Search found 318 matches
- 29 Mar 2013, 13:48
- Forum: Engine
- Topic: Relicense unitsync as LGPL?
- Replies: 22
- Views: 3137
- 29 Mar 2013, 11:45
- Forum: Engine
- Topic: Relicense unitsync as LGPL?
- Replies: 22
- Views: 3137
Re: Relicense unitsync as LGPL?
Could you ( spring developers ) please release unitsync by LGPL license ?
- 26 Mar 2013, 14:59
- Forum: Off Topic Discussion
- Topic: What are you listening to?
- Replies: 1363
- Views: 332179
- 26 Mar 2013, 05:27
- Forum: Lobby Clients & Server
- Topic: [solved] BATTLEOPENEX was undocumented
- Replies: 23
- Views: 7933
Re: BATTLEOPENEX is undocumented
Bibim, you are takeing it too seriously. This is patch, not the coolest protocol ever. Take it easy
- 25 Mar 2013, 19:21
- Forum: Lobby Clients & Server
- Topic: [solved] BATTLEOPENEX was undocumented
- Replies: 23
- Views: 7933
- 24 Mar 2013, 19:14
- Forum: Lobby Clients & Server
- Topic: [solved] BATTLEOPENEX was undocumented
- Replies: 23
- Views: 7933
Re: BATTLEOPENEX is undocumented
access granted ?
- 19 Mar 2013, 12:20
- Forum: SPADS AutoHost
- Topic: SPADS AutoHost
- Replies: 68
- Views: 148672
Re: SPADS AutoHost beta release
SPADS autohosts ( in contrast to Springie ) let lobbies to validate GameHash and MapHash. Nice !
- 19 Mar 2013, 12:16
- Forum: SPADS AutoHost
- Topic: Feature request: multi-engine support
- Replies: 15
- Views: 2178
Re: SPADS AutoHost beta release
if I had access to this protocol I would add there not official commands
- 19 Mar 2013, 11:33
- Forum: SPADS AutoHost
- Topic: Feature request: multi-engine support
- Replies: 15
- Views: 2178
- 15 Mar 2013, 14:36
- Forum: News
- Topic: Spring 93.1 / 93.2
- Replies: 117
- Views: 41073
Re: Spring 93.1 / 93.2
Hey, game developers, .... Picture
- 14 Mar 2013, 19:22
- Forum: News
- Topic: Spring 93.1 / 93.2
- Replies: 117
- Views: 41073
Re: Spring 93.1
why spring_93.2_portable.7z
has inside a folder "spring-93.2"
but spring_93.2_minimal-portable.7z
has inside "Spring Content"
???
has inside a folder "spring-93.2"
but spring_93.2_minimal-portable.7z
has inside "Spring Content"
???
- 14 Mar 2013, 18:55
- Forum: News
- Topic: Spring 93.1 / 93.2
- Replies: 117
- Views: 41073
Re: Spring 93.1
where ?abma wrote: 93.2 is "released". as this is a hotfix for linux static builds only and macosx buildslave is currently down i made no bigger release note.
http://springrts.com/
- 13 Mar 2013, 20:55
- Forum: Lobby Clients & Server
- Topic: [solved] BATTLEOPENEX was undocumented
- Replies: 23
- Views: 7933
Re: BATTLEOPENEX is undocumented
The compat flag set on login is "eb" You will recieve BATTLEOPENEDEX with two new arguments between map hash and map name there are 2 new parameters: - engine name - engine version ( "Spring" and "91.0" for example ) You can also use OPENBATTLEEX and set those parameter...
- 13 Mar 2013, 20:54
- Forum: Game Development
- Topic: Game installers
- Replies: 38
- Views: 5501
Re: Game installers
The compat flag set on login is "eb" You will recieve BATTLEOPENEDEX with two new arguments between map hash and map name there are 2 new parameters: - engine name - engine version ( "Spring" and "91.0" for example ) You can also use OPENBATTLEEX and set those parameter...
- 13 Mar 2013, 20:49
- Forum: News
- Topic: Spring 93.1 / 93.2
- Replies: 117
- Views: 41073
Re: Spring 93.1
What about Unitsync ? How we can set specific folder for Spring Data in Linux ?
- 09 Feb 2013, 21:32
- Forum: Ingame Community
- Topic: Update of statistics graphs
- Replies: 16
- Views: 6327
Re: Update of statistics graphs
this tool can't recalculate data for new ( less popular ) games ?
- 24 Jan 2013, 20:10
- Forum: Lua Scripts
- Topic: Attack area visualization widget
- Replies: 10
- Views: 3658
Re: Attack area visualization widget
Can Lua calculate some stuf in other thread and return result by callback when it is done ?
- 20 Jan 2013, 01:08
- Forum: Help & Bugs
- Topic: DepthTest
- Replies: 6
- Views: 1102
Re: DepthTest
Thanks JK, I didn't understand much with bits, but I fixed my circles. I need two convex cylinders for that
- 14 Jan 2013, 13:05
- Forum: Engine
- Topic: Please stop changing buildbot paths!
- Replies: 3
- Views: 762
Re: Please stop changing buildbot paths!
Maybe, they want to release 64-bit version for Windows ?