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by Tim Blokdijk
26 Feb 2013, 23:27
Forum: General Discussion
Topic: Spring donations
Replies: 392
Views: 79026

Re: Spring donations

abma wrote:where is the list of donations? (i liked the transparency)
I asked Licho the same question. I've heard rumours that the list is now part of a secret project.. :wink:
(He ran off with all the money)
by Tim Blokdijk
18 Feb 2013, 21:13
Forum: Off Topic Discussion
Topic: Natural Selection 2
Replies: 21
Views: 8977

Re: Natural Selection 2

PicassoCT wrote:Its from the guys who made that lua ide.
They open sourced it..
http://unknownworlds.com/blog/lua-ide-d ... en-source/
Only for Windows, at this time.
by Tim Blokdijk
28 Jan 2013, 00:40
Forum: General Discussion
Topic: Spring donations
Replies: 392
Views: 79026

Re: Spring donations

WOW! Tim, you now own my left kidney! Paying half year of server cost is a MASSIVE help, thank you very much! :-) Both my kidney's are still fine, but I will keep it in mind. Now if I added up correctly you are about a € 100 away from turning this donation thing into a profitable enterprise. I coul...
by Tim Blokdijk
16 Sep 2012, 17:21
Forum: Engine
Topic: Planetary Annihilation
Replies: 33
Views: 7043

Re: Planetary Annihilation

4th post in a row, but who cares, I just like to post about this. They made 2.330.220 million dollars, including the paypal backers. Still have to pay Kickstarter (5%), Amazone (5%) and income taxes (don't know, 8%?). More or less 2 million. They can put in some more money (600.000?) as they will se...
by Tim Blokdijk
07 Sep 2012, 20:14
Forum: Engine
Topic: Planetary Annihilation
Replies: 33
Views: 7043

Re: Planetary Annihilation

Anyway, I'm really happy to see people think about the "what do we want Spring to be when it grows up". I don't expect that we will get to a real shared vision of the future, but it's always good to know what others think. There are a lot of posts.. I'm just going to pick a few things. So ...
by Tim Blokdijk
07 Sep 2012, 19:05
Forum: Engine
Topic: Planetary Annihilation
Replies: 33
Views: 7043

Re: Planetary Annihilation

Made a new topic for the speed/readable/abstraction discussion.
by Tim Blokdijk
07 Sep 2012, 18:29
Forum: Engine
Topic: The general spring modularisation discussion
Replies: 35
Views: 3246

The general spring modularisation discussion

Just to split out the discussion. .. i summon the grand jury! Sure, let me resolve this for you guys. First off, your think speed optimisation and readable code are nice things. And Kloot/jK think that abstraction is a good idea in itself. Most of the time it's perfectly possible to have the cake an...
by Tim Blokdijk
06 Sep 2012, 04:39
Forum: Engine
Topic: Planetary Annihilation
Replies: 33
Views: 7043

Planetary Annihilation

tl;dr: Had contact with Jon Mavor from Uber. Uber Entertainment will not open source the PA engine. The to be developed PA engine will be more advanced than SupCom's "moho" engine which had about the same design as the Spring engine. So, now what? Had some discussion with Tobi, Licho, Klo...
by Tim Blokdijk
11 Jul 2012, 23:58
Forum: News
Topic: Spring 89.0!
Replies: 70
Views: 24979

Re: Spring 89.0!

Congratulations! It's a real pleasure to see Spring growing up with time passing. :-)
by Tim Blokdijk
26 Jan 2012, 22:57
Forum: Infrastructure Development
Topic: Spammers on forum
Replies: 36
Views: 7744

Re: Spammers on forum

Tested the registration with FF 3.6.24 and Chromium 15.0.874.106 both old browser versions and both work. Chromium didn't show the div at first but after a refresh it did. Retried several times and the captcha was visible every time so I think it was a one off (network) error. The captcha did also s...
by Tim Blokdijk
11 Jan 2012, 20:00
Forum: Infrastructure Development
Topic: Spring site testing
Replies: 59
Views: 7053

Re: Spring site testing

You can use http://test.springrts.com/ to test code before it's put live.
by Tim Blokdijk
02 Jan 2012, 01:04
Forum: Engine
Topic: Phoronix Test Suite
Replies: 14
Views: 3021

Re: Phoronix Test Suite

This post is a joke, don't read it if you are interested in the test/benchmark topic. .. or in other words, you would just start doing it, and if you are half done you may know how much time it would need, or that it is not (reasonably) possible. That's one way of doing it.. but I have a formal edu...
by Tim Blokdijk
01 Jan 2012, 23:14
Forum: Engine
Topic: Phoronix Test Suite
Replies: 14
Views: 3021

Re: Phoronix Test Suite

Just to make things a little easier, the thread at Phoronix links to a feature request on this forum: http://springrts.com/phpbb/viewtopic.php?f=21&t=22604 The suggestions there were using a replay or using the save/load system to have something that works across Spring versions. And there is a ...
by Tim Blokdijk
01 Jan 2012, 22:52
Forum: Engine
Topic: Phoronix Test Suite
Replies: 14
Views: 3021

Phoronix Test Suite

As claimed by http://www.phoronix-test-suite.com : The Phoronix Test Suite is the most comprehensive testing and benchmarking platform available that provides an extensible framework for which new tests can be easily added. So I was browsing the Phoronix forum and came across the following discussio...
by Tim Blokdijk
21 Dec 2011, 00:42
Forum: AI
Topic: Ideas for a masters research paper on SpringRTS AIs?
Replies: 29
Views: 6032

Re: Ideas for a masters research paper on SpringRTS AIs?

That's actually a cool idea. An algorithm to balance units. Something along the lines that you set some fixed characteristics (the role) that makes that unit unique and the algorithm balances the values relative to the other units. Then you take a supercomputer, let it run 5000 AI v/s AI test games ...
by Tim Blokdijk
17 Dec 2011, 16:15
Forum: General Discussion
Topic: Spring more popular with EA
Replies: 118
Views: 16630

Re: Spring more popular with EA

Spring was never a Direct X app I'm not sure.. I would have to dig up the source from that time. Spring was not only a result of that tutorial. As I understand it SJ used the existing ta demo recorder as a base and TA demo was a DirectX application. You can still download the source from http://www...
by Tim Blokdijk
16 Dec 2011, 15:51
Forum: General Discussion
Topic: Spring more popular with EA
Replies: 118
Views: 16630

Re: Spring more popular with EA

Maybe because a lot of the open source guys are linux and many of the devs are? Why are we using GL instead of DIRECTX? I honestly can't say. Because Spring was described by SJ as an OpenGL tutorial that got way waaaay out of hand. Spring actually was a DirectX game. The tutorial SJ used was about ...
by Tim Blokdijk
13 Dec 2011, 23:04
Forum: General Discussion
Topic: No Saves makes it impossible to play the greatest games.
Replies: 95
Views: 12591

Re: No Saves makes it impossible to play the greatest games.

Hm, firstly, I have to complain that seemingly everybody (of course it’s just a few people, the exaggeration should emphasize it’s annoying nature) accuses me of being a troll. What am I doing wrong? I think your complaint is valid. Try to understand that the guy that started this topic (not you) m...
by Tim Blokdijk
12 Dec 2011, 00:42
Forum: General Discussion
Topic: No Saves makes it impossible to play the greatest games.
Replies: 95
Views: 12591

Re: No Saves makes it impossible to play the greatest games.

People here and especially the engine developers understand what serialization is. I didn’t look into the source code yet, because I don’t think I will have the time to contribute in a useful way at all in the next few weeks anyway. I just wanted to suggest an approach to fix saving (and to show tha...

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