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by Nixa
28 May 2011, 02:53
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.42
Replies: 143
Views: 20460

Re: Balanced Annihilation 7.42

djmad wrote:commander emp-able is is kinda to easy or the comm empresistance is to weak, may change some.

thx for this awesome work
Com stun was a typo, has been fixed. Sorry about the bugs, obviously with such a step forward some things need ironing out.

Thanks :-)
by Nixa
27 May 2011, 04:48
Forum: Balanced Annihilation
Topic: 7.4X Balance Change Reasoning
Replies: 141
Views: 19274

Re: 7.4X Balance Change Reasoning

Well I don't know about the others but personally would be in favour of balancing more for smaller games than larger. Simple fact that would require a massive overhaul of the game anyway like you said - it is super broken. In any case larger games have the largest player base by far so they should a...
by Nixa
27 May 2011, 02:11
Forum: Balanced Annihilation
Topic: 7.4X Balance Change Reasoning
Replies: 141
Views: 19274

Re: 7.4X Balance Change Reasoning

Those statistics are highly misrepresented. Not only does it not represent the majority of players (because 1v1 only requires 2 players) but it includes pw games of friends that have no intention of playing a 1v1 in a competitive way. Over the last 24 hours I would estimate 1 in 6 (sample selection ...
by Nixa
27 May 2011, 01:57
Forum: Balanced Annihilation
Topic: On BA air
Replies: 38
Views: 5757

Re: On BA air

momfreeek wrote:So many ideas, so little agreement. How about we let one person implement their changes and then we all test it out and see how it plays.
It is good to see we are all in agreement that BA air needs fixing in some form or another though - progress.
by Nixa
27 May 2011, 01:13
Forum: Balanced Annihilation
Topic: On BA air
Replies: 38
Views: 5757

Re: On BA air

In Jaz's defense, current implementation of veh ground AA (samson) is heavily multirole based making it's AA capability probably weaker than it should be if it was AA only.
by Nixa
27 May 2011, 01:07
Forum: Balanced Annihilation
Topic: On BA air
Replies: 38
Views: 5757

Re: On BA air

I also favour mixed units rather than multirole units. There are over 360 units in BA, with alot being obsolete due to the multirole functionality of others. There's no reason you shouldn't need to mix multirole units if they're designed well. And too specialised units just don't fit BA as long as ...
by Nixa
26 May 2011, 23:29
Forum: Balanced Annihilation
Topic: On BA air
Replies: 38
Views: 5757

Re: On BA air

I actually read that post :? to give it a fair chance. I'll keep it short, BA air is effectively disjoint from BA ground. It will need a serious restructure to fix this problem. Ofcourse this depends on the overall goal for air. At the moment it's usually used as a game end strategy or reducing unpa...
by Nixa
26 May 2011, 15:42
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.42
Replies: 143
Views: 20460

Re: Balanced Annihilation 7.42

In my timezone last night the only host was hosting 7.42 so I blame the stubborn europeans :P. But in all seriousness I haven't seen many of the autohost owners on to actually change the autohosts. Plus its still bugged = fail The fixes have been done so why a new one hasn't been released I don't know
by Nixa
26 May 2011, 10:13
Forum: Balanced Annihilation
Topic: 7.4X Balance Change Reasoning
Replies: 141
Views: 19274

Re: 7.4X Balance Change Reasoning

Fighter change is the biggest thing for small games, they are constantly used and over enemy aa too at times (but no more). Especially against bladewings. True, may need to build more than one type of ground unit now. Samsons will see a bit less use, same for hlt, not a drastic change tho. Core veh...
by Nixa
26 May 2011, 06:13
Forum: Balanced Annihilation
Topic: 7.4X Balance Change Reasoning
Replies: 141
Views: 19274

Re: 7.4X Balance Change Reasoning

I was very happy to see that there was an update, after coming back to Spring after a long break for other things. Then I looked at the update notes and they're all blatantly geared directly toward oversized games with people who don't understand build orders or unit mixing or basically how to play...
by Nixa
26 May 2011, 01:27
Forum: Balanced Annihilation
Topic: 7.4X Balance Change Reasoning
Replies: 141
Views: 19274

Re: 7.4X Balance Change Reasoning

Command spam is why the way was changed. They don't show metal because they simply don't produce metal the way they used to. Basically the MM are just buildings that are recognised by the gadget and then allow so much E to be converted to M. Ie/ You build a T2 MM and that lets the gadget know there ...
by Nixa
26 May 2011, 01:00
Forum: Balanced Annihilation
Topic: 7.4X Balance Change Reasoning
Replies: 141
Views: 19274

Re: 7.4X Balance Change Reasoning

some of the lines from the post above support my opinions that: - ba shouldnt be balanced for 1v1s since its not that popular as team games (especially if u consider number of players (1v1 'community' (lol) is rather closed) not number of games only) - u cant balance same game for 1v1,2v2-5v5, >8v8...
by Nixa
26 May 2011, 00:36
Forum: Balanced Annihilation
Topic: 7.4X Balance Change Reasoning
Replies: 141
Views: 19274

Re: 7.4X Balance Change Reasoning

If they disagree without trying it, then yes. Look the simple truth here is that most of you came to BA when BA was BA (not AA) and balance was for some reason settled. BA has been stagnant so long that I can understand you wanting to gripe with the changes, but for those of us that grew up with cha...
by Nixa
26 May 2011, 00:06
Forum: Balanced Annihilation
Topic: 7.4X Balance Change Reasoning
Replies: 141
Views: 19274

Re: 7.4X Balance Change Reasoning

good players" are not all the same, the three names I gave (Kixu, Albator and 8D) should give their opinion and BA devs should listen to them with all their attention. Played a few games with Kixu and had a chat with him last night. He didn't have a problem with many of the changes at all? In ...
by Nixa
25 May 2011, 15:53
Forum: Balanced Annihilation
Topic: ANOTHER BALANCE SUGGESTION THREAD LOLZ
Replies: 8
Views: 1355

Re: ANOTHER BALANCE SUGGESTION THREAD LOLZ

Yeah, well in all seriousness you made some fair points with those units. These 'balance' threads are pretty much proving just how 'unbalanced' 'balanced' annihilation is. Now define balance :-)
by Nixa
25 May 2011, 09:42
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.42
Replies: 143
Views: 20460

Re: Balanced Annihilation 7.42

Oh, right, talk to trademark.
by Nixa
25 May 2011, 09:25
Forum: Balanced Annihilation
Topic: 7.4X Balance Change Reasoning
Replies: 141
Views: 19274

Re: 7.4X Balance Change Reasoning

To address the playerbase argument. Nixa, can you back it up, that people are leaving and not coming to the BA because of the balance? From my point of view, the age of the game, art, and complexity of the interface (including springlobby) are the main issues, since, spring is BA essentially (at th...
by Nixa
25 May 2011, 07:36
Forum: Balanced Annihilation
Topic: ANOTHER BALANCE SUGGESTION THREAD LOLZ
Replies: 8
Views: 1355

Re: ANOTHER BALANCE SUGGESTION THREAD LOLZ

All these balance changes threads from individuals yet so much bawww bawww when things do get changed - me confused :?

A simple removal of all units you have in this thread would suffice 8)
by Nixa
25 May 2011, 07:30
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.42
Replies: 143
Views: 20460

Re: Balanced Annihilation 7.42

Just unpack 7.42 or any BA version for that matter.

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