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by JohannesH
20 Aug 2010, 14:32
Forum: Engine
Topic: Big Bug thread for 0.82.2/3 - Report bugs here
Replies: 79
Views: 17082

Re: Big Bug thread for 0.82.2/3 - Report bugs here

In AI, you actually can not make much progress in any direction if you never presume anything. And just for fun, try defining what "acting intuitive" means under a variety of battlefield conditions. I'd put some money on "avoiding unit collisions" being part of the definition al...
by JohannesH
20 Aug 2010, 03:14
Forum: Engine
Topic: Big Bug thread for 0.82.2/3 - Report bugs here
Replies: 79
Views: 17082

Re: Big Bug thread for 0.82.2/3 - Report bugs here

But the thing is, we already have customformations and the engine line formation and sometimes ctrl-click to make for that kind of maneuver when the player wants that. But when you want your units to clump as tightly as possible, wouldn't heatmapping interfere with that in many cases? The thing is t...
by JohannesH
20 Aug 2010, 02:24
Forum: Engine
Topic: Big Bug thread for 0.82.2/3 - Report bugs here
Replies: 79
Views: 17082

Re: Big Bug thread for 0.82.2/3 - Report bugs here

thelawenforcer, two explanations: you did not test any of the RCs!?!?! you are testing it right now! there are no other options, and the second one is already only me being nice. Did the dev who made the pathing commit test it?!? If they did, and didn't notice anything wrong, are they experienced e...
by JohannesH
19 Aug 2010, 23:42
Forum: Off Topic Discussion
Topic: Opinions about the naming of an Islamic center
Replies: 74
Views: 7914

Re: Opinions about the naming of an Islamic center

Gota wrote:You know i dont think you really care about the subject much.
Well, the subject is some tiny islam centers name on the other side of the world, why would pretty much anyone care??
by JohannesH
19 Aug 2010, 21:35
Forum: Art & Modelling
Topic: Requesting new rank icons for TASClient
Replies: 169
Views: 22905

Re: Requesting new rank icons for TASClient

Spring is all about ranking up
by JohannesH
19 Aug 2010, 17:24
Forum: Zero-K
Topic: Boost Rushing
Replies: 95
Views: 15774

Re: Boost Rushing

Playing non shitty maps makes that a non issue though
by JohannesH
19 Aug 2010, 16:40
Forum: Engine
Topic: Big Bug thread for 0.82.2/3 - Report bugs here
Replies: 79
Views: 17082

Re: Big Bug thread for 0.82.2/3 - Report bugs here

I'd be interested to know, with the new heatmapping+whatever else pathing change, what was the exact goal?

How should the units behave, if it worked right?
by JohannesH
19 Aug 2010, 13:30
Forum: Off Topic Discussion
Topic: Opinions about the naming of an Islamic center
Replies: 74
Views: 7914

Re: Opinions about the naming of an Islamic center

Gota wrote:I never felt too interested in getting more details about this conspiracy theory just like I dont usualy bother with other conspiracy theories.
You do realize the official story is a conspiracy theory as well?
by JohannesH
19 Aug 2010, 05:14
Forum: Off Topic Discussion
Topic: Opinions about the naming of an Islamic center
Replies: 74
Views: 7914

Re: Opinions about the naming of an Islamic center

But everybody knows Santa lives in Finland, no matter how brainwashed anyone should see the penguins are innocent
by JohannesH
18 Aug 2010, 23:00
Forum: Help & Bugs
Topic: Shift+Esc to Quit
Replies: 56
Views: 6488

Re: Shift+Esc to Quit

fuck yeah shift esc
by JohannesH
18 Aug 2010, 22:21
Forum: Lobby Clients & Server
Topic: Springdownloader for linux?
Replies: 12
Views: 2168

Re: Springdownloader for linux?

Licho wrote:SpringLobby is most popular lobby atm.
by JohannesH
18 Aug 2010, 20:14
Forum: Lua Scripts
Topic: GroupMove 1.0
Replies: 22
Views: 6666

Re: GroupMove 1.0

81.2 also used heatmapping, but the heatmap code worked differently than it does now (there were a number of implementation changes, which simply promoted it from under- to over-effective). Why would the heatmapping be included in official release when it's so obviously not making anything better Y...
by JohannesH
18 Aug 2010, 16:29
Forum: Off Topic Discussion
Topic: Starcraft 2
Replies: 447
Views: 53789

Re: Starcraft 2

REVENGE wrote:
1v0ry_k1ng wrote:idra is every kind of a hero
He seems a little pissy, but I guess that's tolerable when you're as good as him.
Well... If he was better still he wouldn't need to rage, but funnier this way
http://www.teamliquid.net/forum/viewmes ... c_id=88342
by JohannesH
18 Aug 2010, 15:06
Forum: Help & Bugs
Topic: Dragons Teeth not rendering
Replies: 11
Views: 1841

Re: Dragons Teeth not rendering

Ok, I believe this is a feature, which is being implimented ready for a future release where viewing a player will allow you to only see what they can see. It's just a transitional bug. Similar problem Iposted about ghosted structures! Viewing only what 1 player can see is already possible. For a l...
by JohannesH
18 Aug 2010, 13:09
Forum: Off Topic Discussion
Topic: netbook advice
Replies: 29
Views: 2931

Re: netbook advice

I managed to watch LLT complex 8v8 up to 12 minutes into the game, but, honestly, "watch" is the wrong word, I was watching the minimap, while camera was pointed at the least intensive part of the ground, still gave me 8-10 fps though. Should just maximize the minimap for that, it gives g...
by JohannesH
17 Aug 2010, 20:00
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1211116

Re: Random WIP

bobthedinosaur wrote:Last time I checked. There wasn't team color in "The Empire Strikes Back"
Check again... They were the grey team
by JohannesH
17 Aug 2010, 18:46
Forum: Off Topic Discussion
Topic: Opinions about the naming of an Islamic center
Replies: 74
Views: 7914

Re: Opinions about the naming of an Islamic center

Maybe they shoould name it Bagdad
by JohannesH
17 Aug 2010, 15:09
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1211116

Re: Random WIP

I'd think you don't need much teamcolor, it's such a big model so even a small patch would be visible, and there probably won't be hostile ATATs passing by each other too often.

Not too sure where exactly though...
by JohannesH
17 Aug 2010, 03:46
Forum: Lua Scripts
Topic: GroupMove 1.0
Replies: 22
Views: 6666

Re: GroupMove 1.0

OMG... I just tested new Spring, the pathfinder O_O

Why would the heatmapping be included in official release when it's so obviously not making anything better, which can be so easily noticed by maneuvering any group of units around...

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