A better title might be... Why aren't user registrations directly through the spring homeserver allowed?
https://springrts.com/matrix/#/login
https://i.imgur.com/J7dUpZ6.png
Search found 14681 matches
- 22 Dec 2019, 22:31
- Forum: Lobby Clients & Server
- Topic: Why does Matrix report registrations disabled?
- Replies: 1
- Views: 5351
- 22 Dec 2019, 20:25
- Forum: Lobby Clients & Server
- Topic: Chobby & emails on registration
- Replies: 11
- Views: 8800
Re: Chobby & emails on registration
We told people to register via springlobby and they got bad session IDs which is exactly what I got when I tried it.
- 22 Dec 2019, 11:23
- Forum: Lobby Clients & Server
- Topic: Chobby & emails on registration
- Replies: 11
- Views: 8800
Re: Chobby & emails on registration
Nope. Even if I force it to show the email section (by just telling it that email is always required), registration does nothing.
https://i.imgur.com/1UF2143.jpg
By the way, you guys are aware that registrations via SL and Matrix are completely fucked right now, right?
https://i.imgur.com/1UF2143.jpg
By the way, you guys are aware that registrations via SL and Matrix are completely fucked right now, right?
- 20 Dec 2019, 23:23
- Forum: Game Development
- Topic: Close combat units
- Replies: 18
- Views: 20362
Re: Close combat units
Can we stop trying to hack shit together to make something work and just get a proper weapontype for spellcasters? This would also solve the needed requirements for melee weapons.
- 18 Dec 2019, 11:59
- Forum: Lobby Clients & Server
- Topic: Chobby & emails on registration
- Replies: 11
- Views: 8800
Re: Chobby & emails on registration
Thanks for the clarification <3
- 18 Dec 2019, 10:29
- Forum: Lobby Clients & Server
- Topic: Chobby & emails on registration
- Replies: 11
- Views: 8800
Re: Upcoming lobby server updates
Damgam Yesterday at 7:07 AM So is that email thing only for new accounts? Scary le Poo Yesterday at 7:07 AM yeah https://springrts.com/phpbb/viewtopic.php?f=64&t=38922&start=20 last post here gajop Yesterday at 7:08 AM well, i'll be happy to review & merge anyone's PR but I think forb e...
- 17 Dec 2019, 22:25
- Forum: Lobby Clients & Server
- Topic: Chobby & emails on registration
- Replies: 11
- Views: 8800
Chobby & emails on registration
So apparently chobby doesn't have an email field. I legit don't understand. One of the reasons for the big push into chobby was that it had the needed capability with the server changes. Now I find out that it apparently just... doesn't? Well that would have been nice to know beforehand. Now I'm in ...
- 13 Dec 2019, 03:25
- Forum: Game Development
- Topic: Close combat units
- Replies: 18
- Views: 20362
Re: Close combat units
Well, as I said earlier and in my request, lasers also will sometimes not impact the target, even if it is inside their range. The faster the laser, the more erratic the behavior you end up with. Even with the tag enabled that does the extra checking. With a stupid fast laser, it's somewhat unreliab...
- 12 Dec 2019, 00:44
- Forum: Game Development
- Topic: Close combat units
- Replies: 18
- Views: 20362
Re: Close combat units
I mantised a feature request for it:
https://springrts.com/mantis/view.php?id=6354
I wouldn't necessarily hold my breath for it to happen, but I can think of multiple situations to where I would find it useful.
https://springrts.com/mantis/view.php?id=6354
I wouldn't necessarily hold my breath for it to happen, but I can think of multiple situations to where I would find it useful.
- 12 Dec 2019, 00:36
- Forum: Game Development
- Topic: Close combat units
- Replies: 18
- Views: 20362
Re: Close combat units
Technically the only difference between spring and any other engine is that we don't really have a hitscan weapon that is worth a crap, but an invisible laser or cannon projectile that is super close range with say 10k velocity is effectively hitscan. As a result, there never has been much of a push...
- 10 Dec 2019, 06:56
- Forum: SpringLobby Client
- Topic: SpringLobby testing for springlobby 0.268
- Replies: 22
- Views: 14091
Re: SpringLobby testing for springlobby 0.268
I used the unstable one for a while playing some TAP games. Seemed solid to me.
- 10 Dec 2019, 06:54
- Forum: Lobby Clients & Server
- Topic: Discord Rich Presence and Spring Lobby Server
- Replies: 4
- Views: 5630
Re: Discord Rich Presence and Spring Lobby Server
By "The Rest", he is talking about game setup (like launching the game, setting battle parameters, etc), and no, I'm only speaking of launching the lobby and putting the user in the battleroom.
- 09 Dec 2019, 01:54
- Forum: Lobby Clients & Server
- Topic: Discord Rich Presence and Spring Lobby Server
- Replies: 4
- Views: 5630
Discord Rich Presence and Spring Lobby Server
So for reference, this is what I'm talking about: https://discordapp.com/developers/docs/rich-presence/how-to When I was playing Modern Warfare with damgam the other day, we discorvered that MW has implemented lobby joins via discord. In other words, it pops up a little box that has a join button. C...
- 08 Dec 2019, 03:37
- Forum: MOSAIC
- Topic: Do not use spring for image hosting
- Replies: 1
- Views: 4335
Re: Do not use spring for image hosting
Perhaps spring could actually have an image host using something like https://github.com/Chevereto/Chevereto-Free Lock it's usage to forum accounts? Not sure how useful that would be. Perhaps we just need a forum upload plugin that doesn't completely fucking suck. Edit: I get the reasoning for tryin...
- 06 Dec 2019, 09:08
- Forum: General Discussion
- Topic: Lobby screenshot
- Replies: 2
- Views: 5850
Re: Lobby screenshot
It looks really nice. Very very clean.
- 05 Dec 2019, 23:41
- Forum: General Discussion
- Topic: Mars Total Warfare - Spring similarities
- Replies: 40
- Views: 77468
Re: Mars Total Warfare - Spring similarities
This is the shit that happens when you (You in this instance would be "The Spring Project") spend nearly 2 decades reinforcing that copyright and licensing don't matter. A.K.A. Allowing stolen TA IP to exist within Spring's umbrella.
- 05 Dec 2019, 22:37
- Forum: SpringLobby Client
- Topic: SpringLobby testing for springlobby 0.268
- Replies: 22
- Views: 14091
Re: SpringLobby testing for springlobby 0.268
This sounds like a good plan to me.
- 04 Dec 2019, 23:58
- Forum: SpringLobby Client
- Topic: SpringLobby testing for springlobby 0.268
- Replies: 22
- Views: 14091
Re: SpringLobby tester needed for springlobby 0.268
Worked perfectly fine for me:
https://i.imgur.com/H77oFZP.png
Followed your instructions exactly, didn't do anything different (except I decided to make sure it would connect to the spring server properly)
https://i.imgur.com/H77oFZP.png
Followed your instructions exactly, didn't do anything different (except I decided to make sure it would connect to the spring server properly)
- 03 Dec 2019, 03:54
- Forum: Off Topic Discussion
- Topic: Make a MOBA! ~ The impossible Spring?
- Replies: 15
- Views: 24584
Re: Make a MOBA! ~ The impossible Spring?
And Gundam RTS for that matter.
- 28 Nov 2019, 05:05
- Forum: General Discussion
- Topic: FOSDEM 2020 - Game Dev Room
- Replies: 25
- Views: 21288
Re: FOSDEM 2020 - Game Dev Room
It's not a comparison in any way, just the chain of events. The story of Evo's release had immense effect on the community, the development of the engine and the development of Zero-K. In many ways, the real misfortune of Evo was the fact that it was the first. In that case, I vote #2, because I ne...