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by smokingwreckage
23 Jun 2009, 05:25
Forum: Off Topic Discussion
Topic: an important question
Replies: 38
Views: 2622

Re: an important question

Oh, sure, in the longer term, water will then move out of the GI tract through the kidneys and refill that bladder, which will raise the water level in direct proportion to the amount of liquid involved vs. the volume of the bathtub (i.e., if it's wider, it will rise less). Only if you ate or drank...
by smokingwreckage
22 Jun 2009, 04:00
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 235134

Re: NOTA 1.58

Once you've had bug you can never go back?

Welcome to the fraternity of "I got raped by a giant biomechanical queen bug"
by smokingwreckage
22 Jun 2009, 03:57
Forum: Lua Scripts
Topic: Central Build AI as lua widget!
Replies: 80
Views: 10621

Re: Central Build AI as lua script?

Retreat working without CAlayout? I am very interested indeed!
by smokingwreckage
22 Jun 2009, 03:49
Forum: General Discussion
Topic: why dont u just play the game?
Replies: 23
Views: 2867

Re: why dont u just play the game?

NOTA is very frustrating if you are either dumb, or don't understand it.

However, if you play a few games and come to a basic understanding of how it works, it's fun, strategic, and unforgiving.
by smokingwreckage
21 Jun 2009, 06:10
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 235134

Re: NOTA 1.58

I haven't even tried any AI's, since the finest botbashing available is Spacebugs!
by smokingwreckage
20 Jun 2009, 02:12
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 235134

Re: NOTA 1.58

Extra range should also mean better overlap of fields of fire, for a better combination of coverage and focus.
by smokingwreckage
19 Jun 2009, 14:11
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 235134

Re: NOTA 1.58

How much longer is its range though? If it gets another shot in....
by smokingwreckage
08 Jun 2009, 03:27
Forum: Game Development
Topic: Arm Raptor
Replies: 17
Views: 2232

Re: Arm Raptor

Thought it might be the same model or something. Original post didn't really specify.
by smokingwreckage
06 Jun 2009, 10:28
Forum: Game Development
Topic: Arm Raptor
Replies: 17
Views: 2232

Re: Arm Raptor

There's a Raptor IV in NOTA.
by smokingwreckage
04 Jun 2009, 08:13
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 692255

Re: Random WIP

Mm, spring's got what, three or four mods that could step up to the plate if the TA stuff got squished? That's more than enough.

But if you only want OTA levels of modelling, maybe someone can help out?
by smokingwreckage
04 Jun 2009, 08:11
Forum: Art & Modelling
Topic: Need modeler for Evolution RTS
Replies: 252
Views: 14895

Re: Need modeler for Evolution RTS

You work, you get better, the old stuff is still good and still useful. Spring has as more need of lots of OK models with OK textures than it does one blindingly brilliant, perfect masterpiece. What you've been doing with Evolution is fantastic. Also, I can't think of more than two or three original...
by smokingwreckage
04 Jun 2009, 07:58
Forum: Game Development
Topic: The economics of Spring mod users
Replies: 173
Views: 5909

Re: The economics of Spring mod users

Argh makes sense.

But, if Atari/Infogrames is in the crap they may not WANT to put a price on the TA IP, they may want that IP on their books for an optimistic estimated value to balance out borrowings.
by smokingwreckage
03 Jun 2009, 09:52
Forum: Game Development
Topic: I can't google PURE
Replies: 26
Views: 1695

Re: I can't google PURE

"fuck the furries, yo"?
by smokingwreckage
03 Jun 2009, 04:58
Forum: Zero-K
Topic: SupCom-esqe spawning of the commander
Replies: 78
Views: 7277

Re: SupCom-esqe spawning of the commander

I don't see how you can stop some lame tactics with a game as flexible as current CA under Spring. Maybe there needs to be a "competition" checkbox that limits or disallows boost, uses fixed start points, etc. Personally, I play Chickens in CA, which has allowed me to get about 4 of my mat...
by smokingwreckage
03 Jun 2009, 04:36
Forum: Game Development
Topic: I can't google PURE
Replies: 26
Views: 1695

Re: I can't google PURE

"Purify unify reclaim exterminate"

works perfectly ;)
by smokingwreckage
02 Jun 2009, 16:44
Forum: Zero-K
Topic: SupCom-esqe spawning of the commander
Replies: 78
Views: 7277

Re: SupCom-esqe spawning of the commander

Limit boost range?
by smokingwreckage
02 Jun 2009, 08:57
Forum: Zero-K
Topic: SupCom-esqe spawning of the commander
Replies: 78
Views: 7277

Re: SupCom-esqe spawning of the commander

Boost rocks. I love boost. Everyone I know loves boost. It makes initial build order both fast and critical.
by smokingwreckage
02 Jun 2009, 07:53
Forum: Map Releases
Topic: .:RoughShores:. - new map,now V6
Replies: 65
Views: 5569

Re: .:RoughShores:. - new map,now V6

We need more metal maps without stupid speedboost and 500 wind....

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