Search found 58 matches
- 22 May 2005, 17:45
- Forum: Map Releases
- Topic: New Map: Painted River
- Replies: 14
- Views: 4234
OK NOiSE and other experts I need advice on river colour. I thought the original looked sufficiently stagnant and dense, but here are some other possibilities... Clear and sandy-bottomed (just for reference): http://www.brodie-tyrrell.org/john/PaintedRiverSand.jpg Sewage brown: http://www.brodie-tyr...
- 22 May 2005, 14:53
- Forum: Map Releases
- Topic: New Map: Painted River
- Replies: 14
- Views: 4234
- 22 May 2005, 07:16
- Forum: Map Releases
- Topic: New Map: Painted River
- Replies: 14
- Views: 4234
- 22 May 2005, 06:35
- Forum: Map Releases
- Topic: New Map: Painted River
- Replies: 14
- Views: 4234
It was supposed to be the blue of a runnig river but the colours came through too strongly. Any ideas here because i thought it was almost too muddy. The metal was a bit of an experiment... Doesn't have to happen again i just wanted to try something different. Don't build on the black bits - they're...
- 22 May 2005, 06:18
- Forum: Map Creation
- Topic: Map file sizes
- Replies: 28
- Views: 5350
- 21 May 2005, 18:09
- Forum: Help & Bugs
- Topic: Compiled List of Current TA Spring bugs
- Replies: 128
- Views: 24166
Hey this doesn't look right... Spot the all-terrain-solarpanels:
http://www.brodie-tyrrell.org/john/Bug1a.jpg
http://www.brodie-tyrrell.org/john/Bug1b.jpg
Seems to happen with all buildings when building in 'line mode'.
http://www.brodie-tyrrell.org/john/Bug1a.jpg
http://www.brodie-tyrrell.org/john/Bug1b.jpg
Seems to happen with all buildings when building in 'line mode'.
- 21 May 2005, 18:00
- Forum: Map Creation
- Topic: Sorry, duplicate post
- Replies: 0
- Views: 800
Sorry, duplicate post
Sorry, duplicate post
Tried to cancel then modify a 'new topic' post while it was sending, wasn't quick enough.
Anyone know how to delete threads?
Tried to cancel then modify a 'new topic' post while it was sending, wasn't quick enough.
Anyone know how to delete threads?
- 21 May 2005, 17:59
- Forum: Map Releases
- Topic: New Map: Painted River
- Replies: 14
- Views: 4234
New Map: Painted River
10x10 'painted desert' styled map. 1v1, river between bases with a passable ford. Metal is in the form of seams which you build metal extractor next to. Last map people seemed to dislike the reasonable quantity of metal so this time each seam (2-3 metal extractors) will get you about +2 total, with ...
- 21 May 2005, 16:17
- Forum: News
- Topic: Plasma repulser
- Replies: 51
- Views: 16226
- 21 May 2005, 10:14
- Forum: Map Creation
- Topic: Map file sizes
- Replies: 28
- Views: 5350
Map file sizes
Is anyone else getting 100+ MB map files?
24x24, compression 0.5... any higher and it gets disgusting lines.
I had planned a map or two of this size but i thought, what's the point - who's going to download a 40 odd MB 7zip?
24x24, compression 0.5... any higher and it gets disgusting lines.
I had planned a map or two of this size but i thought, what's the point - who's going to download a 40 odd MB 7zip?
- 21 May 2005, 09:55
- Forum: Map Creation
- Topic: curiosity
- Replies: 4
- Views: 1453
- 21 May 2005, 09:44
- Forum: Map Releases
- Topic: NEW MAP: Tombstone Desert
- Replies: 9
- Views: 2000
- 19 May 2005, 16:05
- Forum: Map Releases
- Topic: NEW MAP: Tombstone Desert
- Replies: 9
- Views: 2000
- 19 May 2005, 15:31
- Forum: General Discussion
- Topic: Auto repair should be removed
- Replies: 34
- Views: 4539
- 18 May 2005, 15:44
- Forum: General Discussion
- Topic: Energy Sheilds
- Replies: 19
- Views: 2591
- 18 May 2005, 15:25
- Forum: General Discussion
- Topic: Auto repair should be removed
- Replies: 34
- Views: 4539
Hmmm. I guess a patrolling construction plane won't heal itself, leaving pads fairly useful. Actually if its REALLY slow, like an hour at +1 game speed i don't care - means you don't lose your base to stray shots/etc. Perhaps faster on vet. units, this would make sense... Correct me if this is alrea...
- 18 May 2005, 13:47
- Forum: Map Releases
- Topic: Expanded River Confluence Remade!
- Replies: 14
- Views: 3199
- 18 May 2005, 13:44
- Forum: General Discussion
- Topic: Auto repair should be removed
- Replies: 34
- Views: 4539
Building a self sustaining/repairing defensive point was a fine art in TA, please dont take this away. Micromanagement is not always the enemy, it separates the good players from the indifferent. If you can't manage the game go play war3. Sorry, that was harsh and there's nothing wrong with war3, bu...
- 18 May 2005, 13:18
- Forum: Map Creation
- Topic: Map In Progress - New Zealand North Island
- Replies: 12
- Views: 2496
- 18 May 2005, 13:12
- Forum: Map Releases
- Topic: Expanded River Confluence Remade!
- Replies: 14
- Views: 3199