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by Kenku
12 Jul 2010, 20:43
Forum: Ingame Community
Topic: games with less players vs games with a lot of players
Replies: 83
Views: 5267

Re: games with less players vs games with a lot of players

Meh, I wouldn't make it infinite. Right now you try to do it, more often than not it turns into a disorganized mess as people setup and it gets autolocked at 8v8. Ill agree with the other parts although(maybe with a slight boost to 8v8 due to shinanigans)
by Kenku
06 Jul 2010, 02:57
Forum: Engines Of War
Topic: Engine naming thread
Replies: 27
Views: 9956

Re: EoW - Engine naming thread

#2: Sly Fox(I know that sounds a little dumb, but it has that sorta fox like look to the face, and its a sniper unit.)

#4: Ballista(Made me think of MW's Catapault in a way)
by Kenku
03 Jul 2010, 15:08
Forum: Map Releases
Topic: New Unofficial Map - Moor v3
Replies: 57
Views: 10510

Re: New Unofficial Map - Moor v1

Purdy! Is the new spring ready to go?
by Kenku
30 Jun 2010, 04:40
Forum: Map Releases
Topic: Valley Of Unrest, new map
Replies: 11
Views: 1868

Re: Valley Of Unrest, new map

I really like the concept on this map, looks like it should make for some very interesting gameplay. Actually its almost too bad you didn't save this for a reveal at a tourney. I would have loved to see what tatics some of the pros would need to make on the spot. Looks interesting. Could CA jump je...
by Kenku
30 Jun 2010, 02:51
Forum: Map Releases
Topic: Valley Of Unrest, new map
Replies: 11
Views: 1868

Re: Valley Of Unrest, new map

Looks interesting. Could CA jump jetters clear the cliffs?
by Kenku
30 Jun 2010, 02:35
Forum: Zero-K
Topic: Feature idea: Starting metal depending on starting position
Replies: 8
Views: 1446

Re: Feature idea: Starting metal depending on starting position

Reclaiming all goes into your kitty, and it is the hallmark of a good player to have a large reclaim fleet. Most energy goes into overdrive. The problem with this is its a little invisible. And no, the problem isnt new players, its deliberate parasites. Someone can make a gunship plant, comdrop wit...
by Kenku
25 Jun 2010, 23:14
Forum: Zero-K
Topic: Poll: How do you scroll? <updated>
Replies: 24
Views: 3428

Re: Poll: How do you scroll? <updated>

I minimap, and edgescroll mostly although I sometimes mouse drag and keyboard.
by Kenku
24 Jun 2010, 19:56
Forum: Evolution RTS
Topic: What is Evolution, and why should I care... free cookies?
Replies: 35
Views: 13475

Re: What is Evolution, and why should I care... free cookies?

I tried this mod today. All building construction halts at 99% and I dont have enough M to build anything. Srsly WTH? The first issue sounds really weird. Buildings should construct the same way as any other game, although at a much faster pace(building time is 5-10s for all construction if you hav...
by Kenku
22 Jun 2010, 22:01
Forum: Zero-K
Topic: CA has been nominated for the Digital Man competition?
Replies: 26
Views: 3261

Re: CA has been nominated for the Digital Man competition?

This seems kinda odd, partially being that SD is basically is where CA is going. I wonder in some ways who did the nominations in the first place.

Still publicity is always a good thing.
by Kenku
22 Jun 2010, 21:40
Forum: General Discussion
Topic: Co-op map editing in realtime.
Replies: 16
Views: 1974

Re: Co-op map editing in realtime.

OH, i thought this was going to be some sort of gameplay thing... like http://nonoba.com/chris/everybody-edits.swf which is total stupidity when everyone can edit the map xd IMO Spring maps arent big enough to really need this feature... Forb for example could not needed it at all if there was auto...
by Kenku
20 Jun 2010, 03:09
Forum: Zero-K
Topic: Hurt and Heal: lv1/light bots
Replies: 107
Views: 12563

Re: Hurt and Heal: lv1/light bots

flea 8
glaive 7
rocko 7
warrior 4(-2...boo Nova!)
jethro 4
necro -14
bandit 7
rouge 3
roach 7
outlaw 8
by Kenku
19 Jun 2010, 07:56
Forum: Lobby Clients & Server
Topic: What is your lobby client of choice and why?
Replies: 23
Views: 3731

Re: What is your lobby client of choice and why?

Im a SDer, with SL as backup. I would use TASClient as backup, but I can't seem to get the new ver to load properly.
by Kenku
19 Jun 2010, 03:34
Forum: Zero-K
Topic: Hurt and Heal: lv1/light bots
Replies: 107
Views: 12563

Re: Hurt and Heal: lv1/light bots

flea 8
glaive 7
rocko 7
tick 4 (-1) (Boo Nova!)
warrior 6
jethro 6
necro -14
bandit 7
rouge 3
roach 7
outlaw 8 (+1) (Horray Kick Butt Riot Logos!)
by Kenku
17 Jun 2010, 10:05
Forum: Zero-K
Topic: Hurt and Heal: lv1/light bots
Replies: 107
Views: 12563

Re: Hurt and Heal: lv1/light bots

flea 8
glaive 7
rocko 7(-1 Boo Nova!)
tick 5
warrior 6
jethro 6
necro -14
bandit 7
rouge 3
thug 4
roach 7
outlaw 7(+1 Horray Logos!)
by Kenku
16 Jun 2010, 04:19
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 693295

Re: Random WIP

Neddie wrote:Welcome to the icy seas. Time to dust off the incomplete sea maps (Saktoth/Det/Zerggin/Google Inspired) for CA.
Please do! We need more than IsisDelta and SSB!
by Kenku
12 Jun 2010, 06:35
Forum: General Discussion
Topic: Uninstalling a mod through spring downloader
Replies: 12
Views: 724

Re: Uninstalling a mod through spring downloader

The trouble with removing certain versions as I found out is that through rapid you don't download full versions of what you download, only what is needed and changed. The system then uses the older stuff that didn't change and still worked, and has it packaged under one pool. This makes version del...
by Kenku
04 Jun 2010, 08:41
Forum: Zero-K
Topic: Hurt and Heal: lv1/light bots
Replies: 107
Views: 12563

Re: Hurt and Heal: lv1/light bots

flea 8
glaive 7
rocko 8
tick 5
warrior 6
jethro 6(-1)
necro -14
bandit 7
rouge 3
thug 6
roach 7
outlaw 6(+1)
by Kenku
02 Jun 2010, 02:18
Forum: Zero-K
Topic: Hurt and Heal: lv1/light bots
Replies: 107
Views: 12563

Re: Hurt and Heal: lv1/light bots

rector 4
flea 8
glaive 7
rocko 8
tick 5
warrior 6
jethro 7(-1)
necro -14
bandit 7
rouge 3
thug 6
roach 7
outlaw 5(+1)

Edit: It seems I forgot to negate the Jethro properly. Ah well
by Kenku
22 May 2010, 08:19
Forum: Conflict Terra
Topic: Help me name the PN
Replies: 16
Views: 2324

Re: Help me name the PN

would make sense for a UN like agency, naming them after famous people of the agency at times. In the end, Id say thats case by case basis I think.

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