Search found 560 matches
- 29 May 2016, 20:15
- Forum: Balanced Annihilation
- Topic: gui layout #2
- Replies: 17
- Views: 2450
Re: gui layout #2
I like the layout of everything in 2 but with the map in the same position as 1. (With the 2 style menus below)
- 09 Apr 2016, 18:03
- Forum: Balanced Annihilation
- Topic: gui layout
- Replies: 11
- Views: 4302
Re: gui layout
I like #3 from top. Unit and minimap are seperated, so it it doesnt feel too cluttered. Unit icon and unit commands are adjacent, which is logical. Unsure why the commands along the bottom go across two lines, I think I would prefer one, or ideally in a small left aligned grid in a similar manner to...
- 15 Mar 2016, 03:08
- Forum: Balanced Annihilation
- Topic: Dead or alive
- Replies: 12
- Views: 4129
Re: Dead or alive
Strategies didn't become any more or less viable and the game hasn't changed, the old vehicle starts that may have worked consistantly in the past were never as water-tight as they may have seemed. On medium sized maps it is more effective to transition from bot to vehicle at t1. T1 kbot and vehicle...
- 05 Nov 2014, 23:21
- Forum: Balanced Annihilation
- Topic: BA 8.06 Released!
- Replies: 9
- Views: 6881
Re: BA 8.06 Released!
Step aside Krogoth, experimental hovers are in town.
- 17 Aug 2014, 22:58
- Forum: Balanced Annihilation
- Topic: Balanced Annihilation Olympics
- Replies: 28
- Views: 6233
Re: Balanced Annihilation Olympics
I will play for team UK, just need to make sure my PC is up to it. Rule Britannia and best of luck team commonwealth!
- 30 Jun 2014, 03:23
- Forum: Balanced Annihilation
- Topic: Commander soul swap
- Replies: 5
- Views: 1159
Re: Commander soul swap
Interestingly, it is possible for two units to simultaneously reclaim each other. Perfect for when you have a couple of construction bots helplessly stranded behind enemy lines and don't want them going to waste!
- 29 Jun 2014, 08:53
- Forum: Balanced Annihilation
- Topic: Commander soul swap
- Replies: 5
- Views: 1159
Commander soul swap
Following a discussion with Zangeeph I wondered is it possible for two commanders to simultaneously capture one another?
- 25 May 2014, 20:48
- Forum: Balanced Annihilation
- Topic: Best BA widgets / Most useful key commands.
- Replies: 9
- Views: 2844
Re: Best BA widgets / Most useful key commands.
The only extra widgets I use are
gui_wind_helper
NoAltMouseWheel
NoshiftMouseWheel
unit_cloakfirestate
gui_wind_helper
NoAltMouseWheel
NoshiftMouseWheel
unit_cloakfirestate
- 27 Apr 2014, 13:00
- Forum: Balanced Annihilation
- Topic: Debris damage
- Replies: 13
- Views: 2066
Re: Debris damage
I find it hilarious when stuff like this happens, its rare and memorable. I remember one time seeing a t1 con vehicle got blasted airborne on DSD and fly across the map. When it eventually landed it instantly died and set off its owners metal maker farm. Classic BA moment. Arguably, with superior mi...
- 18 Apr 2014, 18:05
- Forum: Balanced Annihilation
- Topic: Name suggestions for the BA remake
- Replies: 283
- Views: 63835
Re: Name suggestions for the BA remake
Bots and Resources
/Robots and Resources
/Robots and Resources
- 22 Mar 2014, 03:33
- Forum: Balanced Annihilation
- Topic: More on awards
- Replies: 14
- Views: 1672
Re: More on awards
I'm taking you down with me: Player's com-blast resulted in more than 2 other commanders dying. Fear of flying: Took the longest to react to the first enemy bomber being built with anti-air or planes of their own. The life aquatic: Commander spent the most time underwater. Technophobic: Slowest to b...
- 14 Feb 2014, 03:50
- Forum: Balanced Annihilation Reloaded
- Topic: BA:R Arm models
- Replies: 133
- Views: 104468
Re: BA:R Arm models
Really great job, there seems to be a fun mixture of familiarity and diversity between units.
- 10 Feb 2014, 11:35
- Forum: Balanced Annihilation
- Topic: Аgain about balance.
- Replies: 34
- Views: 5678
Re: Аgain about balance.
Snipers are hard countered by tech 1 bombers. Sometimes I notice players unwilling to use their air versus anything but structures. However, especially in team games if the snipers ever get onto your half of the map 10 t1 bombers easily pay for themselves. Also, the reason I guess their exp is so hi...
- 16 Jan 2014, 20:17
- Forum: Help & Bugs
- Topic: relay hosts are down
- Replies: 9
- Views: 2914
Re: relay hosts are down
Whenever I try to join a relay with my friends, the lobby launches fine. However, after pressing start it simply says "connecting" and counts forever. Is there any solution?
- 27 Dec 2013, 01:09
- Forum: Balanced Annihilation
- Topic: BA 7.90 Released!
- Replies: 32
- Views: 5090
Re: BA 7.90 Released!
Really good, I like the spy changes!
- 12 Dec 2013, 01:31
- Forum: Help & Bugs
- Topic: relay hosts are down
- Replies: 9
- Views: 2914
Re: relay hosts are down
Hey thanks for running the BA servers and relays, had some great battles with friends on them in the past. I just wondered if there is any way to use them again? Is there a way to start them from springlobby? *Edit: Just read Dansan's instructions, using "RelayBot_M" as the name fixed it, ...
- 16 Nov 2013, 08:15
- Forum: Balanced Annihilation Reloaded
- Topic: BA:R Arm models
- Replies: 133
- Views: 104468
Re: BA:R Arm models
Arm kbots looks really good so far, Peewee looks iconic as ever.
- 11 Nov 2013, 01:09
- Forum: Balanced Annihilation
- Topic: PrincessHosts: rules & info
- Replies: 44
- Views: 12595
Re: PrincessHosts: rules & info
Awesome, thanks Tzaeru, definitely one of my favorite servers!
- 06 Nov 2013, 16:20
- Forum: Balanced Annihilation
- Topic: Do you use LOS view when playing?
- Replies: 9
- Views: 2102
Re: Do you use LOS view when playing?
I always used it and so did my team mates. It made the game a little bit less attractive but the info it gives totally justifies that.
- 15 Oct 2013, 21:51
- Forum: Balanced Annihilation
- Topic: About Morty and Sniper Kbot
- Replies: 2
- Views: 888
Re: About Morty and Sniper Kbot
Morties are already faster and cost 1/3 of the price.