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by Frostregen
19 Sep 2009, 15:17
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 120303

Re: New Mapping Tool - "SpringMapEdit" - r660

@KaiserJ: 8-bit? it can actually be 16bit. (But you would need an image Program which can work with 16bit (raw) grayscale images...) The thresholded smooth is a good idea, will come when interface "upgrade" is done. I plan to give every paint-tool its own dedicated set of GUI controls, ins...
by Frostregen
12 Sep 2009, 17:52
Forum: Map Creation
Topic: SPring map files (smt and the other)
Replies: 5
Views: 1477

Re: SPring map files (smt and the other)

Then you are out of luck ;) I had no other choice to read it too. But it is not very complex, and documented quite well inside the source files. Just look here: http://github.com/spring/spring/blob/2e5bc43dc464ec27d6b880d105f0c618e07c4ff8/rts/Map/SMF/mapfile.h and maybe here too: http://github.com/s...
by Frostregen
07 Sep 2009, 19:08
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 120303

Re: New Mapping Tool - "SpringMapEdit" - r660

Sure, I have many ideas, but lack of time currently :-/
by Frostregen
07 Sep 2009, 19:07
Forum: Map Creation
Topic: next-gen maps
Replies: 22
Views: 4194

Re: next-gen maps

Sindwiller wrote:Furthermore, you store the coordinates of level geometry/models in a image file? :S
This is just for ease of editing since mapconv does not provide any GUI.
Internally (ingame and inside SM2 format too) it is just a list of models and coordinates + rotation.
by Frostregen
07 Sep 2009, 15:59
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 120303

Re: New Mapping Tool - "SpringMapEdit" - r660

Thx, especially from you this means alot :)
Your editor was my inspiration.
It is really good, but --due to SM3 still being buggy-- it has barely no use.
by Frostregen
25 Aug 2009, 00:39
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 120303

Re: New Mapping Tool - "SpringMapEdit" - r660

The option is currently not exposed in the interface,
but look inside: config/settings.cfg:
and change this to:
invertY false


hf,
Frostregen

EDIT: actually it is: just press "B"
by Frostregen
28 Jul 2009, 18:05
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 120303

Re: New Mapping Tool - "SpringMapEdit" - r660

@Journier: you must use the win32 libs, if you use the 32bit jvm. java.exe -classpath springmapedit.jar;lib_win 32 /gluegen-rt.jar;lib_win 32 /jo.... @Spiked Helmet: This would need some good thinking. You can not simply randomize every pixel, this would look like crap ;) More like randomizing large...
by Frostregen
21 Jul 2009, 17:42
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 120303

Re: New Mapping Tool - "SpringMapEdit" - r660

If someone could supply the grass model, this would be no problem. ;)
by Frostregen
07 Jul 2009, 19:54
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 120303

Re: New Mapping Tool - "SpringMapEdit" - r660

Hmm, SM3 is quite fundamentally different, as far as Textures are concerned. (With respect to painting, layers etc...) The SM3 format may change in the near future. When the SM3 "fixup" is done, I'll look into it. Since you can not simply switch/convert from SM2 to SM3, it ma be another ap...
by Frostregen
07 Jul 2009, 19:09
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 120303

Re: New Mapping Tool - "SpringMapEdit" - r660

@mildarf: Do you have an ATI card? Since yesterday I have a HD4870 which produces those lines inside the minimap too.... Damn those ATI drivers... ;) (ok, better than just black, like a while ago...) In a month when my nvidia card is back, i'll test again, if it is really a driver issue... @SpikedHe...
by Frostregen
07 Jul 2009, 02:02
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 120303

Re: New Mapping Tool - "SpringMapEdit" - r660

I think there are plugins for dds exporting for GIMP and photoshop. Else there are "nvdxt" from nvidia, and "compressonator" from ATI, to convert images to dds format. For Spring the minimap must always be 1024x1024 in size and DXT1 compressed. In SME: Settings->SM2 Compile Setti...
by Frostregen
06 Jul 2009, 14:44
Forum: General Discussion
Topic: How I got the most speed out of spring-How I tripled my FPS
Replies: 65
Views: 7498

Re: How I got the most speed out of spring-How I tripled my FPS

1. input
2. simframe reads current input-state, applies it to gamestate
3. user sees response

Ok, I just thought about gameplay relevant input (unit orders/movement) which by definition lead to gamestate changes.
I forgot about scrolling around the map, selecting units etc.
by Frostregen
06 Jul 2009, 14:17
Forum: General Discussion
Topic: How I got the most speed out of spring-How I tripled my FPS
Replies: 65
Views: 7498

Re: How I got the most speed out of spring-How I tripled my FPS

Input. The higher your fps, the more responsive your game becomes, even if your display only supports 60 refreshes/second, as most lcds do. Sure? I did not verify it in the code, but most (rts-)engines allow gamestate-changing input at every game(sim)-frame only, which is always fixed. (around 30 f...
by Frostregen
05 Jul 2009, 12:30
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 120303

Re: New Mapping Tool - "SpringMapEdit" - r660

@midarf:
About minimap:
a) You could supply your own minimap .dds file.
b) You could send me your map-texture, so I would be able to look into it myself.

About Bots:
Just some guesses:
-Did you place some metal spots? (Some AI's have problems with speedmetal-like maps)
-Tried another AI?
by Frostregen
28 Jun 2009, 03:58
Forum: Help & Bugs
Topic: Does spring work on windows 7 64 bit?
Replies: 1
Views: 600

Re: Does spring work on windows 7 64 bit?

runs fine on Win7 RC 64bit. (as 32bit app though)
by Frostregen
24 Jun 2009, 13:57
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 120303

Re: New Mapping Tool - "SpringMapEdit" - r660

@kburts: nope, terracing not included. Currently the gfx card for my main PC is beeing RMA'd. I have no spare PCI-E card, so it may take a while before I can get back on it. @Journier: I tested it on Windows7 64bit. There are 2 issues: 1. The 64bit java installer does not install java.exe into syste...
by Frostregen
11 Jun 2009, 17:12
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 120303

Re: New Mapping Tool - "SpringMapEdit" - r660

Hm, I can not reproduce the problem, it just works as it should here.

Maybe describe exactly what you have done, step by step.
(Generated new map, saved heightmap, loaded heightmap -> spikes etc...)

No idea how i can investigate this....
by Frostregen
09 Jun 2009, 01:06
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 120303

Re: New Mapping Tool - "SpringMapEdit" - r660

This should not happen...
What settings did you use? I need the following:
-MaxHeight
-Waterlevel
-Mapsize
If possible, your heightmap too.

Are the glitches only happening when exporting to SM2,
or do they happen when exporting to image formats too?

Also, 32 or 64bit?
by Frostregen
01 Jun 2009, 17:14
Forum: Map Tutorials & Resources
Topic: New Mapping Tool - "SpringMapEdit" - r321
Replies: 391
Views: 120303

Re: New Mapping Tool - "SpringMapEdit" - r659

Yup, revision. About terracing: No, currently the 15 steps are hardcoded. (You are the first one to use this feature ;)) I will make it adjustable for the next version. About 64bit: Since this is java, it will run in 64bit as long as you provide it with native 64bit libraries. Look into the first po...

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