Search found 1373 matches
- 19 May 2005, 14:47
- Forum: Map Releases
- Topic: NEW MAP: Tombstone Desert
- Replies: 9
- Views: 2005
NEW MAP: Tombstone Desert
http://img72.echo.cx/img72/801/screen55qi.jpg http://img72.echo.cx/img72/9367/screen68tt.jpg Well, this map is still in progress, but as soon as I can host it somewhere I will. I hope ya guys like it :) BTW, I have to rip all the atmospheric settings since I can't figure it out my self, how do I fi...
- 19 May 2005, 14:18
- Forum: General Discussion
- Topic: [XTA] Beating the Endgame Gunship Rush
- Replies: 13
- Views: 2619
I just wallpaper my base with Defenders and Samsons, that keeps them off, and while the gunships are distracted by that, have the flakkers dish the real pain...I am talking about a lot of SAMs though. Last night I had a game and I succesfully defended against Rapier rushes like that, however, Brawle...
- 18 May 2005, 19:30
- Forum: News
- Topic: Plasma repulser
- Replies: 51
- Views: 16252
- 18 May 2005, 19:26
- Forum: Engine
- Topic: new CBitmap (code, long, UPDATED)
- Replies: 4
- Views: 1740
- 18 May 2005, 19:16
- Forum: General Discussion
- Topic: Battlezone esque unit controls
- Replies: 9
- Views: 1091
I definitly agree on being able to give commands in FPS mode. I also agree with strafe modes in particular units like Kbots and even Vehicles, I have suggested before that the chassis can just make a 90° turn to the side which it's strafing while the turret remains pointed forward, movement would...
- 18 May 2005, 11:01
- Forum: Map Creation
- Topic: Metalmap problems alligning
- Replies: 21
- Views: 5713
- 18 May 2005, 01:43
- Forum: Map Creation
- Topic: Metalmap problems alligning
- Replies: 21
- Views: 5713
http://img269.echo.cx/img269/7897/screen36tm.jpg Not a serious attempt, I will probably not publish it, this was just a test map for my self to master the process. I used the lightning effects from Sunset Ridge (since I really liked it) and this is the result, the moutains are a bit too high since ...
- 16 May 2005, 14:16
- Forum: Map Creation
- Topic: Metalmap problems alligning
- Replies: 21
- Views: 5713
- 16 May 2005, 03:03
- Forum: Map Creation
- Topic: Metalmap problems alligning
- Replies: 21
- Views: 5713
Metalmap problems alligning
I have been experimenting with making spring maps, my map works great, but my 257x257 metalmap file is miss-alligned, it alligns perfectly with the height map which is exactly the same size, what am I doing wrong?!
- 15 May 2005, 23:26
- Forum: Map Releases
- Topic: New Map: Darktide (All Water Warfare)
- Replies: 4
- Views: 1947
Don't mind Buggi, he has been tortured many times on TAU message boards i'm sure. Good attempt but I can clearly see that you might want to work on your Terragen skills :) the spikes are a bit ugly looking and quite unnatural. I'm not attacking you, just giving you some constructive criticism on you...
- 15 May 2005, 23:22
- Forum: Help & Bugs
- Topic: A tiny bug that I thought was worth a mention.
- Replies: 0
- Views: 731
A tiny bug that I thought was worth a mention.
Well, This is a tiny but funny bug, a unit got down to 0 health and it was still alive and it repaired it self thanks to the spring engine, the unit probably had a behind the decimal amount of health left!
I was quite intriqued with this.
I was quite intriqued with this.
- 14 May 2005, 14:53
- Forum: Map Creation
- Topic: New map - Work in progress
- Replies: 17
- Views: 3521
- 13 May 2005, 19:09
- Forum: Map Creation
- Topic: New map - Work in progress
- Replies: 17
- Views: 3521
- 12 May 2005, 18:54
- Forum: General Discussion
- Topic: AA turrets shooting ground-units
- Replies: 5
- Views: 1191
- 11 May 2005, 23:46
- Forum: Map Releases
- Topic: Expanded River Confluence Remade!
- Replies: 14
- Views: 3251
- 11 May 2005, 12:30
- Forum: General Discussion
- Topic: How can you play alone in the "Sandbox" mode?
- Replies: 14
- Views: 2742
- 11 May 2005, 11:31
- Forum: Help & Bugs
- Topic: bug
- Replies: 2
- Views: 840
- 11 May 2005, 11:30
- Forum: Help & Bugs
- Topic: Enabling Shadows Problem
- Replies: 37
- Views: 6310
- 11 May 2005, 09:43
- Forum: Game Development
- Topic: TA:WD
- Replies: 988
- Views: 136178
- 10 May 2005, 00:14
- Forum: Help & Bugs
- Topic: Enabling Shadows Problem
- Replies: 37
- Views: 6310