Search found 79 matches
- 16 May 2014, 23:05
- Forum: AI
- Topic: Multiple Java AIs in the same game
- Replies: 6
- Views: 1482
Re: Multiple AIs in the same game
Ah, I see.... welp guess that means I can make all my classes static then
- 16 May 2014, 22:20
- Forum: AI
- Topic: Multiple Java AIs in the same game
- Replies: 6
- Views: 1482
Multiple Java AIs in the same game
I've been experimenting with making the classes in my AI static to make the code neater, but when I have 2 or more of the same instances of my AI, only the 2nd one acts, the 1st one is idle. I think I read somewhere in the forums that spring has a problem where if many AIs are added, they all think ...
- 16 May 2014, 08:20
- Forum: AI
- Topic: [solved]Determining if unit is factory
- Replies: 20
- Views: 3662
Re: Determining if unit is factory
Hm, checking speed works! thanks gajop! FLOZi, I don't know what a yardmap is, nor do I think there is any mention of it in the java wrapper, so I don't think it is an option for a java AI
- 15 May 2014, 03:56
- Forum: AI
- Topic: [solved]Determining if unit is factory
- Replies: 20
- Views: 3662
Re: Determining if unit is factory
Oops, just noticed you're in the AI, and not the Lua Scripts section. Though it should still holds. Yeah, because I'm making the AI as high high school computer science final project, I'm limited to Java, which is what we learned the the class, and there is no isFactory in the callback :( http://sp...
- 15 May 2014, 00:28
- Forum: AI
- Topic: [solved]Determining if unit is factory
- Replies: 20
- Views: 3662
[solved]Determining if unit is factory
Given a UnitDef, what way is there to determine if it is a factory?
Also, if I have getGame().getResourceMapSpotsPositions(metal), how can I tell if there is already a metal extractor on the map?
Also, if I have getGame().getResourceMapSpotsPositions(metal), how can I tell if there is already a metal extractor on the map?
- 15 May 2014, 00:20
- Forum: AI
- Topic: Finding a unitdef metal cost in an *A mod [solved]
- Replies: 2
- Views: 996
Re: Finding a unitdef metal cost in an *A mod
Hey, works thanks!
- 14 May 2014, 04:10
- Forum: AI
- Topic: Finding a unitdef metal cost in an *A mod [solved]
- Replies: 2
- Views: 996
Finding a unitdef metal cost in an *A mod [solved]
in the spring java wrapper thing, given UnitDef uni and EngineCallback cb, to find the cost in metal I do
uni.findCost(cb.getResourceByName("metal"))
but I keep getting NullPointerException.
Is the resource name not "metal"?
uni.findCost(cb.getResourceByName("metal"))
but I keep getting NullPointerException.
Is the resource name not "metal"?
- 11 May 2014, 21:19
- Forum: AI
- Topic: com.springrts.ai.command package?
- Replies: 4
- Views: 1648
Re: com.springrts.ai.command package?
http://springrts.com/dl/buildbot/default/master/96.0/win32/spring_96.0_minimal-portable.7z -> /AI/Skirmish/HughAI/0.1/jlib/JavaOO-AIWrapper.jar self-compiling is very likely the better way, not sure. It doesn't have it... :( Try compiling spring itself, and see if the compiled java interface/wrappe...
- 10 May 2014, 17:52
- Forum: AI
- Topic: com.springrts.ai.command package?
- Replies: 4
- Views: 1648
com.springrts.ai.command package?
I want to make a java AI, and I need this package to issue commands to the AI. I can't find it by decompiling the AI/Skrimish/NullOOJavaAI/0.1/jlib/JavaOO-AIWrapper.jar or HughAI's wrapper. I've seen other AI's use it like HughAI, even though I can't find it in the .jar... Can someone find it for me...
- 09 May 2014, 21:33
- Forum: Mac OS X
- Topic: Need a working spring folder
- Replies: 3
- Views: 6447
Re: Need a working spring folder
It works, thanks!
But where/how can I get a lobby? Preferably springlobby, since it can place AIs in a single player?
Also, where do I put the maps/games?
Btw, thanks for the 94.1!
But where/how can I get a lobby? Preferably springlobby, since it can place AIs in a single player?
Also, where do I put the maps/games?
Btw, thanks for the 94.1!
- 08 May 2014, 23:25
- Forum: Mac OS X
- Topic: Need a working spring folder
- Replies: 3
- Views: 6447
Need a working spring folder
Can someone copy their spring .app file for me? I want to make a Spring AI in java for a school project, but the school computer only has Mac. Needless to say, I don't have admin rights on a school computer, so I can't do sudo. I've gotten wine to work, but the java AI interfaces can't be loaded, an...
- 11 Feb 2014, 21:45
- Forum: AI
- Topic: Building AIs
- Replies: 4
- Views: 1512
Re: Building AIs
How do I auto-generate the code? I tried copy pasting the generated code from my home computer and I got com.springrts.ai.DefaultAICallback is not abstract and does not override abstract method getFieldOrder() in com.sun.jna.Structure In my school computer I can't install anything, so I can't run th...
- 31 Jan 2014, 06:41
- Forum: General Discussion
- Topic: Spring mods in a competitive arena?
- Replies: 0
- Views: 1058
Spring mods in a competitive arena?
How expensive would it be to get spring's top mods into the eyes of international tournament companies like IeSF? http://ie-sf.org/ I mean even though I'm a techA player, I'd imagine Zero-k has the best chance seeing they are not a TA derived mod, and the mod has a large dev team. I understand this ...
- 11 Jan 2014, 17:37
- Forum: Help & Bugs
- Topic: Paradox Death Bug
- Replies: 3
- Views: 732
Re: Paradox Death Bug
I lost the infolog, but I think it was Spring 94.1
- 08 Jan 2014, 04:34
- Forum: Help & Bugs
- Topic: Paradox Death Bug
- Replies: 3
- Views: 732
Paradox Death Bug
In a replay if you use !cheat and cancel a player's all self-d order so he lives, then kill him later, game will crash moment he dies.
- 08 Jan 2014, 04:34
- Forum: AI
- Topic: Building AIs
- Replies: 4
- Views: 1512
Re: Building AIs
Hm, I found the OOAI in my spring installation on my computer.
But OOAI seems to be missing in spring/AI at https://github.com/spring/spring
I think its suppsoed to be in AI / Wrappers / JavaOO / src / main / java / com / springrts / ai / oo
But OOAI seems to be missing in spring/AI at https://github.com/spring/spring
I think its suppsoed to be in AI / Wrappers / JavaOO / src / main / java / com / springrts / ai / oo
- 17 Dec 2013, 05:52
- Forum: AI
- Topic: Building AIs
- Replies: 4
- Views: 1512
Building AIs
I kind of want to compile all the java stuff in the spring/AI folder on my school AP Computer Science computer. I just want to play around with the code. However, when I compile, it always can't find an interface OOAI. Since the last edit made to the repository on github was like 4 years ago, perhap...
- 27 Nov 2013, 06:45
- Forum: Game Development
- Topic: This might serve as an inspiration to some...
- Replies: 14
- Views: 4997
- 09 May 2013, 06:50
- Forum: Kernel Panic
- Topic: Chiptune Music
- Replies: 42
- Views: 29219
Re: Chiptune Music
Is it me or is the music widget broken? It plays 1 song then stops... Was there an update i didn't get or is it just me?