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by Optimus Prime
26 Feb 2007, 00:19
Forum: Map Creation
Topic: We need more space maps!
Replies: 77
Views: 6412

My question is simple, Optimus... why not learn to make a map yourself? It's really easy, and a SM3 version of a space map should run fairly lag-free, because you could repeat a lot of small textures. the answer is easy too :D atm i cant do anything than chat and write some phrases with my crap pc....
by Optimus Prime
25 Feb 2007, 23:01
Forum: Map Creation
Topic: We need more space maps!
Replies: 77
Views: 6412

i know what you write sometimes here and in other forums and thats where i have my oppinion about you. Sure it is not the oppinion what i would get when i would meet you in real life and that is for all of us (i dont say that my oppinion is bad or good - so dont feel attacked). But exactly thats why...
by Optimus Prime
25 Feb 2007, 22:26
Forum: Map Creation
Topic: We need more space maps!
Replies: 77
Views: 6412

even if it wouldnt be a mod that wouldnt mean that there is no efford put into it, so no, i didnt want to make it down.
But back to topi plz else the main reason for this thread wil get lost...
by Optimus Prime
25 Feb 2007, 22:20
Forum: Map Creation
Topic: We need more space maps!
Replies: 77
Views: 6412

P3374H wrote:
Optimus Prime wrote:xta is no mod
Y'know what? Screw you!
ummm.. if thats all constructive from you you better search another thread to spam in.
All i wanted to say with that is that xta comes with spring so ALL have it and therefore it will be played all time...
by Optimus Prime
25 Feb 2007, 21:43
Forum: Map Creation
Topic: We need more space maps!
Replies: 77
Views: 6412

in fact its the third most played mod in spring if you count aa and baa as one mod... http://img404.imageshack.us/img404/5917/blaky8.jpg in spite of the fact that it has bad maps, the games need the most time of all mods (a normal FF game needs about 1.5 x as long as an aa game), most ppl never trie...
by Optimus Prime
25 Feb 2007, 12:17
Forum: Map Creation
Topic: We need more space maps!
Replies: 77
Views: 6412

what constructive posts -.-
by Optimus Prime
25 Feb 2007, 05:32
Forum: Map Creation
Topic: We need more space maps!
Replies: 77
Views: 6412

We need more space maps!

A lot of ppl ask me over and over again for more space maps. Think about it, FF will be played 95% on space maps and we have only 3 of them which all are not bad, but compared to the top ground maps not very nice. So you could make you a name with a good FF map. At least all FF players would play it...
by Optimus Prime
25 Feb 2007, 05:18
Forum: Game Development
Topic: upgrading commander
Replies: 42
Views: 5482

i think you can make pseudo buildable upgrades but it wouldnt be as good as in sup com. You could use the on/off ability for a script that lets the unit need metal and energy while an intern counter is activated and after a while a new weapon will be activated. Than the unit shuts off and if you cli...
by Optimus Prime
23 Feb 2007, 12:08
Forum: General Discussion
Topic: Massively growing the community
Replies: 91
Views: 6907

i think the most disappointing thing about spring for newcomers will be the user interface. It needs some nice futuristic textures. Come on - its the thing you see 100% of the time in game and you still dont have a real user interface since more than a year... But i cant see why ppl flame about supc...
by Optimus Prime
18 Feb 2007, 17:29
Forum: General Discussion
Topic: FINAL FRONTIER MAPS NEEDED
Replies: 5
Views: 894

some things you should know about FF maps: - they must be bigger than groundmaps because the units are faster and have a longer LOS/weaponrange in average. As rule take this: 1vs1 - 16x16 2vs2 - 20x20 3vs3 - 26x26 4vs4 - 30x30 or bigger - metal values should be now like in deepspace - space will be ...
by Optimus Prime
13 Feb 2007, 17:14
Forum: General Discussion
Topic: Dynamic Music Idea: Make Spring worth listening to
Replies: 31
Views: 3210

i m a very bad programmer, else i would try that. But theoretically all the "patch" should do is to ask the game if your units are under attack or attacking (this should already be possible cause you get unit under attack warnings) and than a simple start random sound from folder command a...
by Optimus Prime
13 Feb 2007, 15:58
Forum: General Discussion
Topic: Dynamic Music Idea: Make Spring worth listening to
Replies: 31
Views: 3210

hehe no that cant happen :D
I will simply transform into a Truck and drive away...
so dont mess with Optimus!
Image
by Optimus Prime
13 Feb 2007, 11:51
Forum: General Discussion
Topic: Dynamic Music Idea: Make Spring worth listening to
Replies: 31
Views: 3210

but if sooo many ppl ask for this feature, why not give it to them. I have an idea how it could be done very individiual: - every mod can have a folder called "music" - in this folder there are 2 other folders "war" "peace" - ppl can put soundtracks into these folders a...
by Optimus Prime
08 Feb 2007, 19:28
Forum: Feature Requests
Topic: New Type of Death for Void Water Maps
Replies: 18
Views: 748

one problem would be that the ships wouldnt stay a wreckage.
by Optimus Prime
08 Feb 2007, 11:14
Forum: Feature Requests
Topic: "Guard" like in SC
Replies: 5
Views: 604

"Guard" like in SC

What i dont like about the guard order in spring is, that if you guard a unit with 10 others they just follow this unit, but they dont surround it like in SC. In SC if you guard one unit with 2 others, one moves in front of it while the other covers his back. If you guard with 4 units, one unit will...
by Optimus Prime
05 Feb 2007, 17:14
Forum: Game Development
Topic: sounds through a script.
Replies: 2
Views: 351

it works. You have to compile your script as a ta kindom file and than the sounds can be played per script. War Evo uses this feature a lot to change the volume of weapons.
by Optimus Prime
05 Feb 2007, 17:00
Forum: Art & Modelling
Topic: im double award winning :)
Replies: 11
Views: 2234

you mean this :wink: :
Image

but my ship should never be a real copy, it shall be another battlestar but not the galactica.
by Optimus Prime
03 Feb 2007, 21:24
Forum: Art & Modelling
Topic: im double award winning :)
Replies: 11
Views: 2234

smoth wrote:you need to fix your source lighting etc.
pssst! (i know that, but i tried it 5 times and for every picture it took me more than 5 minutes and i was too lazzy to test it more... so this was the best out of 5)
Edit: also if you loot at the asteroids, its not that bad.
by Optimus Prime
03 Feb 2007, 21:14
Forum: Art & Modelling
Topic: im double award winning :)
Replies: 11
Views: 2234

i won something too! :D http://news.deviantart.com/article/24750/ http://www.deviantart.com/deviation/23000710/?qo=13&q=by%3Atheregisteredone&qh=sort%3Atime+-in%3Ascraps :P hey this space picture looked that cool that i tried to put my ship into it :D (ship is not ready yet) http://img517.i...
by Optimus Prime
31 Jan 2007, 19:43
Forum: General Discussion
Topic: Spring Final Frontier maps
Replies: 6
Views: 769

there are also Asteroid Belt and Deep Space Conflict.
But i would like to have the other 2 FF maps to work again :(

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