the days before dsd are foggy, it has overtaken my spring memories, help! I do remember the desyncs though, ahh, lovely things.
also tombom i wanna play with you sometime why are you in annoying eurotime
Search found 1000 matches
- 15 Apr 2011, 07:40
- Forum: General Discussion
- Topic: Nostalgia
- Replies: 179
- Views: 72503
- 14 Apr 2011, 06:01
- Forum: Off Topic Discussion
- Topic: Faster than light?
- Replies: 32
- Views: 4797
Re: Faster than light?
Don't worry, the problem will be negated: Scientists will increase the speed of light in 2208. But seriously, I've pondered this kind of thing too. What I always took from it is that something would be invisible if it moved faster than the speed of light (I'm not sure if this is actually stated any...
- 14 Apr 2011, 06:00
- Forum: Off Topic Discussion
- Topic: New Humble Bundle
- Replies: 47
- Views: 3341
Re: New Humble Bundle
Trine alone makes it completely worth it. That game is a total blast.
- 14 Apr 2011, 05:10
- Forum: Off Topic Discussion
- Topic: Faster than light?
- Replies: 32
- Views: 4797
Re: Faster than light?
Einstein has been proven wrong many times, and there is no stigma against going against him in particular, but there has been no evidence that objects CAN travel faster than light, and until there is, it won't be challenged. Maybe we'll make a breakthrough someday and create a device with FTL capabi...
- 13 Apr 2011, 18:45
- Forum: Off Topic Discussion
- Topic: Fukushima disaster level raised to level 7 (like chernobil)
- Replies: 133
- Views: 15881
Re: Fukushima disaster level raised to level 7 (like chernobil)
nuclear fission Nuclear fission is 100% contained, it releases no radiation under normal operation. Contrast to coal burning which releases massive amounts. Which will be of little consolidation to you when that piece of radioative caesium, that came from a vegetable, that was fertilised by a dead ...
- 13 Apr 2011, 15:43
- Forum: Off Topic Discussion
- Topic: Fukushima disaster level raised to level 7 (like chernobil)
- Replies: 133
- Views: 15881
Re: Fukushima disaster level raised to level 7 (like chernobil)
what he is saying is not that a safe limit can not be pinned down, but you can not measure in 1, 10 or a thousand places and decide whether the limit is reached or not. you would have to measure everywhere all the time, and thus it is impossible in practice. It's a stupid argument, though. We have ...
- 13 Apr 2011, 09:19
- Forum: Off Topic Discussion
- Topic: Fukushima disaster level raised to level 7 (like chernobil)
- Replies: 133
- Views: 15881
Re: Fukushima disaster level raised to level 7 (like chernobil)
The amount of mis-information and fear-mongering around the nuclear situation in Japan is staggering, and a lot of people (I see Spring is no exception...) are taking this as a call to arms to end nuclear power forever. This is incredibly short sighted and ignorant. First of all, it is ABSOLUTELY NO...
- 13 Apr 2011, 06:20
- Forum: Balanced Annihilation
- Topic: Spring+BA installer [Updated 12-4-11]
- Replies: 24
- Views: 5193
- 13 Apr 2011, 05:03
- Forum: Balanced Annihilation
- Topic: Thank you.
- Replies: 38
- Views: 7029
Re: Thank you.
Very nice installer, something which obviously I understand takes more time which some might prefer dedicated to path finding fixes etc, but it would open up Spring to more players - Zero K makes it a lot easier than the other mods. I think once you get an easy method to install there then needs to...
- 13 Apr 2011, 03:15
- Forum: Balanced Annihilation
- Topic: Thank you.
- Replies: 38
- Views: 7029
Re: Thank you.
Better graphics are nice, but I don't think any member of our community (we've had a couple of big matches, and a torny which I lost :P) has ever commented on the graphics, they don't stand out (ZK has the best I think it would be fair to say), The only thing people still arent major fans of speaki...
- 10 Apr 2011, 20:45
- Forum: Balanced Annihilation
- Topic: BA model replacements
- Replies: 1290
- Views: 218740
Re: BA model replacements
That aspect is all over my head, but couldn't the wreck have matching parts and have the placement/rotation of all those parts match the normal model when it dies? As for actually generating wrecks, to at least have ones that looked decent you'd have to have some way of moving vertices, and doing th...
- 10 Apr 2011, 19:40
- Forum: Balanced Annihilation
- Topic: BA model replacements
- Replies: 1290
- Views: 218740
Re: BA model replacements
I assume 'heap' in the spreadsheet is wreck models? Do those need to be done? Because I'd be happy to start working on them.
- 10 Apr 2011, 19:11
- Forum: Balanced Annihilation
- Topic: BA model replacements
- Replies: 1290
- Views: 218740
Re: BA model replacements
I think at least for the time being they're leaving wreck models up to the community, at least that's what I gathered from Behe's posting. I may pitch in on that if help is needed, btw, where can I download the models?
- 08 Apr 2011, 00:36
- Forum: Balanced Annihilation
- Topic: Balanced Annihilation 7.31
- Replies: 222
- Views: 32858
Re: Balanced Annihilation 7.31
I've got a suggestion to change the behavior of newly initiated buildings being shot at. Cause this behavior is being (ab)used a lot when it comes to: - starting buzzsaws/vulcans to protect a base from incomming bertha fire. - starting a llt in front of a com to protect it from incomming janus fire...
- 06 Apr 2011, 09:36
- Forum: Balanced Annihilation
- Topic: BA model replacements
- Replies: 1290
- Views: 218740
Re: BA model replacements
I go away for a month and come back to this, the amount of work and quality you've churned out is absolutely stunning, keep it up Bob. For a minor critique, the narrow front end of the enforcer looks really odd and out of place. Really not much to say though, my inner TA-fanboy is resistant to some ...
- 04 Mar 2011, 02:17
- Forum: Off Topic Discussion
- Topic: ESL Worlds
- Replies: 6
- Views: 743
Re: ESL Worlds
I dont get the fun of watching quake live streams, even of top matches. It's mostly players shooting at doorways with rockets and than suddenly one makes a split second lightning gun frenzy and the other dies. 1v1 quake is a huge display of skill, but unless you're very familiar with the game and v...
- 04 Mar 2011, 01:19
- Forum: Off Topic Discussion
- Topic: What to look for in a monitor?
- Replies: 58
- Views: 6269
Re: What to look for in a monitor?
I wish I had just paid the extra for a 120hz monitor, 60hz is getting steadily more annoying.
- 04 Mar 2011, 01:16
- Forum: Off Topic Discussion
- Topic: Dropbox
- Replies: 5
- Views: 533
Re: Dropbox
Dropbox is the best thing ever
- 03 Mar 2011, 08:03
- Forum: Off Topic Discussion
- Topic: Random funny pics
- Replies: 13
- Views: 1697
Re: Random funny pics
a time machine to 2002
- 03 Mar 2011, 00:30
- Forum: Off Topic Discussion
- Topic: MINECRAFT IS NOW BETA!
- Replies: 685
- Views: 73945
Re: MINECRAFT IS NOW BETA!
Definitely worth watching, but it's not really in a playable state right now.==Troy== wrote:There is a "minetest" clone available, which, imo, gets closest to what minecraft is, with an exception of quite a few missing features. It also runs MILES faster : http://celeron.55.lt/~celeron55/minetest/