature request] Map thumbnails in the OS file browser
- Replies: 5
- Views: 6878
Re: [Feature request] Map thumbnails in the OS file browser
SL puts minimaps in /appdata/roaming/springlobby/cache - not sure where on linux - provided it was given the chance in the map browser/battleroom to generate the previews. The dimensions are in the corresponding json file (for each map) and are called height/width, some easy Python/bash script can e...
- 28 May 2020, 07:39
- Forum: Help & Bugs
- Topic: Can't Register or Log In
- Replies: 4
- Views: 4450
Re: Can't Register or Log In
From server side - You've registered an account but never tried to login with it (which is why your code wasn't asked for, yet). - After that, the server sees you opening and closing connections without sending any data. -> You should attempt to login / check your internet connection / speak to your...
- 26 May 2020, 16:21
- Forum: SpringLobby Client
- Topic: Where to enter the email verification code?
- Replies: 6
- Views: 6060
- 26 May 2020, 14:21
- Forum: SpringLobby Client
- Topic: Where to enter the email verification code?
- Replies: 6
- Views: 6060
Re: Where to enter the email verification code?
receiving the verification code per mail there is no place to enter it, is there? On your first login, in the same window as you accept the terms of service. SL automatically attempts a login after you registered - which causes the right window to be displayed automatically. If you didn't see / clo...
- 24 May 2020, 13:44
- Forum: Lobby Clients & Server
- Topic: Upcoming lobby server updates
- Replies: 46
- Views: 58259
Re: Upcoming lobby server updates
joshmartini85Today at 12:59 AM Yeah, it does not let me do it. Ha, ha. I'm sure I already signed up but tells me my account is invalid. The server logs show that this guy had Springlobby open (which created a socket connection to the server) two days previous - but no attempt was made to create an ...
- 20 May 2020, 07:47
- Forum: Lobby Clients & Server
- Topic: server maintainence
- Replies: 2
- Views: 3971
Re: server maintainence
All finished.
For the interested - command counts from a few months of uptime: https://pastebin.com/tU0MtkcS
For the interested - command counts from a few months of uptime: https://pastebin.com/tU0MtkcS
- 19 May 2020, 11:27
- Forum: Lobby Clients & Server
- Topic: server maintainence
- Replies: 2
- Views: 3971
Re: server maintainence
Tests on the lobbydev server went smoothly, so the main server will be updated early tomorrow morning. It will be offline for a while, likely finished before 9am CET.
The changes are code/userdb cleanup, please report issues to https://github.com/spring/uberserver/issues
The changes are code/userdb cleanup, please report issues to https://github.com/spring/uberserver/issues
- 19 May 2020, 07:56
- Forum: Help & Bugs
- Topic: Lobby: Can't log in (cycles connect/disconnect)
- Replies: 1
- Views: 3293
Re: Lobby: Can't log in (cycles connect/disconnect)
Your logfile is inaccessible, better to use pastebin or suchlike.
- 19 May 2020, 07:53
- Forum: Lobby Clients & Server
- Topic: server maintainence
- Replies: 2
- Views: 3971
server maintainence
Some server maintainance will take place over the next few days, on the lobbydev server for now. Later on the main server will be affected too, I'll post again when that's going to happen.
- 13 May 2020, 16:27
- Forum: Engine
- Topic: Either tell me which table it's in, or remove this warning
- Replies: 9
- Views: 6796
Re: Either tell me which table it's in, or remove this warning
Are you telling me that any table without an explicit class set is suddenly CSmokeProjectile? Ofc not. Only the one that generates smoke, which is cunningly named "smoke". https://github.com/spring/spring/blob/develop/cont/base/springcontent/gamedata/explosion_alias.lua#L61 Then this beha...
- 13 May 2020, 10:24
- Forum: Engine
- Topic: Either tell me which table it's in, or remove this warning
- Replies: 9
- Views: 6796
Re: Either tell me which table it's in, or remove this warning
Obviously, the above is a section of a ceg, but it's sizegrowth and it's CSimpleParticleSystem, which according to infolog is an unknown tag. Warning: [CCEG::Load] genericbuildingexplosion-huge: unknown tag CSmokeProjectile::sizegrowth Do you want a cookie? As if I don't know that it is referencing...
- 11 May 2020, 21:02
- Forum: Engine
- Topic: Either tell me which table it's in, or remove this warning
- Replies: 9
- Views: 6796
Re: Either tell me which table it's in, or remove this warning
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-huge: unknown tag CSmokeProjectile::sizegrowth
- 15 Apr 2020, 08:51
- Forum: Help & Bugs
- Topic: Can't Register or Log In
- Replies: 6
- Views: 6672
Re: Can't Register or Log In
Accounts that don't accept the user agreement (which you will not be able to do without entering the correct verifcation code) are automatically deleted after 1 week.
If you try to login with your new account, you may still be able to verify it - 3 attempts are allowed.
If you try to login with your new account, you may still be able to verify it - 3 attempts are allowed.