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by jcnossen
28 Aug 2008, 18:58
Forum: Off Topic Discussion
Topic: Reverse Sexism?
Replies: 36
Views: 2576

Re: Reverse Sexism?

Someone with a brain injury?
by jcnossen
25 Aug 2008, 22:56
Forum: Off Topic Discussion
Topic: Revamped site. Plz review.
Replies: 15
Views: 1385

Re: Revamped site. Plz review.

Again, your whole site is just a forum with ads... What's so special about it?
by jcnossen
24 Aug 2008, 13:30
Forum: General Discussion
Topic: Havok Physics ?
Replies: 27
Views: 3902

Re: Havok Physics ?

That's more or less what I ment, maybe I should have left away the 'not using Havok' part.
Ah I was thinking about non accelerated physics code. ODE or Bullet physics might be a nice addition to spring if made optional (for large units..). Those don't use any shader or physics hardware.
by jcnossen
23 Aug 2008, 22:00
Forum: General Discussion
Topic: Havok Physics ?
Replies: 27
Views: 3902

Re: Havok Physics ?

You would need the havok source code to be able to use streflop for sync. Besides the license problem already mentioned.

What could be possible is integrating ODE (BSD license), any volunteers? :D
by jcnossen
23 Aug 2008, 16:39
Forum: Off Topic Discussion
Topic: Fancy Pants 2
Replies: 22
Views: 1078

Re: Fancy Pants 2

Too much of the same gameplay and the boss level sucked :S
by jcnossen
06 Aug 2008, 14:00
Forum: Feature Requests
Topic: LUAJIT (Compiled LUA?)
Replies: 14
Views: 1667

Re: LUAJIT (Compiled LUA?)

Slightly OT: COB probably could be made a faster by converting the COB instructions to a better ordered set of instruction codes. Right now the VM loop switch statement is implemented by the compiler with a lot of branching, while the compiler could optimize it to use a lookup table if it gets the c...
by jcnossen
31 Jul 2008, 14:42
Forum: Engine
Topic: Planning for 0.77 Release
Replies: 357
Views: 17232

Re: Planning for 0.77 Release

what happened to committing often? :)
by jcnossen
31 Jul 2008, 12:23
Forum: Game Development
Topic: FSF stance on GPL issues.
Replies: 239
Views: 13641

Re: FSF stance on GPL issues.

svn keeps a nice log of everyone who has committed Spring development did not always use svn. The svn right now is started from the linux port of spring. Changes from the windows sourceforge cvs version where being ported to the linux svn branch. And before that a private cvs server was used I thin...
by jcnossen
31 Jul 2008, 11:53
Forum: Off Topic Discussion
Topic: Finally: A good Paypal Alternative
Replies: 6
Views: 600

Re: Fucking Finally: A good Paypal Alternative

What's bad about paypal?
In fact I would have bought a lot of stuff from amazon already if they had supported simple money transfer and not just creditcards in holland, or paypal.
by jcnossen
12 Jul 2008, 01:07
Forum: General Discussion
Topic: OSRTS / Command Engine
Replies: 10
Views: 2899

Re: OSRTS / Command Engine

Just to indicate that not everything i say is made of air, I am still developing an engine on my own though, but no idea if it will grow into a strategy thing. It needs lots of time :S http://user.supradigital.org/jcnossen/cedemo.PNG But yeah CE as a team effort never really started, too little time...
by jcnossen
09 Jul 2008, 01:52
Forum: Engine
Topic: new AI subsystem maintainer
Replies: 12
Views: 1240

Re: new AI subsystem maintainer

4. Bug hunting team/subsystems
Lol that would be a primer, does anyone here want to devote his time to bugfixing only? ;)
by jcnossen
08 Jul 2008, 17:05
Forum: AI
Topic: AI with C# (again)
Replies: 17
Views: 2355

Re: AI with C# (again)

Do you have a research page so we can keep track of it?
by jcnossen
08 Jul 2008, 16:02
Forum: AI
Topic: AI with C# (again)
Replies: 17
Views: 2355

Re: AI with C# (again)

Sounds nice, will this be opensource?
by jcnossen
05 Jul 2008, 03:00
Forum: General Discussion
Topic: The life and lies of AF
Replies: 48
Views: 5299

Re: The life and lies of AF

Hey look AF has a problem with someone, thats new. Cup, hey. There is no point in fighting AF, and all his personal stuff... I know it makes you feel better short term but he's just going to post more, and annoy you in some other way, and you still wont have any satisfaction. If you want satisfactio...
by jcnossen
02 Jul 2008, 19:00
Forum: General Discussion
Topic: Why P.U.R.E. will not be GPL or CC-PD. Very long.
Replies: 146
Views: 8055

Re: Why P.U.R.E. will not be GPL or CC-PD. Very long.

The reality is anything that looks like a loophole, is a loophole, until some guy with a black robe, curly fake hair, and a wooden hammer says otherwise. There is no certainty, when it comes to law. Law involves people and unique circumstances, and very little of it is immutable or entirely predict...
by jcnossen
25 Jun 2008, 19:59
Forum: Art & Modelling
Topic: S:44 Dump
Replies: 820
Views: 56870

Re: S:44 Dump

But it still rotates around its center right? Or is that fixed already?
by jcnossen
25 Jun 2008, 01:57
Forum: Off Topic Discussion
Topic: Chiptunes
Replies: 16
Views: 573

Re: Chiptunes

IIRC i found it on some MOD file site, so it probably wasn't used in a game, but it's still chip.
by jcnossen
24 Jun 2008, 03:14
Forum: Engine
Topic: creg.h
Replies: 8
Views: 861

Re: creg.h

You shouldn't need creg for AI interface classes, it's only needed if the class contains game state that has to be serialized. Your problem has to be something other than creg stuff. Also, I have a wrapper class that uses multiple inheritence, again in /ExternalAI, what's the protocol for dealing wi...
by jcnossen
24 Jun 2008, 02:26
Forum: Off Topic Discussion
Topic: "Green computing"
Replies: 57
Views: 2634

Re: "Green computing"

I'm going to go order a pizza and throw it away as soon as it gets here just to offset your cheapness.
I hate u, no pizza should ever be wasted :evil:
by jcnossen
23 Jun 2008, 15:47
Forum: Off Topic Discussion
Topic: Microgramma bold extended
Replies: 12
Views: 992

Re: Microgramma bold extended

Um, aren't you going a little too far with the attention seeking?
I really doubt anyone is interested what font you used on your website.
What's next, a blog post about how you removed a pimple?

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