Excuse my stupidity, but "VerNum" key? What exactly is that? D: I'm now assuming you mean the numlock key. 'A`zwzsg wrote:Yes. Press the VerNum key.
Search found 59 matches
- 30 May 2007, 14:44
- Forum: Feature Requests
- Topic: N/S/E/W hotkeys, and LUA widget key
- Replies: 15
- Views: 1483
- 30 May 2007, 14:26
- Forum: Feature Requests
- Topic: Allowing Units to grab other Units ?
- Replies: 24
- Views: 2623
This idea made me think of a unit that could specifically grab crawling bombs and lob them as grenades. If it's alright, I've thought up an example stat layout for a unit that could do such a thing. Name: Grenadier Race: Core Health: 1250 Factory: Advanced K-Bot Metal: (tell me if it's too small) 79...
- 30 May 2007, 10:18
- Forum: Lua Scripts
- Topic: Can LUA make the game act somewhat like Hostile Waters?
- Replies: 5
- Views: 1405
Can LUA make the game act somewhat like Hostile Waters?
Antaeus Rising, to be exact. I was thinking that missions could be made using LUA, that involve you having a large, immobile commander, no unit movement except for FPS mode unless certain things are "attached," and that you'd have limited resources except for harvesting. I know harvesting ...
- 27 May 2007, 12:12
- Forum: Game Development
- Topic: Complete Annihilation Beta 1 released!
- Replies: 120
- Views: 16217
- 27 May 2007, 04:53
- Forum: Lua Scripts
- Topic: Lua FPS huds
- Replies: 25
- Views: 5061
- 22 May 2007, 07:40
- Forum: Game Development
- Topic: The mod few knew about...
- Replies: 21
- Views: 3201
- 22 May 2007, 07:25
- Forum: Lua Scripts
- Topic: Christmas in Spring
- Replies: 42
- Views: 5765
Someone has to have a play around with rain and make a gloomy, foggy, raining map... *Drools* Of course, I realise that for the moment this is just eyecandy; but how far potentially would we be from being able to have weather impact on the game, similar to the Total War series? (ie: rain slowing ta...
- 13 Apr 2007, 06:42
- Forum: AI
- Topic: QAI! V2.45! New (03/09/2007)
- Replies: 97
- Views: 18380
- 08 Apr 2007, 10:38
- Forum: Game Development
- Topic: [LLTA Reloaded]
- Replies: 38
- Views: 5669
- 06 Apr 2007, 09:10
- Forum: Ingame Community
- Topic: Funny plasma shield - Video
- Replies: 19
- Views: 2736
- 06 Apr 2007, 09:07
- Forum: General Discussion
- Topic: Do you have a computer running Vista ?
- Replies: 67
- Views: 7062
I've messed around with Vista a bit. It's alright, and I like how it took the Searchlight idea from OS X (not bashing, I honestly like that). Vast improvement over the current search. It *does* however appear to be quite the little resource and RAM hog. Note that this was on a friend's laptop. =P It...
- 04 Apr 2007, 13:01
- Forum: Game Development
- Topic: Spring:1944 dev and testing
- Replies: 1207
- Views: 116135
- 04 Apr 2007, 12:54
- Forum: AI
- Topic: No more .NET AI?
- Replies: 17
- Views: 2063
- 31 Mar 2007, 02:08
- Forum: Game Development
- Topic: [LLTA Reloaded]
- Replies: 38
- Views: 5669
- 24 Mar 2007, 09:06
- Forum: Ingame Community
- Topic: LLTA screenshots
- Replies: 23
- Views: 3133
Is the gameplay we see above only after spending an hour or two building windfarms and nanotowers? If not, does the L1/L2 game last about five minutes before being replaced by the OMGWTFBBQ units? Or do the L1/L2 units remain useful? No, yes, and no, respectively. The superunits can easily be swarm...
- 22 Mar 2007, 13:08
- Forum: Art & Modelling
- Topic: "Freshened Up" TA Units
- Replies: 270
- Views: 33528
- 22 Mar 2007, 12:09
- Forum: Feature Requests
- Topic: More weapon slots.
- Replies: 17
- Views: 1223
- 22 Mar 2007, 12:06
- Forum: Lua Scripts
- Topic: Big Request No. Two: Upgrade System
- Replies: 10
- Views: 1859
- 08 Mar 2007, 09:52
- Forum: AI
- Topic: Is there an AAI config for Gundam 1.1 Epic/Tiny yet? D8
- Replies: 5
- Views: 1093
How can you not like NTai when it isnt intended for public use? NTai has a few issues and this is why there is no version of NTai with an installer and configs. Hate to necromance a thread, but... what? Why is there a program to set up NTAI config files, then, if it's not even supposed to be used b...
- 22 Feb 2007, 08:15
- Forum: AI
- Topic: Is there an AAI config for Gundam 1.1 Epic/Tiny yet? D8
- Replies: 5
- Views: 1093
Is there an AAI config for Gundam 1.1 Epic/Tiny yet? D8
If I knew how to put it together, I'd make one, buuut.. D:
Also, before you say "NTAI", sorry, I don't like it. =/
Also, before you say "NTAI", sorry, I don't like it. =/