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by JohannesH
04 Sep 2010, 14:18
Forum: News
Topic: Spring 0.82.4 bug fix release
Replies: 17
Views: 8849

Re: Spring 0.82.4 bug fix release

Google_Frog wrote:Could the pathfinder be reverted to the working state until there is a system that works better than the old one?
+1
by JohannesH
04 Sep 2010, 13:20
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.18
Replies: 115
Views: 25561

Re: Balanced Annihilation V7.17

Having two fabs, one t1 and the other t2, is not a viable solution when you just have upgraded to t2. Usually it is very much necessary unless you're playing 8v8 And to people crying about air/aa, really, if you don't like the way air works on some map then play another. Your team is just playing b...
by JohannesH
04 Sep 2010, 02:04
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.18
Replies: 115
Views: 25561

Re: Balanced Annihilation V7.17

You can wait fighters too, and they will slow while continuing shooting, but its harder than with bombers since the right timing is much harder to find, and you'd have to have it going in the same direction of the bomber. But definitely doable if you can spare your attention. Good point about fighte...
by JohannesH
03 Sep 2010, 22:07
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.18
Replies: 115
Views: 25561

Re: Balanced Annihilation V7.17

No, obviously they were not balanced accordingly to their new strength. They were changed to shut down this type of micro completely cause it felt wrong. Even if as a side-effect you need to slow down the planes (hi wait/stop) and take more aa fire just to hit 2 targets separated by distance bomber ...
by JohannesH
03 Sep 2010, 19:40
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.18
Replies: 115
Views: 25561

Re: Balanced Annihilation V7.16

Nope I have crystal logic. It's more like people finding out that you can micro jeffies to hit peewees and peewee wont be able to hit back if you back off in time cause of its animation. So, you're saying that they are more powerful with correct micro, yes they are. I agree. Its at least as much abo...
by JohannesH
03 Sep 2010, 17:57
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.18
Replies: 115
Views: 25561

Re: Balanced Annihilation V7.16

There is no bomber design document that needs to be adhered to. There certainly isn't anything that says a bomber should be able to sit on one spot pooing bombs. Given that, whats your problem with rebalancing it? Balance changes necessitate evolution in gameplay as people work to find the next bes...
by JohannesH
03 Sep 2010, 17:54
Forum: Ingame Community
Topic: gonna play some spring
Replies: 22
Views: 3489

Re: gonna play some spring

zwzsg wrote:
If anyone wants to make his own ba, he can do that and there is no reason to whine about that.
I tried that: I posted a BA where I had added savegames and missions. Regret & TheFatController didn't like that I took such initiative and voided my post.
You shouldve named it Special Advanced BA
by JohannesH
03 Sep 2010, 15:54
Forum: Balanced Annihilation
Topic: From Remmy's Thread - The Decline Of BA Players?
Replies: 40
Views: 6693

Re: Forged alliance top player now on TA, how to learn the game?

has nothing to do with autohosts. We need to go back to AA days where the main mod was "collectively" developed. The whole "BA is finished,dont touch it" crap has failed miserably. BA needs to use all the new models,new effects and all the improvements it can get... I really pre...
by JohannesH
03 Sep 2010, 15:35
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.18
Replies: 115
Views: 25561

Re: Balanced Annihilation V7.16

And Johannes, as someone else explained; bombers have become better due to the wait-bug unintentionally. This means that their cost is not related to their performance anymore. Balancing isnt easy. Unbalanced situations can't be simply recognized in a BA8v8DSD game (or 10), this doesnt mean it didn...
by JohannesH
03 Sep 2010, 14:07
Forum: Balanced Annihilation
Topic: From Remmy's Thread - The Decline Of BA Players?
Replies: 40
Views: 6693

Re: Forged alliance top player now on TA, how to learn the game?

Lol what do you know of the level of todays BA play? I have played Day and won if that matters... Though he did play well considering how rusty he mustve been. Of course nobody can know for sure, comparing them at their prime and newer players at their best, who would win, but it's stupid to say tha...
by JohannesH
03 Sep 2010, 13:45
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.18
Replies: 115
Views: 25561

Re: Balanced Annihilation V7.16

9 seconds is easily enough to make a second run on any base, the only thing affected is the hover exploit. What? It affects much more than that... Compare how far a fullspeed bomber moves in 5 and 9 seconds, you will notice it's actually pretty big difference! With this change you're bringing wait/...
by JohannesH
03 Sep 2010, 11:30
Forum: Balanced Annihilation
Topic: From Remmy's Thread - The Decline Of BA Players?
Replies: 40
Views: 6693

From Remmy's Thread - The Decline Of BA Players?

If you want to learn CA, PM me in lobby. I am the guy with the big gold star next to his name who isnt an autohost. You've come a bit too late for the true era of 1v1 BA glory, when we had some of the better TA players who had been playing for a decade, now its mostly 8v8 DSD... Dunno if there's le...
by JohannesH
03 Sep 2010, 11:09
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.18
Replies: 115
Views: 25561

Re: Balanced Annihilation V7.16

Ok they're more effective than you thought they are. So what is the problem with that? What kind of bomber strat breaks the game, in what gametype? On what maps? It's not like you can just build bombers and win... And if they really are so strong that it makes the game worse, nerf them in other ways...
by JohannesH
03 Sep 2010, 08:44
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.18
Replies: 115
Views: 25561

Re: Balanced Annihilation V7.16

Force full speed would mean you cant cluser up the bombs more, so would mean you usually can't kill a missileturret for example. But dunno if that would be only a bad thing. Though I don't really see how the stop/wait micro is so bad, and definitely isn't an "exploit". I never saw an expla...
by JohannesH
03 Sep 2010, 06:30
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.18
Replies: 115
Views: 25561

Re: Balanced Annihilation V7.16

Bomber change is awful. Not for nerfing the wait/stop micro only, but just for flying at full speed and shooting targets behind each other. Now you gotta use wait/stop to reload for shooting lone mexes for example... And that's not really efficient use of your time. Really hurts the more subtle uses...
by JohannesH
02 Sep 2010, 00:37
Forum: Map Creation
Topic: Mappack! (contests, too!)
Replies: 22
Views: 3790

Re: Mappack! (contests, too!)

Comet is awfully crowded for 8 or 10 players... 6 players is already kinda boring for it. DSD, Hunters maps, etc. are pretty much 2v2-4v4 maps as far as I see It is aimed to play well with what game? How would the mappack maps be more attractive to players than just any map? Whats your advertisement...
by JohannesH
01 Sep 2010, 11:04
Forum: Balanced Annihilation
Topic: Stationary flak hitting own buildings
Replies: 17
Views: 3371

Re: Stationary flak hitting own buildings

Flak doesnt really matter, now you know how not to place it, but unit coming out of labs shooting lab can lose you a game
by JohannesH
29 Aug 2010, 16:37
Forum: General Discussion
Topic: An unethical idea to increase Spring's player base
Replies: 82
Views: 10352

Re: An unethical idea to increase Spring's player base

It would be much nicer to advertise Spring if you could be certain that people who get interested would get through the installation process and playing
by JohannesH
27 Aug 2010, 01:45
Forum: Ingame Community
Topic: gonna play some spring
Replies: 22
Views: 3489

Re: gonna play some spring

albator wrote:
JohannesH wrote:Id play if current engine version wasnt so fucked :|
play ccr, u dont need micro so much :D
Too bad the pathfinding bug is worse the bigger unit group there is D:

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