Here is a pic of my desktop
http://img511.imageshack.us/img511/1199 ... ed1za4.jpg
The background date is a year off but i still like it.
Search found 47 matches
- 05 Sep 2006, 04:08
- Forum: Off Topic Discussion
- Topic: The cool desktop thread...
- Replies: 80
- Views: 4964
- 04 Sep 2006, 18:04
- Forum: Game Development
- Topic: A curious idea
- Replies: 14
- Views: 1208
- 25 Aug 2006, 08:42
- Forum: Art & Modelling
- Topic: Bryce 3D 5.0 for free *LEGIT* * DOWNLOAD LINK*
- Replies: 7
- Views: 1793
I downloaded it and it is a LEGAL copy of bryce 5. The origonal posters link takes you to a site with another link to another site. Here is a quicker way. Direct link to download http://www.download.com/Bryce/3000-6677_4-10574334.html?tag=pdp_prod When it is done downloading you can run the program....
- 13 Aug 2006, 17:51
- Forum: Off Topic Discussion
- Topic: Snakes on a Plaaaaaaaane!
- Replies: 25
- Views: 1559
I to have been hearing how people say this movie is so funny. I watched it and did not laugh at any of it. It was just plain stupid. Its sad really seeing how movies and tv shows are turning out. They keep getting stupider and people want more. All were left with is crappy shows and movies ala "...
- 04 Aug 2006, 07:20
- Forum: Feature Requests
- Topic: Conventional Aircraft
- Replies: 8
- Views: 1178
Conventional Aircraft
I think that the ability to have the ability to have conventional aircraft in spring would be very helpful. Realism mods would greatly benefit with aircraft that takeoff a runway rather then taking off by vtol. I would imagine that the runway would have to have certain points to tell the unit what t...
- 31 Jul 2006, 07:51
- Forum: Off Topic Discussion
- Topic: What makes you cry?
- Replies: 56
- Views: 5937
- 30 Jul 2006, 08:14
- Forum: Off Topic Discussion
- Topic: What makes you cry?
- Replies: 56
- Views: 5937
- 25 Jul 2006, 06:20
- Forum: Off Topic Discussion
- Topic: You have one thousand dollars.
- Replies: 20
- Views: 2406
I frequent the PCgamer forums and they have a computer sticky PSU: ENERMAX Whisper II EG565P-VE FMA(24P) ATX12V 535W $90 http://www.newegg.com/Product/Product.asp?Item=N82E16817103512 Mobo: ASUS M2N-SLI Deluxe AM2 NVIDIA nForce 570 SLI MCP ATX $149 http://www.newegg.com/Product/Product.asp?Item=N82E...
- 22 Jul 2006, 05:50
- Forum: Feature Requests
- Topic: Metal exploitation
- Replies: 3
- Views: 975
Could be an interesting feature. It might be best to have the mappers define the amount of metal in each patch. I think it could be used to create emphasis to expand. You could start out with small patchs that run out quickly and force you to expand to find larger deposits to sustain your war machine.
- 22 Jul 2006, 05:32
- Forum: Feature Requests
- Topic: Host should be able, to set metal value of every map
- Replies: 30
- Views: 2932
- 05 Jun 2006, 00:10
- Forum: Engine
- Topic: i hav a huge higtest bollock & another tiny lower !!!
- Replies: 9
- Views: 536
I beleive that the problem with the collision spheres is from the fact that it is a 3do model. (I remember hearing this somewhere, but Im not sure if it is correct.) You might want to try to get the models into .s30 format. The benefit is that you can create your own custom shaped collision spheres ...
- 27 May 2006, 18:43
- Forum: Off Topic Discussion
- Topic: I think a few people here might find this interesting
- Replies: 43
- Views: 2471
- 27 May 2006, 07:22
- Forum: Off Topic Discussion
- Topic: The Personality Defect Test
- Replies: 33
- Views: 3220
Haughty Intellectual You are 100% Rational, 0% Extroverted, 28% Brutal, and 57% Arrogant. Your exact opposite is the Schoolyard Bully. (Bullies like to beat up nerds, after all.) Other personalities you would probably get along with are the Braggart, the Hand-Raiser, and the Robot. It seemed to be f...
- 16 May 2006, 01:55
- Forum: Engine
- Topic: Is it plausable to create a new animation system?
- Replies: 15
- Views: 763
That sort of bone system could work although im not sure how much work it is to code in wheighted vertices and what not. What would be greate is to have a program similar to Servo (I think thats the program). In this program you move the parts to the desired location and take a snapshot of the moved...
- 26 Apr 2006, 23:36
- Forum: Game Releases
- Topic: Expand & Exterminate .155 Released!
- Replies: 817
- Views: 81812
A more realistic time frame would be in the 2100's, we will more than likely acheive FTL (fast than light) travel, we will still use some common military vehicle configurations but they will be mainly comprised of hover/anti-gravity technology, this would be a superior alternative to giant robots a...
- 20 Apr 2006, 23:46
- Forum: Off Topic Discussion
- Topic: Command and Conquer 3: Tiberium Wars Annouced!
- Replies: 16
- Views: 1461
- 11 Apr 2006, 06:10
- Forum: Art & Modelling
- Topic: UV mapping file composition
- Replies: 42
- Views: 6035
- 08 Apr 2006, 07:12
- Forum: Game Releases
- Topic: Expand & Exterminate .155 Released!
- Replies: 817
- Views: 81812
- 07 Apr 2006, 18:18
- Forum: Game Releases
- Topic: Expand & Exterminate .155 Released!
- Replies: 817
- Views: 81812
Reason being, there is just no need. Artillary units simply are all that is needed to break the porcupines spines. Also, one thing to note is that turrets, while quite useful cannot stand up to a dedicated assault. Another thing that ppl should know is that artillary should always be part of an att...
- 07 Apr 2006, 16:16
- Forum: Game Releases
- Topic: Expand & Exterminate .155 Released!
- Replies: 817
- Views: 81812