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by Forboding Angel
11 Apr 2021, 20:15
Forum: Infrastructure Development
Topic: springrts.com is migrating to a new server
Replies: 3
Views: 4428

Re: springrts.com is migrating to a new server

Rip weblobby *sniff*

New server sounds spiffy!
by Forboding Angel
29 Mar 2021, 06:35
Forum: Map Releases
Topic: TheRock V3
Replies: 2
Views: 3548

Re: TheRock V3

As usual, exceptionally well done.
by Forboding Angel
28 Mar 2021, 12:08
Forum: Infrastructure Development
Topic: Springfiles Modtype 4 upload results in "Invalid file detected"
Replies: 1
Views: 4187

Springfiles Modtype 4 upload results in "Invalid file detected"

symlinking /tmp/springfiles-upload/Evolution-RTSMusicAddon.sdz /home/upq/upq/tmp/tmpkhokepgy/games/Evolution-RTSMusicAddon.sdz using unitsync version 100 SDP 1e499f890fa3de44095b3b3e3000859d Invalid file detected: Evolution-RTSMusicAddon.sdz None -1 I'm actually assuming that it is the modtype 4 th...
by Forboding Angel
03 Jan 2021, 02:36
Forum: SPADS AutoHost
Topic: Spads 64bit
Replies: 8
Views: 7094

Re: Spads 64bit

is this in the stable channel? Spads reports to me that there is no update available for stable release. Edit: I did a yolo and did update.pl testing -a That got me to 0.12.18 I don't really want to switch to unstable? Edit2: Ran the server and it switched back to 15. As I remember it, switching tag...
by Forboding Angel
02 Jan 2021, 13:54
Forum: Engine
Topic: spring engine binaries and debug symbols as a github release
Replies: 6
Views: 5374

Why not have a github action to upload builds to github?

This seems like the easiest solution? That way github can be referenced for downloading past engine builds. Maybe I'm overlooking a critical issue with doing it this way?
by Forboding Angel
02 Jan 2021, 13:48
Forum: SPADS AutoHost
Topic: Spads 64bit
Replies: 8
Views: 7094

Re: Spads 64bit

Okies dokie, Thanks :-)
by Forboding Angel
02 Jan 2021, 06:57
Forum: SPADS AutoHost
Topic: Spads 64bit
Replies: 8
Views: 7094

Re: Spads 64bit

Uh oh, that's highly unfortunate. I'll make an issue. Thanks for looking into it!
by Forboding Angel
01 Jan 2021, 23:19
Forum: SPADS AutoHost
Topic: Spads 64bit
Replies: 8
Views: 7094

Spads 64bit

Awesome. Lost my entire post. Thanks tab suspender that isn't smart enough not to close tabs on pages with forms. So long story short. Moving to 64bit. Uninstall strawberry perl 32bit, install strawberry perl 64bit. Look in documentation for if I need to do anything for spads 64bit. Can't find anyth...
by Forboding Angel
28 Dec 2020, 10:31
Forum: Off Topic Discussion
Topic: Autodeletion of builds & types of buildbot (split from end of maintenance branch)
Replies: 56
Views: 148054

Re: The end of the maintenance branch

Going from Mantis to GitHub issues would be a step back, not forward. How so? Github issues is quite robust and referencing codelines directly as well as entire individual files is a big win (as well as embeds, and a bunch of other nifty features). Not to mention line comments (although that doesn'...
by Forboding Angel
28 Dec 2020, 03:25
Forum: Community Blog
Topic: [misc] SpringLobby 0.271 released!
Replies: 9
Views: 9021

Re: [misc] SpringLobby 0.271 released!

Is there any folder where SL will look in it's local dir for games/maps/engines? I'm not talking about an isolated install, I just mean a folder inside of where springlobby.exe lives. Like /springlobby/data/games, /springlobby/data/maps, /springlobby/data/engine, or something like that? Like If I wa...
by Forboding Angel
26 Dec 2020, 09:38
Forum: General Discussion
Topic: Re: Autohosts operating non-downloadable engines
Replies: 85
Views: 98165

Re: Autohosts operating non-downloadable engines

Evo has it's own distribution system for the engine.
by Forboding Angel
23 Dec 2020, 09:27
Forum: Off Topic Discussion
Topic: Pro and anti Discord
Replies: 33
Views: 35222

Re: Pro and anti Discord

I guess it comes down to this... Do you want Spring to grow? If yes, then cultivating a community on discord is by far the best way to do that. Cozy dreams of using FOSS only are just that... dreams. Normal everyday people don't give a shit what you're using as long as it's easy to use and their fri...
by Forboding Angel
23 Dec 2020, 09:22
Forum: Off Topic Discussion
Topic: Pro and anti Discord
Replies: 33
Views: 35222

Re: Pro and anti Discord

raaar wrote: 10 Oct 2020, 15:51 - discord (multiple channels - list of invite links is hard to find)
I mean... They are all in the pinned messages in #main
by Forboding Angel
23 Dec 2020, 09:18
Forum: Off Topic Discussion
Topic: More "BA" questions, split from The end of the maintenance branch
Replies: 68
Views: 60935

Re: More "BA" questions, split from The end of the maintenance branch

Forb has been asked not to speak for BA
First of all, I never claimed to speak for BA. Second of all, I don't need permission to state my opinions. If you don't like said opinions, then kindly go fuck yourself because no one else cares.
by Forboding Angel
23 Dec 2020, 09:16
Forum: Off Topic Discussion
Topic: More "BA" questions, split from The end of the maintenance branch
Replies: 68
Views: 60935

Re: More "BA" questions, split from The end of the maintenance branch

EvolutionRTS released on steam with two year old engine, nobody cared.
It was the most recent released version. Spring at that time regularly went years without a release. You are such a joke.
by Forboding Angel
27 Sep 2020, 00:10
Forum: Off Topic Discussion
Topic: Pro and anti Discord
Replies: 33
Views: 35222

Re: The end of the maintenance branch

You ever read a comment and think to yourself "What an incredibly idiotic thing to say."?
by Forboding Angel
13 Jul 2020, 03:25
Forum: Game Development
Topic: Close combat units
Replies: 18
Views: 21170

Re: Close combat units

FWIW, a month after my last post, the commits that sprunk referenced were merged, making those weapontypes more useful/usable.
by Forboding Angel
13 May 2020, 11:27
Forum: Engine
Topic: Either tell me which table it's in, or remove this warning
Replies: 9
Views: 6615

Re: Either tell me which table it's in, or remove this warning

In this effect, there are no tables classed as CSmokeProjectile. Are you telling me that any table without an explicit class set is suddenly CSmokeProjectile? If so, then that's weirdly specific. If anything, the ceg warning should be about a table without a class explicitly defined. If this is inde...
by Forboding Angel
13 May 2020, 04:07
Forum: Engine
Topic: Either tell me which table it's in, or remove this warning
Replies: 9
Views: 6615

Re: Either tell me which table it's in, or remove this warning

This is with sizegrowth 50 https://i.imgur.com/YyKPJNZ.jpg In this effect: kickedupdirt = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, properties = { airdrag = 0.87, alwaysvisible = true, colormap = [[0.25 0.25 0.25 0.5 0 0 0 0.0]], directional = false, emitrot = 90, em...
by Forboding Angel
10 May 2020, 23:32
Forum: Engine
Topic: Either tell me which table it's in, or remove this warning
Replies: 9
Views: 6615

Either tell me which table it's in, or remove this warning

[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-huge: unknown tag CSmokeProjectile::sizegrowth [f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-huge-Blue: unknown tag CSmokeProjectile::sizegrowth [f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-huge-Blue-emp: unknown ...

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