Search found 260 matches
- 07 Aug 2005, 02:56
- Forum: Game Development
- Topic: battle tech junk
- Replies: 37
- Views: 7276
Humm... Intresting.
Hey can anyone tell me what ever happend to the mech called the "Timber Wolf" from MechWarrior 2? Or did it go through a "dumbing down" process and became the mad cat.? Or did it become a casualty of "Forgoten Mechs" of the past.
- 03 Aug 2005, 02:12
- Forum: Game Development
- Topic: The Official Lego Spring Mod Dev Forum Page Item Goal Thing!
- Replies: 168
- Views: 23300
Get L3p and install it. Then get L3pao and install it(configure the paths for L3pao). Run L3pao and set up your scene using your ldr file, then click okay and it does all the converting. Note: LGEO libray is only a few parts. They are different then the rest of the bricks(it replaces the standared b...
- 02 Aug 2005, 06:20
- Forum: Game Development
- Topic: The Official Lego Spring Mod Dev Forum Page Item Goal Thing!
- Replies: 168
- Views: 23300
How to convert?
Get L3p and install it. Then get L3pao and install it(configure the paths for L3pao). Run L3pao and set up your scene using your ldr file, then click okay and it does all the converting. Note: LGEO libray is only a few parts. They are different then the rest of the bricks(it replaces the standared b...
- 01 Aug 2005, 00:20
- Forum: Game Development
- Topic: The Official Lego Spring Mod Dev Forum Page Item Goal Thing!
- Replies: 168
- Views: 23300
Humm..
Umm.. Sorry guys but this isn't ingame. As for the grey in front of the green soldier, thats rock. I made thses using a program called MLCAD, the LDRAW parts libray, LP3AO(converter to POV-ray), and POV-ray for rendering. I believe I know where you could get the source code for the part files(not su...
- 30 Jul 2005, 10:38
- Forum: Game Development
- Topic: The Official Lego Spring Mod Dev Forum Page Item Goal Thing!
- Replies: 168
- Views: 23300
- 30 Jul 2005, 03:43
- Forum: Game Development
- Topic: The Official Lego Spring Mod Dev Forum Page Item Goal Thing!
- Replies: 168
- Views: 23300
So hows your mod idea coming so far?
Yeah so was wondering what you guys have come up with so far as to how his will work/play? Heres a little more "drool" inducing eyecandy. I was a little board. :wink: http://www.brickshelf.com/gallery/3dbricks/TAmodels/infintry.png http://www.brickshelf.com/gallery/3dbricks/TAmodels/hillsc...
- 29 Jul 2005, 08:47
- Forum: Game Development
- Topic: The Official Lego Spring Mod Dev Forum Page Item Goal Thing!
- Replies: 168
- Views: 23300
Like it?
I'm thinking this would be a light attack vehicle. Probaly lv1.
- 29 Jul 2005, 08:41
- Forum: Game Development
- Topic: The Official Lego Spring Mod Dev Forum Page Item Goal Thing!
- Replies: 168
- Views: 23300
- 29 Jul 2005, 08:17
- Forum: Game Development
- Topic: The Official Lego Spring Mod Dev Forum Page Item Goal Thing!
- Replies: 168
- Views: 23300
So you want legos? in TA?
Why didn't someone come up with this idea sooner! But alas someone did. I give you the " Golden Brick Award " for using creativity! 8) But we still have lots to do! So enjoy this while you are wating! I hope you guys like it! :wink: **Don't drool too much!** http://www.brickshelf.com/galle...
- 30 Jun 2005, 02:06
- Forum: Map Creation
- Topic: Current map file design needs to go!
- Replies: 35
- Views: 3602
- 29 Jun 2005, 22:27
- Forum: Map Creation
- Topic: Current map file design needs to go!
- Replies: 35
- Views: 3602
Has anyone ever heard of Trainz? Well it uses alpha textureing, allowing you to overlap textures without any seams. It works extremely well, and is very effective. Check out the ground textureing in this picture. http://www.auran.com/TRS2004/images/screenshots/Screenshot23.jpg One of the major issue...
- 29 Jun 2005, 07:04
- Forum: Map Creation
- Topic: Current map file design needs to go!
- Replies: 35
- Views: 3602
Current map file design needs to go!
So I was talking to my Bro. the other day about how people were making maps for spring, and he brought to my attention that ATI cards have limit to how big of textures you can use(something like 2048x2048max, whereas Nvidia cards support up to like 8000somethingx8000somethingmax). What i'm saying is...
- 22 Jun 2005, 03:30
- Forum: General Discussion
- Topic: TAAN's Redone Units!!!!!!!! Need uploader!!!!!!!
- Replies: 14
- Views: 2306
- 22 Jun 2005, 00:27
- Forum: General Discussion
- Topic: TAAN's Redone Units!!!!!!!! Need uploader!!!!!!!
- Replies: 14
- Views: 2306
- 22 Jun 2005, 00:11
- Forum: General Discussion
- Topic: TAAN's Redone Units!!!!!!!! Need uploader!!!!!!!
- Replies: 14
- Views: 2306
- 21 Jun 2005, 21:03
- Forum: General Discussion
- Topic: TAAN's Redone Units!!!!!!!! Need uploader!!!!!!!
- Replies: 14
- Views: 2306
TAAN's Redone Units!!!!!!!! Need uploader!!!!!!!
I have the orignal TAAN unit zip of all the models they have redone. You won't even find this at their site! There is a total of 146 models, little more then half are units, and the remaining are redone corpses . Only problem is that this needs to be posted at a place were everyone goes. First perso...
- 30 Apr 2005, 23:05
- Forum: Game Development
- Topic: Looking for prettier units?
- Replies: 13
- Views: 5880
- 30 Apr 2005, 23:04
- Forum: Game Development
- Topic: Looking for prettier units?
- Replies: 13
- Views: 5880
humm
Intresting. I know their site is messed up. Their older site had a link to a zip file contaning craploud of redone models, but you can no longer find that zip file. Plus they only offer about 15 or so redone units.
I know they have done more, but I would have to upload the zip somewhere.
I know they have done more, but I would have to upload the zip somewhere.
- 10 Mar 2005, 01:54
- Forum: General Discussion
- Topic: Universal Usage
- Replies: 44
- Views: 11139
This is wrong!!!
You guys are really stupid. The SY's have already stated that " spring will be free for the user to choose whatever units they want ". Just like in ota. It makes me sick to think someone wants to make everyone play just their mod and one mod only! That is wrong. No... Its disturbed ! :evil...
- 09 Mar 2005, 01:08
- Forum: General Discussion
- Topic: Universal Usage
- Replies: 44
- Views: 11139
NOT SO FAST!!!
I speak for everyone for FREEDOM!!!!!!! Spring should NOT be limited to just one mod!! I am not joking. If anything someone should make a stable mod swapper for ta that allows anyone to use any mod for any game with out pulling there hair out trying to make the mod work. It have had that experiance....