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by SinbadEV
21 Jul 2014, 19:40
Forum: Evolution RTS
Topic: Installation instructions are lacking
Replies: 54
Views: 24791

Re: Installation instructions are lacking

If that is a nattō bath how is she not currently throwing up?
by SinbadEV
18 Jul 2014, 21:04
Forum: Linux
Topic: Pissed off with springlobby always updated before repository
Replies: 14
Views: 4279

Re: Pissed off with springlobby always updated before reposi

Yeah the "integrity" of the simulation is maintained by each system running an identical version of the simulation... there are other ways to prevent cheating but we aren't using them.
by SinbadEV
17 Jul 2014, 18:23
Forum: Evolution RTS
Topic: Installation instructions are lacking
Replies: 54
Views: 24791

Re: Installation instructions are lacking

phillipsjk wrote:
knorke wrote:As written, the terms apear to be repeated ~5 times.
That is super weird and probably a bug someone should fix...
by SinbadEV
17 Jul 2014, 15:54
Forum: Off Topic Discussion
Topic: Easy IRL -> game model
Replies: 6
Views: 1555

Re: Easy IRL -> game model

too high poly, not textured, but vertexcoloured, has holes.. but nice way to 3dscan Enviroments.. Would be interesting if you could use clay machettes of levels.. I think this tech is more to support "augmented reality" spacial modelling so that the device is aware of your surroundings in...
by SinbadEV
17 Jul 2014, 13:09
Forum: Evolution RTS
Topic: Installation instructions are lacking
Replies: 54
Views: 24791

Re: Installation instructions are lacking

Just a quick note on the "terse" instructions... it is my experience that the average user assumes they know everything and stops reading around word seven and starts looking for something they can click on... knowing WHY you have to do something is trivia, all you need to know is that you...
by SinbadEV
16 Jul 2014, 20:40
Forum: Game Development
Topic: Several issues with multiple weapons
Replies: 11
Views: 1652

Re: Several issues with multiple weapons

Adding AimWeapon() fixed the positioning of the weapons and made all 3 of them fire, but the weapons still aim at the target. What i want is basically that the Machineguns don't aim at the enemy, but that the Plane aims at the enemy and the weapons fire without rotating. (i also noticed a missing }...
by SinbadEV
16 Jul 2014, 20:35
Forum: General Discussion
Topic: How to prevent ..
Replies: 14
Views: 1872

Re: How to prevent ..

mmh.. as usual some excellent points by gf i could extend the game into the social sphere though, adding a diplomatic meta-game that adds backstabbing bonuses.. (blow up a friends fusionunit to discover the sabotour- unit) I have to diggest that idea of a randomized (part-balance).. There's a great...
by SinbadEV
15 Jul 2014, 19:54
Forum: General Discussion
Topic: How to prevent ..
Replies: 14
Views: 1872

Re: How to prevent ..

@SinbadEV... there is a huge problem to make this "Upgrade-missions" fair though... What if the enemy is not reachable without upgraded units? Behind a ocean.. Or behind several other enemys.. Puzzleboxes are great but they have to be solveable.. Artefacts might be interesting as a resear...
by SinbadEV
15 Jul 2014, 17:25
Forum: General Discussion
Topic: How to prevent ..
Replies: 14
Views: 1872

Re: How to prevent ..

What about having exploration and espionage? Finding certain map features or spying on certain enemy structures or units to learn new stuff yourself... this also makes for an interesting game play mechanic where opposing forces may have to avoid building certain things (or at least protecting them b...
by SinbadEV
11 Jul 2014, 00:52
Forum: Help & Bugs
Topic: spring.exe stopped working
Replies: 3
Views: 888

Re: spring.exe stopped working

Spring is using your "Graphics Chipset" (aka "Intel(R) HD Graphics Family") instead of a proper GPU. Do you have an actual GPU in the machine or just the Intel stuff? might be related to http://springrts.com/phpbb/viewtopic.php?f=11&t=32023 very likely your laptop has two cpu...
by SinbadEV
08 Jul 2014, 20:44
Forum: General Discussion
Topic: Holy crap -> Spam
Replies: 10
Views: 3443

Re: Holy crap -> Spam

I've seen forums with per-post CAPTCHAs... would certainly stem the tide but would also be really annoying.
by SinbadEV
30 Jun 2014, 12:36
Forum: Off Topic Discussion
Topic: Oculus Rift RIP in peace
Replies: 30
Views: 8076

Re: Oculus Rift RIP in peace

A new alternative for Oculus Rift: https://www.youtube.com/watch?v=r9j9tB-e7w4 http://www.cnet.com/news/googles-cardboard-vr-headset-is-no-joke-its-great-for-the-oculus-rift/ ! At first I thought it was a joke, but when actually thinking about it, this could work. Yeah! It's limited in the same way...
by SinbadEV
13 Jun 2014, 14:18
Forum: Community Blog
Topic: [game] missions = maps with Lua (feat. demo-mission for BA)
Replies: 17
Views: 7930

Re: (blog) missions = maps with Lua (feat. demo-mission for

Skirmish is a "game mode" then... as are missions... I'm not thinking about "how to implement" so much as "how players will interact with the system". If the game mode (Skirmish, BA Chicken Defence, EvoRTS Tutorial Mission One) I've selected only works on certain maps a...
by SinbadEV
13 Jun 2014, 01:28
Forum: Community Blog
Topic: [game] missions = maps with Lua (feat. demo-mission for BA)
Replies: 17
Views: 7930

Re: (blog) missions = maps with Lua (feat. demo-mission for

I think it might be worthwhile to think of "Skirmish" as a mission... namely "kill the other guy" or what have you... so, from a player flow you would choose Game > Mission > Map > Players (but in the case of some missions the choices for Map and Players would be limited)
by SinbadEV
04 Jun 2014, 21:30
Forum: Off Topic Discussion
Topic: Total Annihilation Zero
Replies: 81
Views: 24069

Re: Total Annihilation Zero

I wonder what is your problem? If you didn't grow up learning to play text-adventures with a notebook at the ready you would see needing to write down a map and the hints and clues you find as "needlessly difficult". Old RTS games not having the "ease of use" features present in...
by SinbadEV
04 Jun 2014, 19:35
Forum: Art & Modelling
Topic: Newcomers Q
Replies: 11
Views: 2615

Re: Newcomers Q

basically you store the same piece in diffrent deformationstages in the model.. 1) store deformation stages as individual pieces 2) ??? 3) lua it The part we can't do is the "morph between"... you could definitely swap pieces out to do transformations, it just wouldn't be smooth unless yo...
by SinbadEV
29 May 2014, 18:56
Forum: Feature Requests
Topic: Mission format
Replies: 59
Views: 10931

Re: Mission format

So two parts... first engine side extensions to the existing script format and second some kind of "mission script template" format that lobbies could parse to allow users to start missions?
by SinbadEV
26 May 2014, 21:44
Forum: Off Topic Discussion
Topic: What are you listening to?
Replies: 1363
Views: 317016

Re: What are you listening to?

Is this song about Hearthstone? (yes that was a joke... mostly)
by SinbadEV
16 May 2014, 22:40
Forum: AI
Topic: Multiple Java AIs in the same game
Replies: 6
Views: 1464

Re: Multiple AIs in the same game

Known-ish issue in Java AIs... you should probably wait for someone who knows better than me but I think this is the relevant bug http://springrts.com/mantis/view.php?id=2162
by SinbadEV
13 May 2014, 00:57
Forum: Help & Bugs
Topic: How do I run Spring in -i (isolation) exactly ?
Replies: 18
Views: 4625

Re: How do I run Spring in -i (isolation) exactly ?

Jonny5isalivetm wrote:I run tasclient, yes hate me :D it has no option to launch a batch file just alternative exe.
This is probably a terrible idea but... well... you could make your batch file into an exe... http://stackoverflow.com/questions/2000 ... o-exe-file

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