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by Neuralize
21 Jul 2008, 16:49
Forum: General Discussion
Topic: Updated site layout ready?
Replies: 391
Views: 26780

Re: Updated site layout ready?

Man, why does every single little logo discussion have to be like pulling teeth. Considering how ad-hoc this community is, it doesn't have to be about how official it is, all it has to do is look good. Just because we have a terribly designed "OFFICIAL" package doesn't mean shit. I mean he...
by Neuralize
21 Jul 2008, 16:31
Forum: General Discussion
Topic: Updated site layout ready?
Replies: 391
Views: 26780

Re: Updated site layout ready?

Please use this logo type instead.
That blue stroke on on the current one clashes too much.
And the all caps is completely unbalanced, doesn't have any class.
by Neuralize
17 Jul 2008, 05:17
Forum: General Discussion
Topic: The website (yes, again)
Replies: 259
Views: 22495

Re: The website (yes, again)

AF, there is a book that might help you, it's worked pretty good for me, it's called.. How to win friends and influence people. Works, no joke. I currently work on the webteam for kohls.com, me and some other guys design and update this http://www.kohls.com/upgrade/events/single_event.jsp?FOLDER%3C%...
by Neuralize
15 Jul 2008, 06:16
Forum: General Discussion
Topic: The website (yes, again)
Replies: 259
Views: 22495

Re: The website (yes, again)

erm Fnordia replace this: http://nyspring.clan-sy.com/images/logo.png With a resized version of this: http://images.darkstars.co.uk/spring/general/TheMkII/SpringBannerNoBGmkII.png More details and PSD's pngs etc here No. The top one is so much better. It's balanced, smooth and not overpowering with...
by Neuralize
13 Jul 2008, 00:35
Forum: General Discussion
Topic: The website (yes, again)
Replies: 259
Views: 22495

Re: The website (yes, again)

Ah, nice to see the Swedish Yankspankers still rule with an iron fist. Get that shit on the main page.
by Neuralize
03 Jun 2008, 01:17
Forum: Art & Modelling
Topic: Spring Logo MkII
Replies: 29
Views: 3412

Re: Spring Logo MkII

Looks good, now put it on everything.
by Neuralize
30 May 2008, 04:18
Forum: Art & Modelling
Topic: Identity, and Identity Guidelines
Replies: 205
Views: 15705

Re: Identity, and Identity Guidelines

Ugh, finally done with the school year and what summer I had, and now I'm settled down at an internship. So, I still don't have any time, but I talked with Tobi a whooping single time about three weeks ago, and he appeared to like the idea of starting a graphics team and he felt the current logo I'm...
by Neuralize
07 May 2008, 00:10
Forum: Art & Modelling
Topic: Identity, and Identity Guidelines
Replies: 205
Views: 15705

Re: Identity, and Identity Guidelines

I was hoping Tobi might comment in here. I didn't want to get all up in his grill, without developing anything first.
by Neuralize
05 May 2008, 22:49
Forum: Art & Modelling
Topic: Identity, and Identity Guidelines
Replies: 205
Views: 15705

Re: Identity, and Identity Guidelines

Some play will be allowed, of course, there is always play allowed. AF, what's the point of having standards we're going to stoop as low as to cater to those who don't even know how to open an svg in inkscape, gimp, photoshop or illustrator? What sort of retards do you envision wielding this logo? I...
by Neuralize
05 May 2008, 21:13
Forum: Art & Modelling
Topic: Identity, and Identity Guidelines
Replies: 205
Views: 15705

Re: Identity, and Identity Guidelines

Uh, you never ever reproduce a logo. You take the svg, ai, or pdf that the designer has released and you use that for all applications, and you do not change it unless such changes are authorized in a logo standards sheet. I have made the grunge part of the logo, and part of the vector. I have purch...
by Neuralize
05 May 2008, 17:12
Forum: Art & Modelling
Topic: Identity, and Identity Guidelines
Replies: 205
Views: 15705

Re: Identity, and Identity Guidelines

I'm just now finished with classes, but I have a lot of stuff I have to do. Like move. We'll see if I have time to bust out some color comps. Just a heads up that grundgy version of the logo I showed is not a raster, it's all vector baby. Zsinj, I use a combination of Mister Retro's Machine Wash 4 a...
by Neuralize
01 May 2008, 18:57
Forum: Art & Modelling
Topic: Identity, and Identity Guidelines
Replies: 205
Views: 15705

Re: Identity, and Identity Guidelines

Yeah, that is a possibility, but companies usually only do that after they have secured a base logo that needs a reason for variation.
by Neuralize
01 May 2008, 18:17
Forum: Art & Modelling
Topic: Identity, and Identity Guidelines
Replies: 205
Views: 15705

Re: Identity, and Identity Guidelines

My problem with my flower logo is that is does not work well for small applications, it loses much of it's detail, and therefore grittiness. I've never felt super strong about it, and currently I feel stronger about the logo I just released. That said, the flower logo is something to look at if we w...
by Neuralize
24 Apr 2008, 18:14
Forum: Art & Modelling
Topic: Identity, and Identity Guidelines
Replies: 205
Views: 15705

Re: Identity, and Identity Guidelines

Hmm. Slowly beginning to work a few things out here. Zsinj got my mind working. Solid feedback. I wasn't thinking about colors when I did those comps. While we may not be able to convince the general spring population of changing the logo. I think I can redesign the current logo with a more destruct...
by Neuralize
23 Apr 2008, 20:55
Forum: Art & Modelling
Topic: Identity, and Identity Guidelines
Replies: 205
Views: 15705

Re: Identity, and Identity Guidelines

It would be similar to this, which I did for a school assignment.
Image
by Neuralize
23 Apr 2008, 20:29
Forum: Art & Modelling
Topic: Identity, and Identity Guidelines
Replies: 205
Views: 15705

Re: Identity, and Identity Guidelines

I don't know man, I could do that stuff, but someone is going to shit all over me, and I have school work and freelance work to do that actually matters, rather then stuff that MAY OR MAY NOT BE USED. That said, you're asking the right questions, and that makes me feel good. If you can get the tobis...
by Neuralize
23 Apr 2008, 20:07
Forum: Art & Modelling
Topic: Identity, and Identity Guidelines
Replies: 205
Views: 15705

Re: Identity, and Identity Guidelines

Yeah, I don't have time to try and stiff arm you guys into a color standards but here is a SVG file with the fonts I recommend we use. And of course the number 2 logo. If you're going to change the logo in it's form, please do so before you start using it, rather then using it and then going willy n...
by Neuralize
20 Apr 2008, 02:11
Forum: Engine
Topic: Buildbot?
Replies: 109
Views: 14600

Re: Buildbot?

Yeah, me too. Thanks a lot.
by Neuralize
20 Apr 2008, 02:09
Forum: Art & Modelling
Topic: Identity, and Identity Guidelines
Replies: 205
Views: 15705

Re: Identity, and Identity Guidelines

Nothing wrong with the current color scheme of AFs. It's pretty sweet. I was just publicly exploring the the different color combinations of the logo, as well as to show how well it sports subheads. I posted another poll, just to see what people want.

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