Search found 354 matches
- 10 Feb 2016, 04:01
- Forum: Off Topic Discussion
- Topic: Istrolid is now released on Steam
- Replies: 18
- Views: 8429
Re: Istrolid
Game runs better with Chome. Firefox can be unstable depending on user environment.
- 10 Feb 2016, 03:16
- Forum: Map Creation
- Topic: Detail Normal Texture Splatting resources
- Replies: 13
- Views: 3748
Re: Detail Normal Texture Splatting resources
Is this a bug? Or should this be wikified? If all .dds types cause significant quality loss then it should not be listed as a format https://springrts.com/wiki/Mapdev:splatdetailnormals
- 09 Feb 2016, 22:38
- Forum: Off Topic Discussion
- Topic: Istrolid is now released on Steam
- Replies: 18
- Views: 8429
Istrolid is now released on Steam
http://images.akamai.steamusercontent.com/ugc/646628456454355315/D0BF7575E94C3E8C14F037A7A0F2A0006BAB2B35/ http://images.akamai.steamusercontent.com/ugc/646628456454619295/B7E65DB30223CD6AE6AA79B8F301CD195DAA5375/ Trailer: https://www.youtube.com/watch?v=4J89YfM-XlI If anyone here frequents the ZK ...
- 01 Feb 2016, 21:43
- Forum: Map Releases
- Topic: Sever 1
- Replies: 6
- Views: 2018
Re: Sever 1
edit: reuploaded
- 01 Feb 2016, 01:37
- Forum: Map Releases
- Topic: Sever 1
- Replies: 6
- Views: 2018
- 30 Jan 2016, 17:51
- Forum: Map Creation
- Topic: Zed 2.2
- Replies: 39
- Views: 14507
Re: Zed 2.2
update
- 01 Jan 2016, 22:01
- Forum: Engine
- Topic: Dynamic water
- Replies: 13
- Views: 5794
Re: Dynamic water
Very cool, but looks like it will be a lot of work to get a usable result. Could this allow for multiple water levels like mountain lakes?
- 29 Dec 2015, 22:42
- Forum: Map Creation
- Topic: Zed 2.2
- Replies: 39
- Views: 14507
Re: Zed 2.1, color tweaks to lava/lavasplosions
minor update
- 21 Dec 2015, 18:45
- Forum: Map Creation
- Topic: Zed 2.2
- Replies: 39
- Views: 14507
Re: Zed 2.0, texture refinements and detail normals added
I've tried it before but never got a result that was better then default. I think a few of Forboding Angels EvoRTS maps use single-image normals.
- 20 Dec 2015, 20:56
- Forum: Map Creation
- Topic: Zed 2.2
- Replies: 39
- Views: 14507
Re: Zed 2.0, texture refinements and detail normals added
Cool, I updated the wiki with kloots info https://springrts.com/wiki/Mapdev:splat ... apinfo.lua
- 19 Dec 2015, 21:42
- Forum: Map Creation
- Topic: Zed 2.2
- Replies: 39
- Views: 14507
- 16 Dec 2015, 23:23
- Forum: Map Creation
- Topic: Spring Map Edit Revisted
- Replies: 60
- Views: 15175
Re: Spring Map Edit Revisted
Yay! I loved this program, thanks for taking up work on it.
- 23 Oct 2015, 00:51
- Forum: General Discussion
- Topic: help with map
- Replies: 3
- Views: 1030
Re: help with map
Yes, just scale up all the source file images and then recompile through mapconv. Check the mapmaking wiki to confirm all your image sizes are correct.
- 22 Oct 2015, 22:02
- Forum: Map Releases
- Topic: Siberian Divide 1.1
- Replies: 4
- Views: 2202
Re: Siberian Divide 1.1
updated
- 18 Sep 2015, 19:38
- Forum: Map Releases
- Topic: Siberian Divide 1.1
- Replies: 4
- Views: 2202
Re: Siberian Divide 1.0
Yeah, it works, but there seems to be some kinda issue with springfiles mirroring atm. I made a bug report.
Anyone happen to know how originally made Riverdale?
Anyone happen to know how originally made Riverdale?
- 16 Sep 2015, 19:05
- Forum: Map Releases
- Topic: Siberian Divide 1.1
- Replies: 4
- Views: 2202
Re: Siberian Divide 1.0
But it works, right? At least it did for me locally. Someone else want to confirm?
- 16 Sep 2015, 05:13
- Forum: Map Releases
- Topic: Siberian Divide 1.1
- Replies: 4
- Views: 2202
Siberian Divide 1.1
Team battle map on a snowy glacier that should look familar to some older people here. http://i.imgur.com/bAIEcK9.jpg http://i.imgur.com/RhNlYop.jpg It's got some fancy lua stuff including fog and snow that I've tested and found to have a negligable impact on performance. I've converted precipitatio...
- 05 Sep 2015, 21:19
- Forum: Map Creation
- Topic: Zed 2.2
- Replies: 39
- Views: 14507
Re: Zed 1.6
updated
- 30 Aug 2015, 21:20
- Forum: Map Creation
- Topic: Zed 2.2
- Replies: 39
- Views: 14507
Re: Zed 1.5
^^ I disagree with all this crap I'm not as dismissive. I ended up with a similar conclusion after some work on Violence and decided the lava shader was too intense, Zed is intended as a 1vs1 map, and 1vs1 is a ranked competitive environment within the ZK community. I think debatable nuances such a...
- 25 Aug 2015, 20:17
- Forum: Map Creation
- Topic: Zed 2.2
- Replies: 39
- Views: 14507
Re: Zed 1.5
1.5 is up, area reclaim works now with the trees