Search found 676 matches
- 31 Oct 2006, 00:26
- Forum: Off Topic Discussion
- Topic: [SPOILERS]AMAGAWD SUPCOM BETA!
- Replies: 262
- Views: 27892
Supcom is fun.. just you feel like sometimes you have to chew your way through a dumpster full of dog shit in order to find that 20 dollar bill at the bottom.. At least that is how it feels playing that game.. That and the maps available are made of fail... most of them that is.. to many 8 v 8 maps...
- 26 Oct 2006, 19:47
- Forum: Off Topic Discussion
- Topic: [SPOILERS]AMAGAWD SUPCOM BETA!
- Replies: 262
- Views: 27892
- 24 Oct 2006, 14:46
- Forum: Game Development
- Topic: Do weapons support categories for damage?
- Replies: 13
- Views: 2509
- 19 Oct 2006, 18:13
- Forum: General Discussion
- Topic: some threads should be deleted instead of locked?
- Replies: 31
- Views: 4481
- 19 Oct 2006, 04:11
- Forum: General Discussion
- Topic: some threads should be deleted instead of locked?
- Replies: 31
- Views: 4481
- 17 Oct 2006, 21:48
- Forum: General Discussion
- Topic: ray tracing and bump mapping
- Replies: 55
- Views: 7722
- 14 Oct 2006, 23:00
- Forum: Off Topic Discussion
- Topic: Google Earth
- Replies: 21
- Views: 4083
- 14 Oct 2006, 21:46
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 105896
- 14 Oct 2006, 02:30
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 105896
- 11 Oct 2006, 03:45
- Forum: Art & Modelling
- Topic: Arm tech1 K-bot remake (texturing)
- Replies: 65
- Views: 9969
- 10 Oct 2006, 02:03
- Forum: Off Topic Discussion
- Topic: Battlestar Galactic season 3 starts tonight
- Replies: 29
- Views: 3337
- 09 Oct 2006, 19:43
- Forum: Game Releases
- Topic: Absolute Annihilation 2.23
- Replies: 1326
- Views: 144029
- 08 Oct 2006, 20:13
- Forum: AI
- Topic: AI Problem
- Replies: 9
- Views: 2967
- 08 Oct 2006, 05:37
- Forum: Ingame Community
- Topic: ctrlpanels.
- Replies: 36
- Views: 7163
- 08 Oct 2006, 05:27
- Forum: Art & Modelling
- Topic: Draw-me-do
- Replies: 50
- Views: 5318
- 07 Oct 2006, 18:04
- Forum: Game Releases
- Topic: NanoBlobs 0.63
- Replies: 44
- Views: 6372
- 07 Oct 2006, 01:00
- Forum: Art & Modelling
- Topic: OMG aGorm lernt to moddel...
- Replies: 20
- Views: 3638
I did think maybe I over optimised it for symitry... but lack of prior knoedge is to blame for that. Next time Ill prob jsut have the arms and legs mirrore dand leave the body the same. yeah, it's not realy necessary to create unmirrored arms and legs becasue their assymetry in the model makes texu...
- 06 Oct 2006, 22:52
- Forum: Game Releases
- Topic: Absolute Annihilation 2.23
- Replies: 1326
- Views: 144029
- 06 Oct 2006, 22:49
- Forum: Game Releases
- Topic: Absolute Annihilation 2.23
- Replies: 1326
- Views: 144029
- 06 Oct 2006, 21:46
- Forum: Art & Modelling
- Topic: OMG aGorm lernt to moddel...
- Replies: 20
- Views: 3638