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by PepeAmpere
04 Oct 2016, 00:39
Forum: NOTA
Topic: New notAlobby announcement
Replies: 32
Views: 33567

Re: New notAlobby announcement

I can't seem to see or select any other maps than the two included by default in the latest portable package install of NOTA from the main site, when setting up an AI skirmish game. I've placed them in the \NOTA\SpringData\maps folder where the default two are. Is there something else I need to do?...
by PepeAmpere
03 Oct 2016, 00:04
Forum: NOTA
Topic: N.O.E. AI
Replies: 1
Views: 6685

Re: N.O.E. AI

Is the only setting for this AI normal? Will more difficulty settings come later? Thanks in advance! Yes, there will be bunch of new options once we improve our AI tools to next generation. At least 2 new bots you can expect this winter. What I can reveal is fact, that new AI bots won't have such g...
by PepeAmpere
16 Sep 2016, 19:57
Forum: Help & Bugs
Topic: In search of the right game
Replies: 4
Views: 1715

Re: In search of the right game

I like NOTA but i hate how they restrict what maps you can play There is a way how to avoid nota maps restriction 1) There is developer mode of the lobby which allows you to host skirmish game with any map you want. Only you need is the map which is unpacked in <map name>.sdd folder. 2) Use any oth...
by PepeAmpere
16 Sep 2016, 19:52
Forum: NOTA
Topic: HOW do I add new maps to NOTA?????
Replies: 7
Views: 36088

Re: HOW do I add new maps to NOTA?????

I do not understand. All the maps on springfiles.com are sd7 maps. I added them to documents/my games/spring/maps and that did nothing. I added them to documents/my games/spring/nota/gamelobby/maps and that does nothing AND it deletes all sd7 files and only keeps c1 files. How do i convert these to...
by PepeAmpere
16 Sep 2016, 19:48
Forum: Help & Bugs
Topic: Maps in Nota Client
Replies: 8
Views: 2351

Re: Maps in Nota Client

I saved my maps into the right folder and NOTA STILL does not recognize them. I saved into documents/my games/spring/maps and nothing. i've split the topic -- abma I think i was talking with you immex5 once you were online - seems few hours after you wrote this. To clarify it, notalobby client is u...
by PepeAmpere
07 Sep 2016, 00:27
Forum: Community Blog
Topic: [game] [Evolution RTS] New Lobby Skin, New Wiki Work, New Tutorial Videos, New Maps, Overseer Morphs
Replies: 14
Views: 15696

Re: [game] New Lobby Skin, New Wiki Work, New Tutorial Videos, New Maps, Overseer Morphs, Gaming Get-Together this weeke

I agree we should avoid strong words and crazy actions, but current situation is bad and its legit action to remove last three articles unless their creators update their approach or until technical solution is taken. Update, because for some reason I cannot edit my own posts. I agree we should avo...
by PepeAmpere
07 Sep 2016, 00:24
Forum: Community Blog
Topic: [game] [Evolution RTS] New Lobby Skin, New Wiki Work, New Tutorial Videos, New Maps, Overseer Morphs
Replies: 14
Views: 15696

Re: [game] New Lobby Skin, New Wiki Work, New Tutorial Videos, New Maps, Overseer Morphs, Gaming Get-Together this weeke

Unless technical solution is taken, we should disable the "feature of promoting articles on home page". Or generally filter all except new releases posts until technical solution is taken. Its simple&fast avoid censorship or editing Forbs articles clean the home page without loosing of...
by PepeAmpere
01 Sep 2016, 22:45
Forum: Community Blog
Topic: [game] [Evolution RTS] New Lobby Skin, New Wiki Work, New Tutorial Videos, New Maps, Overseer Morphs
Replies: 14
Views: 15696

Re: [game] New Lobby Skin, New Wiki Work, New Tutorial Videos, New Maps, Overseer Morphs, Gaming Get-Together this weeke

Well, the biggest news first I guess... New lobby skin! Thanks to Ikinz for helping me get this going. It's not perfect but it is pretty nice, so I'm a fan!.... Forb, no matter how acidic I can be, this is just friendly request: pls, moderate your contributions on main spring page a bit. Im not aga...
by PepeAmpere
22 Aug 2016, 12:28
Forum: Community Blog
Topic: [game] [Evolution RTS] What’s been happening with Evolution RTS?
Replies: 7
Views: 5290

Re: [game] What’s been happening with Evolution RTS?

The changes looks like the huge game breaking changes. Graphics of EvoRTS was driven to new level seems! GJ Angel. Btw my professional deformation forces me to comment the form of the promotion (take as feedback, not acid) Title is saying nothing about content inside. Major release announcement is b...
by PepeAmpere
13 Aug 2016, 00:48
Forum: Community Blog
Topic: [misc] Please upgrade to SpringLobby>=0.244 / tools using unitsync
Replies: 1
Views: 3334

Re: [misc] Please upgrade to SpringLobby>=0.244 / tools using unitsync

Hi abma, I dont want to let you feel Im always acidic against Spring lobby, but can you please rephrase the title of the post to something human-readable sentence once it is on the front page news? "Upgrade Spring lobby to version 0.244 or higher" or something similar makes it better. Or i...
by PepeAmpere
30 Jul 2016, 11:55
Forum: NOTA
Topic: Nota autohosts seems to send invalid openbattle
Replies: 1
Views: 5970

Re: Nota autohosts seems to send invalid openbattle

Its not nota, it was game which was called this way. Anyway, we will fix it.
by PepeAmpere
23 Jul 2016, 19:57
Forum: General Discussion
Topic: So I'm giving a talk about FOSS games
Replies: 9
Views: 4711

Re: So I'm giving a talk about FOSS games

My experience: I do not care about FOSS, I like "games". FOSS is for me irrelevant prefix. I'm happy to create games, which anyone can play. Free spread without obstacles of any kind is not mandatory and its only logical aspect which makes spreading game as easy as possible => there is cha...
by PepeAmpere
21 Jul 2016, 00:48
Forum: Off Topic Discussion
Topic: alternative lobby clients
Replies: 4
Views: 2105

alternative lobby clients

Flozi: Sorry but I don't understand the problem. Springlobby is not the only client around the world. There are other maintained clients which work, they are stable, in some manner they have logic UI, are able to update automatically or get missing content. Users of such clients do not need to care ...
by PepeAmpere
12 Jul 2016, 01:14
Forum: NOTA
Topic: Can't start a game
Replies: 7
Views: 9230

Re: Can't start a game

Where can i find the other builds? I'll give them a try... I think we succeeded in making working engine build of Spring v 102.0 Try to get it from https://springrts.com/phpbb/viewtopic.php?f=65&t=32970&hilit=mac+os+x&start=100 Put it into mac os variant of this path from windows: Users...
by PepeAmpere
08 Jul 2016, 02:19
Forum: News
Topic: Spring 102.0 released!
Replies: 21
Views: 20812

Re: Spring 102.0 released!

no real difference between the two Thx for answer. Ok, I will report my issue properly in mantis as 102.0 issue. Feedback related to the this build based on nota intensive testing is in the last comments of the 102 RC3 release: https://springrts.com/phpbb/viewtopic.php?f=2&t=34832&p=578418#...
by PepeAmpere
07 Jul 2016, 22:34
Forum: News
Topic: Spring 102.0 released!
Replies: 21
Views: 20812

Re: Spring 102.0 released!

I know how to report, I just ask whats the difference between 101.0.1 dev 470 build and 102.0 (do not see any tags in engine commits related to release in engine repo),+ dont know how to report that in mantis which offers me just 102.0 or 102.0+git verrsions and my server crash (without anything in ...
by PepeAmpere
07 Jul 2016, 21:15
Forum: News
Topic: Spring 102.0 released!
Replies: 21
Views: 20812

Re: Spring 102.0 released!

We have two server crashes which happend only on particular map with 101.0.1 dev 470 http://replays.springrts.com/replay/7c807d57e3b9e4cc00358a2b078101e2/ http://replays.springrts.com/replay/379d7e57fa20e0ba534580752dac7d44/ But im not sure if can report that as an issue of the 102.0, because im not...
by PepeAmpere
06 Jul 2016, 01:00
Forum: News
Topic: Engine Testing - 102.0-RC3
Replies: 6
Views: 10421

Re: Engine Testing - 102.0-RC3

Since the original RC3 Another list of observations (done in s44 and in NOTA as well): There are big problems with units getting stuck because of collisions with features or buildings (e.g. Koch Canyon cactuses, all engine trees on old maps, etc). planes landing is problematic - if unit is not in i...
by PepeAmpere
06 Jul 2016, 00:41
Forum: NOTA
Topic: Can't start a game
Replies: 7
Views: 9230

Re: Can't start a game

Which game version you tried to play? nota1.90k is only for the latest engine, which is not working for mac (engine devs are not able to provide working OS X build for 101.0+) our current mac build is delivered also with nota1.90i, which is compatible with older engine version 100.0 (last OS X build...
by PepeAmpere
03 Jul 2016, 16:17
Forum: News
Topic: Engine Testing - 102.0-RC3
Replies: 6
Views: 10421

Re: Engine Testing - 102.0-RC3

If not, Ill just take some dev release. I took 101.dev.470 , tested it in many single player scenarios and looks fine, no crashes, no performance issues (singleplayer with 2k units) Some general notions related to last RC1-RC3s airplanes physics was changed a lot, some NOTA airplanes with configs f...

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