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by The Yak
10 Feb 2016, 04:01
Forum: Off Topic Discussion
Topic: Istrolid is now released on Steam
Replies: 18
Views: 8429

Re: Istrolid

Game runs better with Chome. Firefox can be unstable depending on user environment.
by The Yak
10 Feb 2016, 03:16
Forum: Map Creation
Topic: Detail Normal Texture Splatting resources
Replies: 13
Views: 3748

Re: Detail Normal Texture Splatting resources

Is this a bug? Or should this be wikified? If all .dds types cause significant quality loss then it should not be listed as a format https://springrts.com/wiki/Mapdev:splatdetailnormals
by The Yak
09 Feb 2016, 22:38
Forum: Off Topic Discussion
Topic: Istrolid is now released on Steam
Replies: 18
Views: 8429

Istrolid is now released on Steam

http://images.akamai.steamusercontent.com/ugc/646628456454355315/D0BF7575E94C3E8C14F037A7A0F2A0006BAB2B35/ http://images.akamai.steamusercontent.com/ugc/646628456454619295/B7E65DB30223CD6AE6AA79B8F301CD195DAA5375/ Trailer: https://www.youtube.com/watch?v=4J89YfM-XlI If anyone here frequents the ZK ...
by The Yak
01 Feb 2016, 21:43
Forum: Map Releases
Topic: Sever 1
Replies: 6
Views: 2018

Re: Sever 1

Severfiles2.zip
(3.99 MiB) Downloaded 11 times

edit: reuploaded
by The Yak
01 Feb 2016, 01:37
Forum: Map Releases
Topic: Sever 1
Replies: 6
Views: 2018

Sever 1

by The Yak
30 Jan 2016, 17:51
Forum: Map Creation
Topic: Zed 2.2
Replies: 39
Views: 14507

Re: Zed 2.2

update
by The Yak
01 Jan 2016, 22:01
Forum: Engine
Topic: Dynamic water
Replies: 13
Views: 5794

Re: Dynamic water

Very cool, but looks like it will be a lot of work to get a usable result. Could this allow for multiple water levels like mountain lakes?
by The Yak
29 Dec 2015, 22:42
Forum: Map Creation
Topic: Zed 2.2
Replies: 39
Views: 14507

Re: Zed 2.1, color tweaks to lava/lavasplosions

minor update
by The Yak
21 Dec 2015, 18:45
Forum: Map Creation
Topic: Zed 2.2
Replies: 39
Views: 14507

Re: Zed 2.0, texture refinements and detail normals added

I've tried it before but never got a result that was better then default. I think a few of Forboding Angels EvoRTS maps use single-image normals.
by The Yak
20 Dec 2015, 20:56
Forum: Map Creation
Topic: Zed 2.2
Replies: 39
Views: 14507

Re: Zed 2.0, texture refinements and detail normals added

Cool, I updated the wiki with kloots info https://springrts.com/wiki/Mapdev:splat ... apinfo.lua
by The Yak
19 Dec 2015, 21:42
Forum: Map Creation
Topic: Zed 2.2
Replies: 39
Views: 14507

Re: Zed 2.0, texture refinements and detail normals added

2.0 bump
by The Yak
16 Dec 2015, 23:23
Forum: Map Creation
Topic: Spring Map Edit Revisted
Replies: 60
Views: 15175

Re: Spring Map Edit Revisted

Yay! I loved this program, thanks for taking up work on it.
by The Yak
23 Oct 2015, 00:51
Forum: General Discussion
Topic: help with map
Replies: 3
Views: 1030

Re: help with map

Yes, just scale up all the source file images and then recompile through mapconv. Check the mapmaking wiki to confirm all your image sizes are correct.
by The Yak
22 Oct 2015, 22:02
Forum: Map Releases
Topic: Siberian Divide 1.1
Replies: 4
Views: 2202

Re: Siberian Divide 1.1

updated
by The Yak
18 Sep 2015, 19:38
Forum: Map Releases
Topic: Siberian Divide 1.1
Replies: 4
Views: 2202

Re: Siberian Divide 1.0

Yeah, it works, but there seems to be some kinda issue with springfiles mirroring atm. I made a bug report.

Anyone happen to know how originally made Riverdale?
by The Yak
16 Sep 2015, 19:05
Forum: Map Releases
Topic: Siberian Divide 1.1
Replies: 4
Views: 2202

Re: Siberian Divide 1.0

But it works, right? At least it did for me locally. Someone else want to confirm?
by The Yak
16 Sep 2015, 05:13
Forum: Map Releases
Topic: Siberian Divide 1.1
Replies: 4
Views: 2202

Siberian Divide 1.1

Team battle map on a snowy glacier that should look familar to some older people here. http://i.imgur.com/bAIEcK9.jpg http://i.imgur.com/RhNlYop.jpg It's got some fancy lua stuff including fog and snow that I've tested and found to have a negligable impact on performance. I've converted precipitatio...
by The Yak
05 Sep 2015, 21:19
Forum: Map Creation
Topic: Zed 2.2
Replies: 39
Views: 14507

Re: Zed 1.6

updated
by The Yak
30 Aug 2015, 21:20
Forum: Map Creation
Topic: Zed 2.2
Replies: 39
Views: 14507

Re: Zed 1.5

^^ I disagree with all this crap I'm not as dismissive. I ended up with a similar conclusion after some work on Violence and decided the lava shader was too intense, Zed is intended as a 1vs1 map, and 1vs1 is a ranked competitive environment within the ZK community. I think debatable nuances such a...
by The Yak
25 Aug 2015, 20:17
Forum: Map Creation
Topic: Zed 2.2
Replies: 39
Views: 14507

Re: Zed 1.5

1.5 is up, area reclaim works now with the trees

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