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by klapmongool
14 Aug 2017, 10:23
Forum: Off Topic Discussion
Topic: Bitcoin ROI made easy
Replies: 16
Views: 16848

Re: Bitcoin ROI made easy

This guy has nice ROI: https://blockchain.info/address/1FeexV6bAHb8ybZjqQMjJrcCrHGW9sb6uF Looks like someone gathered large amounts before they were worth anything and held on to them. Now worth over 300 mln. If bitcoin grows to be a replacement of 'normal' currencies, how does it make sense that th...
by klapmongool
09 Aug 2017, 19:34
Forum: Game Development
Topic: units hugging enemies?
Replies: 16
Views: 5493

Re: units hugging enemies?

Not sure why players are not raising hell about it. We lack of micro players, and players are already pissed off by many things, they can't cry all day long. Overall we are just happy it's still alive, thx for that. Btw in old engine we used to have even allied units that refused to stay too close ...
by klapmongool
28 Jul 2017, 12:26
Forum: Balanced Annihilation
Topic: I think the commander as it is is a bad game mechanic
Replies: 38
Views: 15883

Re: I think the commander as it is is a bad game mechanic

a weapon that does 50k damage, with an aoe of 720 and an edgeeffectiveness of 0.25... At 719 the amount of damage dealt will be roughly 12,500 @klap, at the risk of being really rude (as you have been to me, repeatedly), how many spring games have you built from literal scratch? How many spring gam...
by klapmongool
27 Jul 2017, 08:52
Forum: Balanced Annihilation
Topic: I think the commander as it is is a bad game mechanic
Replies: 38
Views: 15883

Re: I think the commander [b][i]as it is is[/i][/b] a bad game mechanic

Please stop fucking up BA already. Please, elaborate? Or were you just trolling? This reply was aimed at not only this thread, but also many other threads made in this subforum over the past years. In this, and all those other threads, people discuss and propose changes to BA while showing how litt...
by klapmongool
20 Jul 2017, 08:57
Forum: Balanced Annihilation
Topic: New BA releases / Changelog
Replies: 24
Views: 14191

Re: New BA releases / Changelog

Spring is a small place. The first place you should ever go if you want detailed information is the repository. None of the games for spring have the manpower needed for handholding. Or, ya know, you could load up ba on the test server and click the button labeled "Changelog". I guess for...
by klapmongool
18 Jul 2017, 12:44
Forum: Balanced Annihilation
Topic: New BA releases / Changelog
Replies: 24
Views: 14191

Re: New BA releases / Changelog

Spring is a small place. The first place you should ever go if you want detailed information is the repository. None of the games for spring have the manpower needed for handholding. Or, ya know, you could load up ba on the test server and click the button labeled "Changelog". I guess for...
by klapmongool
17 Jul 2017, 07:44
Forum: Balanced Annihilation
Topic: New BA releases / Changelog
Replies: 24
Views: 14191

Re: New BA releases / Changelog

Is it too much work for you to just look for yourself? https://github.com/Balanced-Annihilation/Balanced-Annihilation/blob/master/changelog.txt Weird, I thought I already replied to this post. Not too much work, but considering this forum is my go-to place for spring/BA related stuff and github is ...
by klapmongool
13 Jul 2017, 19:21
Forum: Balanced Annihilation
Topic: New BA releases / Changelog
Replies: 24
Views: 14191

Re: New BA releases / Changelog

I don't play regularly. I do regularly read the changelogs on the forum because I like to keep up with the changes. Was it too much work to post them here?
by klapmongool
21 Feb 2017, 16:16
Forum: Help & Bugs
Topic: Isolated installs
Replies: 5
Views: 1995

Re: PrincessHosts: rules & info

don't provide a portable version which isnt ... As said, your terminology is wrong. The portable version is portable (-> can be used from a USB stick) and the isolated version is isolated (-> uses only one directory). They are not the same thing - it seems you are downloading something marked "...
by klapmongool
21 Feb 2017, 06:49
Forum: Help & Bugs
Topic: Isolated installs
Replies: 5
Views: 1995

Re: PrincessHosts: rules & info

Does it also save maps as a single map file then? As far as I know, maps are always saved as individual files. ( Games downloaded via rapid will be broken into pieces). Not sure anymore, is some years(?) back. Couldn't locate maps that I downloaded via rapid then. Even though this is getting horrib...
by klapmongool
21 Feb 2017, 06:44
Forum: Balanced Annihilation
Topic: Would anyone slit their wrists if sniper shots were made visible?
Replies: 71
Views: 30806

Re: Would anyone slit their wrists if sniper shots were made visible?

@klap, did you go look at it ingame (no, I know you didn't, because if you had you would have realized that this is much ado about nothing)? And the people complaining have not been listening to me, nor have they bothered to look either. I posed technical reasons why relying on sound was folly. ......
by klapmongool
19 Feb 2017, 07:34
Forum: Balanced Annihilation
Topic: Would anyone slit their wrists if sniper shots were made visible?
Replies: 71
Views: 30806

Re: Would anyone slit their wrists if sniper shots were made visible?

It is visible, but it is the terribly obvious either. If you weren't watching it would be easy enough to miss, but at least there is some visual feedback when your base randomly starts exploding. Perhaps you should go look at it in the alpha test host. Additionally, by your comment, you didn't read...
by klapmongool
18 Feb 2017, 16:49
Forum: Help & Bugs
Topic: Isolated installs
Replies: 5
Views: 1995

Isolated/Portable installs

Silentwings wrote:
Is spring truly portable yet?
Yes, but what you want is called 'isolated'. https://github.com/spring/spring/blob/d ... 6.txt#L201
Ah, thx. Does it also save maps as a single map file then? Perhaps in something like spring\maps?
by klapmongool
18 Feb 2017, 16:47
Forum: Balanced Annihilation
Topic: Would anyone slit their wrists if sniper shots were made visible?
Replies: 71
Views: 30806

Re: Would anyone slit their wrists if sniper shots were made visible?

jamerlan wrote:
klapmongool wrote:No visible sniper shots, please. Can imagine more visible sniper shot impact or more audible sniper shot sound though.
too late. He did it already :-D
Doesn't sound like it is too late. Please consider what I said above, FA.
by klapmongool
17 Feb 2017, 16:02
Forum: Balanced Annihilation
Topic: PrincessHosts: rules & info
Replies: 44
Views: 12609

Re: PrincessHosts: rules & info

Probably something to save bandwidth(for Australian users?). Nothing simpler then just having the maps yourself, especially in case of reinstalls/updates of engine. Prefer simply being able to download files into my portable spring dir over having shitty links in shitty files in shitty windows dirs....
by klapmongool
17 Feb 2017, 15:56
Forum: Balanced Annihilation
Topic: Would anyone slit their wrists if sniper shots were made visible?
Replies: 71
Views: 30806

Re: Would anyone slit their wrists if sniper shots were made visible?

No visible sniper shots, please. Can imagine more visible sniper shot impact or more audible sniper shot sound though.
by klapmongool
01 Dec 2016, 07:55
Forum: Balanced Annihilation
Topic: Balance Committee
Replies: 19
Views: 7439

Re: Balance Committee

If you have a higher TS than someone in the committee and you want in, will he get kicked out?
by klapmongool
03 Mar 2016, 07:03
Forum: Balanced Annihilation
Topic: widget selector in IceUI
Replies: 4
Views: 1941

Re: widget selector

Perhaps this could be used instead of the current widget selector?
by klapmongool
23 Jan 2016, 15:00
Forum: Off Topic Discussion
Topic: Ashes of the singularity
Replies: 43
Views: 17553

Re: Ashes of the singularity

Played it. Pretty good game. Has major flaws in unit control though: units react slowly and can't be moved to an exact spot. Also no custom line movements. Forming armies is a joke which makes unit behavior even worse. This game would benefit greatly from widgets like we have in BA.

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