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by Acidd_UK
22 Jun 2006, 06:10
Forum: Engine
Topic: Handicap - too confusing?
Replies: 13
Views: 1254

Bonus %
Advantage %
Gather %
Nano Bonus %
Noob level

Something along those lines - you can always explain exactly what it does in the lobby help screens...
by Acidd_UK
22 Jun 2006, 05:59
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 266164

I have seen the same problem with the maverick repeatedly turning a small way past the target, then turning back, and again, and again. It's as if its fire arc is set too tight or something... As for the rocko/hammer debate - I think hammers need a *slight* buff to make them competetive with rockos....
by Acidd_UK
20 Jun 2006, 13:13
Forum: AI
Topic: AAI 0.63 released (win + linux version included)
Replies: 242
Views: 34320

Yes, it learns what units/defences are effective vs classes of targets - gorund sea air hover etc.
by Acidd_UK
19 Jun 2006, 03:08
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 266164

Ok fair point, but there's a good number of plama-type cannons that I'm sure have fired at aircraft.

On a related note, is there a way to stop high-trajectory weapons firing alomst vertically so they hit themselves / nearby friendlies? Maybe would be a good project for a group ai?
by Acidd_UK
19 Jun 2006, 00:43
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 266164

quite a lot of the ground based turrets fire at aircraft actually, can't remember exactly which but if you put one of each down it's easy to see. I think the viper and/or the toaster do, and possible the core armed moho... I was also really dubious about the support ships, but having just played a g...
by Acidd_UK
18 Jun 2006, 21:54
Forum: AI
Topic: Questions regarding AI
Replies: 3
Views: 524

1. Don't know, probably not atm, but should be possible
2. They are at the moment, since a player is required to join/view the game to 'run' the AI.
3. Yes you can add bots in an online game and be a spectator afaik.
4. Yes
5. Yes
6. Yes
7. Not as far as I know.
by Acidd_UK
18 Jun 2006, 20:05
Forum: AI
Topic: AAI 0.63 released (win + linux version included)
Replies: 242
Views: 34320

Give me the new aai that works with spring! Pleeeasseeee! I need it bad!
by Acidd_UK
18 Jun 2006, 12:53
Forum: General Discussion
Topic: The most game breaking unit in AA's history
Replies: 24
Views: 3411

nivek wrote:maybe just change the name to leeroy?
<penny drops> Ahhhhh, now I understand the Lee Jen joke... Damn I'm slow in my old age :-D
by Acidd_UK
18 Jun 2006, 12:46
Forum: General Discussion
Topic: Racial Emblems under Labs - cool or not?
Replies: 24
Views: 3423

I think they're pretty....
by Acidd_UK
18 Jun 2006, 12:44
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 266164

Get Well Soon Cadyr!

Edit: Am loving the ground decals on the factories and the sexy yellow ground pulses for the emp weapons!
by Acidd_UK
18 Jun 2006, 12:40
Forum: Help & Bugs
Topic: LOS/Radar/jammer range view not shown/colorized properly
Replies: 13
Views: 2148

I agree with Mongus, it should be on by default and then ppl can turn it off if they want.

Is it intended for people to play in this new LOS mode permanently? In which case I'll have to try it out...
by Acidd_UK
18 Jun 2006, 12:38
Forum: AI
Topic: Incorrect Global AI dll version?
Replies: 15
Views: 2642

On a related note, where can I get things like the metal maker group AI etc, since my old versions crashed spring for the same reason as the OP...
by Acidd_UK
17 Jun 2006, 16:19
Forum: News
Topic: New version, 0.72b1
Replies: 48
Views: 23807

I love you all
by Acidd_UK
16 Jun 2006, 19:12
Forum: Map Releases
Topic: ..:: Release ::.. Supreme Battlefield
Replies: 87
Views: 10534

Yeah I think the name 'golly' sounds silly, but I wouldn't tell it that to it's face :D
by Acidd_UK
16 Jun 2006, 17:21
Forum: Map Releases
Topic: ..:: Release ::.. Supreme Battlefield
Replies: 87
Views: 10534

Out of interest, where does the name Monkeylord come from? I don't remember the unit from OTA, so where did it come from? Does it pre-date SupCom?
by Acidd_UK
15 Jun 2006, 15:56
Forum: Ingame Community
Topic: Wouldn't it be nice if Brawlers carried some sort of anti A?
Replies: 56
Views: 6081

Super Flack gun. Firing nuclear flak shells... :-D Think long range rocket tower for flak...
by Acidd_UK
15 Jun 2006, 15:54
Forum: Game Releases
Topic: Absolute Annihilation 1.5
Replies: 1039
Views: 83447

I was thinking about land attack subs recently too - they'd be a nice counter to plasma cannons along the coast etc. Plus they'd look sweeet.
by Acidd_UK
15 Jun 2006, 03:07
Forum: Ingame Community
Topic: Wouldn't it be nice if Brawlers carried some sort of anti A?
Replies: 56
Views: 6081

But then you're missing out on valuable brawler building time... :-/
by Acidd_UK
10 Jun 2006, 13:39
Forum: Engine
Topic: small patch - easier to see markers
Replies: 62
Views: 4613

Belkamor - that's really nice, thanks.

Mongus - that looks horrible imho - not easier to read at all :-/
by Acidd_UK
10 Jun 2006, 13:26
Forum: Ingame Community
Topic: ROTW. Or lack of it
Replies: 20
Views: 3213

knorke wrote:..there should be an option to add a comment to the replay directly after playing.
That's a really good idea.

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