Search found 1181 matches
- 16 Apr 2007, 18:42
- Forum: Map Releases
- Topic: New Map - Tempest
- Replies: 23
- Views: 2346
- 16 Apr 2007, 02:56
- Forum: Ingame Community
- Topic: Just to let everone know
- Replies: 26
- Views: 2843
- 16 Apr 2007, 00:14
- Forum: AI
- Topic: Configs and user ignorance
- Replies: 30
- Views: 3717
- 15 Apr 2007, 19:02
- Forum: Lua Scripts
- Topic: Cheater Widget
- Replies: 5
- Views: 1610
- 13 Apr 2007, 02:08
- Forum: Help & Bugs
- Topic: Zooming out on large maps causing lag
- Replies: 12
- Views: 1853
- 12 Apr 2007, 16:51
- Forum: Ingame Community
- Topic: AFK in serverbots
- Replies: 7
- Views: 833
- 12 Apr 2007, 16:49
- Forum: Help & Bugs
- Topic: Zooming out on large maps causing lag
- Replies: 12
- Views: 1853
- 11 Apr 2007, 14:44
- Forum: General Discussion
- Topic: testing some stuff
- Replies: 8
- Views: 1040
- 11 Apr 2007, 14:40
- Forum: Lua Scripts
- Topic: Lua and Map Loading
- Replies: 8
- Views: 1432
best way is to look at existing lua code like some of the more simple widgets, also:
http://lua-users.org/wiki/TutorialDirectory
is mainly what I refer to (tho some newer stuff seems unavailable in springs version of lua)
http://lua-users.org/wiki/TutorialDirectory
is mainly what I refer to (tho some newer stuff seems unavailable in springs version of lua)
- 05 Apr 2007, 19:29
- Forum: Ingame Community
- Topic: Slurbot v0.2
- Replies: 9
- Views: 1255
Does it take in to account http://en.wikipedia.org/wiki/Scunthorpe_Problem !
Not that anyone from Scunthorpe knows how to operate a computer
Not that anyone from Scunthorpe knows how to operate a computer
- 05 Apr 2007, 17:35
- Forum: AI
- Topic: ETA Helper AI for 0.74b3
- Replies: 9
- Views: 1366
- 05 Apr 2007, 00:43
- Forum: Ingame Community
- Topic: Funny Pics Thread
- Replies: 48
- Views: 4345
- 04 Apr 2007, 15:23
- Forum: Ingame Community
- Topic: Funny Pics Thread
- Replies: 48
- Views: 4345
- 02 Apr 2007, 18:44
- Forum: Lua Scripts
- Topic: My Metal Maker Widget v2.62 (for .75b1)
- Replies: 21
- Views: 3907
- 02 Apr 2007, 00:49
- Forum: General Discussion
- Topic: SpeedMetal Description/Screenshots
- Replies: 36
- Views: 2709
- 01 Apr 2007, 18:50
- Forum: General Discussion
- Topic: SpeedMetal Description/Screenshots
- Replies: 36
- Views: 2709
- 31 Mar 2007, 15:01
- Forum: Game Development
- Topic: ---------------
- Replies: 84
- Views: 7560
The only reason people jump version numbers like that is marketing, for an open source mod it seems like its overcompensation for what it lacks in gameplay. If it followed http://en.wikipedia.org/wiki/Software_versioning#Numeric it would make it appear the person was taking the project more seriousl...
- 31 Mar 2007, 13:49
- Forum: Game Development
- Topic: ---------------
- Replies: 84
- Views: 7560
- 27 Mar 2007, 15:32
- Forum: Map Creation
- Topic: Map Idea - Is this possible?
- Replies: 7
- Views: 721
Map Idea - Is this possible?
I was wondering since it seems with Speed_Ball and Duck_Fusions and such its possible to add new mod units within the map file, could wrecks of units be added to a map that could be resurrected to create custom units (from the map file). My immediate idea is an Experimental Scrapyards map for BA4.7 ...
- 26 Mar 2007, 18:28
- Forum: Feature Requests
- Topic: Player x has left battle, when spec leaves.
- Replies: 7
- Views: 504