Shadowfury333 doing a first person commentary as he plays http://youtu.be/z7JjTnAaG3M
PRO_rANDY (no commentary) http://youtu.be/jDi9AGmALtU
Shadowfury333 tutorials: https://www.youtube.com/user/Shadowfury ... shelf_id=7
Search found 3370 matches
- 09 May 2014, 00:57
- Forum: Help & Bugs
- Topic: Spring Engine - Lets Play?
- Replies: 13
- Views: 987
- 07 May 2014, 18:52
- Forum: Game Development
- Topic: What is "flat balance?"
- Replies: 32
- Views: 4892
Re: What is "flat balance?"
For the computer scientists here, we can say the tech tree is very "shallow" or "not deep." That's where the "flat" comes from. The tree is not tall. It may now be more "wide" than it was previously before flat balance. The vast majority of the nodes are at th...
- 06 May 2014, 23:11
- Forum: Game Releases
- Topic: Simbase for 0.96
- Replies: 11
- Views: 12202
Re: Simbase for 0.96
As you can see here http://springrts.com/phpbb/viewforum.php?f=2 Spring 83.0 came out in November of 2011, nearly three years ago. Yet you dabble in a version that isn't even at 1.0 yet? Get with the times.
- 06 May 2014, 19:31
- Forum: Game Development
- Topic: What is "flat balance?"
- Replies: 32
- Views: 4892
Re: What is "flat balance?"
people like Jools What kind of people are those? Flat? Well I guess that would be Jools, knorke, SinbadEV in this thread. Saying a lot of stuff that is diluting the truth. It is frustrating because that is what leads to someone misusing "flat balance" in some other random thread and peopl...
- 06 May 2014, 18:14
- Forum: Game Development
- Topic: What is "flat balance?"
- Replies: 32
- Views: 4892
Re: What is "flat balance?"
It's not a loose definition. It's very specific and easy to understand. Saktoth created it, but albator hijacked the term and competely misused it to mean something else. He has no idea what he's talking about. GoogleFrog explained it perfectly but people like Jools keep responding and showing they ...
- 05 May 2014, 17:03
- Forum: Help & Bugs
- Topic: Human Parsing Question
- Replies: 25
- Views: 4466
Re: Human Parsing Question
There's no 'Y' in "Human Parsing Question."Beherith wrote:And the most important question is, is Y a vowel?
I strongly suspect we are being trolled.Sky_walker wrote:ps. If you wonder how I solved the test - I wrote a PHP script counting vowels. I also asked on an IRC for help - they gave me a wrong answer.
- 04 May 2014, 17:39
- Forum: Balanced Annihilation
- Topic: Unacceptable unbalance tactical nukes
- Replies: 31
- Views: 7859
Re: Unacceptable unbalance tactical nukes
People have been playing the game for like nine years now. They accept it. You should stop and think before you make such a grand statement.losbellos wrote:This is unacceptable!!
- 04 May 2014, 03:03
- Forum: Infrastructure Development
- Topic: Forum looks bad
- Replies: 74
- Views: 13250
Re: Forum looks bad
Website looks nice but after reading this quote it makes it even more worthwhile!
Evangelion wrote:This is not a hardware issue for me. It's the only phpbb forum with such ugly font size that I tro- browse.smoth wrote:get on a real computer
- 03 May 2014, 17:25
- Forum: General Discussion
- Topic: Midgame team-joining concept discusison
- Replies: 32
- Views: 6107
Re: Midgame joining concept discusison
This topic name is a bit misleading. We can join midgame now. It should be referred to as midgame-team-join. I once made a small fork of ZK called ZK Chat where the players get a commander that could not build units and whenever they talked a chat bubble appeared over their heads. They would all be ...
- 02 May 2014, 16:30
- Forum: Evolution RTS
- Topic: How do I install the game?
- Replies: 6
- Views: 7371
Re: How do I install the game?
When you create a single player game it pops up an alert informing you that you may need to log onto the multiplayer server to get the content. Did you not get that popup?
- 01 May 2014, 17:32
- Forum: Lua Scripts
- Topic: New widget: winamp integration (beta)
- Replies: 8
- Views: 1198
Re: New widget: winamp integration (beta)
Most keyboards these days have media buttons for play/pause/next and all the rest. Is that a fact based on some survey or is it speculation? I will admit it's anecdotal, but I own a ridiculous amount (actual number) of keyboards and nearly all of them have media buttons :shock: This actually piqued...
- 01 May 2014, 01:08
- Forum: Lua Scripts
- Topic: New widget: winamp integration (beta)
- Replies: 8
- Views: 1198
Re: New widget: winamp integration (beta)
Winamp user here. Most keyboards these days have media buttons for play/pause/next and all the rest. I use that if I'm in Spring. Also this might have been more exciting 40 years ago before most people started using dual monitors. But still, nice work Jools, I will try it for fun and the code will b...
- 29 Apr 2014, 05:12
- Forum: General Discussion
- Topic: Midgame team-joining concept discusison
- Replies: 32
- Views: 6107
Re: Midgame joining concept discusison
Can it be done currently without using /cheat?
- 23 Apr 2014, 16:56
- Forum: Lua Scripts
- Topic: Lua "tutorial" guide..blob thing?
- Replies: 28
- Views: 8004
Re: Lua "tutorial" guide..blob thing?
Nice tutorial. I agree with the others that there are a lot of knorkisms that could be toned down or removed (even though I enjoy knorkisms in his many posts). I think the majority of it is not so bad, mostly just the beginning section should be rewritten to be less confusing. And stop saying wupdge...
- 20 Apr 2014, 06:56
- Forum: General Discussion
- Topic: Modern Warfare
- Replies: 7
- Views: 1884
Re: Modern Warfare
Sure Micron Wars is good but have you guys played Millimeter Wars? It's a thousand times better.
- 18 Apr 2014, 16:33
- Forum: Balanced Annihilation
- Topic: Name suggestions for the BA remake
- Replies: 283
- Views: 61086
Re: Name suggestions for the BA remake
Babble And Rabble (not a name suggestion, just the state of this thread).
Why is everyone locked into that exact acronym? Seems restrictive.
Why is everyone locked into that exact acronym? Seems restrictive.
- 18 Apr 2014, 09:05
- Forum: Lua Scripts
- Topic: Multipurpose widget in LUA for Spring 0.96
- Replies: 7
- Views: 1817
- 14 Apr 2014, 20:02
- Forum: Evolution RTS
- Topic: HELP STEAM USERS!
- Replies: 76
- Views: 34405
Re: HELP STEAM USERS!
Yes, ZK and Evo override the colors. And even games that don't override it, the colors should be set up by the (auto)host.
- 14 Apr 2014, 19:50
- Forum: Help & Bugs
- Topic: Games Wont Start
- Replies: 11
- Views: 3852
Re: Games Wont Start
Updated to xta:stable.