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by Floris
01 Feb 2017, 00:08
Forum: Balanced Annihilation
Topic: Long time player - new to forums
Replies: 4
Views: 2357

Re: Long time player - new to forums

Welcome back! BA v9.54 was a testversion basicly, and the current official stable is v9.46. We're still working on tuning the new visuals and mechanics. Glad you like the looks already. (music will be gone again in newer versions though) Saw some years ago an attempt to reskin BA but I guess that wa...
by Floris
25 Jan 2017, 16:49
Forum: Community Blog
Topic: [misc] LuaMex for all! Complete engine mex replacement!
Replies: 10
Views: 9716

Re: [misc] LuaMex for all!

when i gave an area mex command havin t2 con selected. it didnt upgrade any t1 mexes within the area
by Floris
25 Jan 2017, 12:43
Forum: Community Blog
Topic: [misc] LuaMex for all! Complete engine mex replacement!
Replies: 10
Views: 9716

Re: [misc] LuaMex for all!

Would be really appreciated if a t2 builder would upgrade t1 mexspots aswell
by Floris
24 Jan 2017, 23:12
Forum: Balanced Annihilation
Topic: Would anyone slit their wrists if sniper shots were made visible?
Replies: 71
Views: 31590

Re: Would anyone slit their wrists if sniper shots were made visible?

Until yesterday, the sniper had radar jamming. I feel the need to clarify this.... It had defined "radardistancejam = 10" which didn't seem to do anything in practice. Probably some leftover from BA 4.7 - 5.1 when its stealth was removed. You stating it like this seems like you removed so...
by Floris
24 Jan 2017, 16:55
Forum: Balanced Annihilation
Topic: Would anyone slit their wrists if sniper shots were made visible?
Replies: 71
Views: 31590

Re: Would anyone slit their wrists if sniper shots were made visible?

Not true. Sniper can usually be spotted by radar quite well
It's a little bit confusing, but he means the LOS of a radar, not the radar functionality itself
by Floris
24 Jan 2017, 00:34
Forum: Balanced Annihilation
Topic: Would anyone slit their wrists if sniper shots were made visible?
Replies: 71
Views: 31590

Re: Would anyone slit their wrists if sniper shots were made visible?

Also the fact that a lot of people disable sound because on its horrendous quality
by Floris
23 Jan 2017, 11:49
Forum: Help & Bugs
Topic: Widget stops clicking on other ui
Replies: 5
Views: 1373

Re: Widget stops clicking on other ui

Or report it via BA's Discord:
https://discord.gg/aDtX3hW

usually the most casual and interactive method.
by Floris
23 Jan 2017, 02:57
Forum: Balanced Annihilation
Topic: Would anyone slit their wrists if sniper shots were made visible?
Replies: 71
Views: 31590

Re: Would anyone slit their wrists if sniper shots were made visible?

It was changed to cannon so snipers wouldn't kill eachother... is what the changelog tells
by Floris
23 Jan 2017, 00:40
Forum: Help & Bugs
Topic: Widget stops clicking on other ui
Replies: 5
Views: 1373

Re: Widget stops clicking on other ui

Thanks for reporting. Need more info and/or screenshots though. Who else experiences this?

Same issue as: viewtopic.php?f=11&t=35395
by Floris
03 Jan 2017, 01:04
Forum: Lua Scripts
Topic: Idle builders
Replies: 5
Views: 2126

Re: Idle builders

This/my version has stripped the old plain icon display option. (newer version of this widget is included in BA btw, its disabled by default) Since new Spring engine version it sometimes renders the models in plain color depending of where you are in the map. I've tried to fix that, but without succ...
by Floris
19 Dec 2016, 12:00
Forum: Balanced Annihilation
Topic: Feedback on latest BA versions
Replies: 8
Views: 5176

Re: Feedback on latest BA versions

Thanks to Forb for being spokesperson on my behalf. I appreciate his clarifications.

I must add that the old commander explosion sound should be back, but isnt working atm.

The ones involved are the ones testing it, thank you for testing.
by Floris
14 Dec 2016, 19:41
Forum: Balanced Annihilation
Topic: Feedback on latest BA versions
Replies: 8
Views: 5176

Re: Feedback on latest BA versions

Better is to play at the testhost than to play 9.54

Teamcolor changes are toggable via Options window (dunno if 9.54 offers that)
by Floris
14 Dec 2016, 12:25
Forum: Balanced Annihilation
Topic: Floris un-resignation (split from Forking BA)
Replies: 12
Views: 6539

Floris un-resignation (split from Forking BA)

Split from https://springrts.com/phpbb/viewtopic.php?f=44&t=35809. (Silentwings.) I'm still devving BA btw. See https://github.com/Balanced-Annihilation/Balanced-Annihilation/commits/master for changes Next BA is still going to be more similar to BA 9.46 as well anyway. Remember that last relea...
by Floris
10 Dec 2016, 14:20
Forum: Balanced Annihilation
Topic: Floris resignation (split from Feedback on latest BA versions)
Replies: 12
Views: 6768

Re: Floris resignation (split from Feedback on latest BA versions)

I'll revert some changes and fixing others but yes, it makes no sense for me to fully go back to 9.46
by Floris
09 Dec 2016, 14:19
Forum: Balanced Annihilation
Topic: Floris resignation (split from Feedback on latest BA versions)
Replies: 12
Views: 6768

Re: Floris resignation (split from Feedback on latest BA versions)

To Silentwings I personally think that zombifying BA is a poor idea, done out of what I can only imagine is vengeance. We've put 2.5 months of hard work into new BA version, it kinda is what it is atm. Plus it keeps my option open to still continue, if desired. Both you and I (and as it happens, so...
by Floris
08 Dec 2016, 16:37
Forum: Balanced Annihilation
Topic: Feedback on latest BA versions
Replies: 8
Views: 5176

Re: Feedback on latest BA versions

Thanks for the feedback MasterBel2. Just fixed the aircon wing issue. Buildrange (as everyone seems to have mentioned) is a potentially big issue. I like what it does for air cons, but apart from that it seems too big a change, as with buildspeed of labs. I 'm aware of the buildrange/buildspeed is p...
by Floris
08 Dec 2016, 14:09
Forum: Balanced Annihilation
Topic: Floris resignation (split from Feedback on latest BA versions)
Replies: 12
Views: 6768

Floris resignation (split from Feedback on latest BA versions)

Split from https://springrts.com/phpbb/viewtopic.php?f=44&t=35837. (Silentwings) This is where currently BA is discontinued, without maintainer. (I still am in control of it though) I think nobody is fitting enough to continue the work in the spirit of the current direction it was heading and t...
by Floris
07 Dec 2016, 02:38
Forum: General Discussion
Topic: forking/mutators guidelines
Replies: 20
Views: 8051

Re: forking/mutators guidelines

its OK
by Floris
07 Dec 2016, 02:14
Forum: General Discussion
Topic: forking/mutators guidelines
Replies: 20
Views: 8051

Re: forking/mutators guidelines

GG
by Floris
03 Dec 2016, 23:24
Forum: Help & Bugs
Topic: entering lua tweak mode changes scroll speed
Replies: 14
Views: 5657

Re: entering lua tweak mode changes scroll speed

I just tried searching the codes for 'scrollspeed' and 'tweak' but I didn't find any relevant code that could cause this

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