Search found 295 matches
- 18 Jan 2012, 19:45
- Forum: Map Releases
- Topic: Gantelope, a remake of narrow valley
- Replies: 9
- Views: 2587
Re: Gantelope, a remake of narrow valley
Pathfinding seems to have improved with 85 / BA 7.63. Or maybe I was just crazy? In any case, there are a few problems, but I may have err overblown them a bit. The most problematic ramps are the ones leading from the ground to the first tier. https://lh3.googleusercontent.com/-3D3iEvM2sVY/TxcQgtdR8...
- 18 Jan 2012, 18:55
- Forum: Help & Bugs
- Topic: 0.85 graphic bug & crash on Zero-K & Cursed
- Replies: 17
- Views: 4528
Re: 0.85 graphic bug & crash on Zero-K & Cursed
Ah yes, the grass bug I get on my (older) Macbook: http://springrts.com/phpbb/viewtopic.ph ... 4&start=20
- 17 Jan 2012, 22:26
- Forum: Map Releases
- Topic: Gantelope, a remake of narrow valley
- Replies: 9
- Views: 2587
Re: Gantelope, a remake of narrow valley
(Rather than reply to your question in the other thread, I'm doing so here.) I don't know if my feedback is at all useful, because I played BA on this map. I assumed any issues I had were because the map was designed for GRTS. (Btw, I would try GRTS, and, well, just about every other polished game, ...
- 17 Jan 2012, 07:54
- Forum: Map Creation
- Topic: Going to be closing the book on desert valley.
- Replies: 83
- Views: 10997
Re: Going to be closing the book on desert valley.
Played a couple of 1v1 BA matches on it. The metal layout is more sane than the the last version of this map I've played (11), and it looks great of course. I didn't find any unexpected pathing or gameplay quirks, but then I wasn't looking too hard. I admit we found ourselves missing the hilly mess ...
- 17 Jan 2012, 07:32
- Forum: Map Releases
- Topic: River mouth, an Oki River remake
- Replies: 27
- Views: 5387
Re: River mouth, an Oki River remake
My brother and I just tried massacring some AIs on this map. The texturing is awesome. The metal seemed a bit too rich, but then we were only playing it with four total players. edit: by "this map" I mean the latest--version 3 edit again: oh yes, and there are a few inconsequential blips i...
- 17 Jan 2012, 01:44
- Forum: Map Creation
- Topic: Green River Confluence
- Replies: 38
- Views: 12716
Re: Green River Confluence
Fixed!
http://springfiles.com/downloadmain/15688
http://springfiles.com/spring/spring-ma ... nfluence-2
Forb, I'll send you the attribute map soon.
http://springfiles.com/downloadmain/15688
http://springfiles.com/spring/spring-ma ... nfluence-2
Forb, I'll send you the attribute map soon.
- 16 Jan 2012, 17:24
- Forum: Map Creation
- Topic: Green River Confluence
- Replies: 38
- Views: 12716
Re: Green River Confluence
err, oops, one large problem: i screwed up the metal map. large spots produce 3 instead of 2, and small ones 0.67 instead of 1. bugfix forthcoming...
- 16 Jan 2012, 11:23
- Forum: Map Creation
- Topic: Green River Confluence
- Replies: 38
- Views: 12716
Re: Green River Confluence
version 6 (or how i finally saved my heightmap as .raw) http://springfiles.com/downloadmain/15679 http://springfiles.com/spring/spring-maps/green-river-confluence-1 look, no more nasty, jagged water edges: https://lh5.googleusercontent.com/-Ob-e9kLmi3A/TxP042w2PbI/AAAAAAAAD8g/uDt9_H_huJs/s640/screen...
- 14 Jan 2012, 00:37
- Forum: Map Creation
- Topic: The beginnings of my first map..
- Replies: 31
- Views: 2838
Re: The beginnings of my first map..
I second SirArtturi's erosion suggestion. Other than the unnatural ramps, though, it looks fun to play and pleasing to the eye. I like the classic metal spots. Are the silver and copper colors supposed to indicate different metal values?
- 13 Jan 2012, 01:34
- Forum: Balanced Annihilation
- Topic: Name suggestions for the BA remake
- Replies: 283
- Views: 63757
Re: Name suggestions for the BA remake
I agree with AF about Balance of Power. I also think that any name whose acronym includes BA is a bad idea.
- 12 Jan 2012, 01:18
- Forum: Map Creation
- Topic: What new map do you want?
- Replies: 51
- Views: 8245
Re: What new map do you want?
Here's my deeply unhelpful feedback: make whichever map you're most excited about--it'll be bound to turn out better. From the looks of it, you've invested a lot more into Map 4.
- 12 Jan 2012, 01:14
- Forum: Map Creation
- Topic: The beginnings of my first map..
- Replies: 31
- Views: 2838
Re: The beginnings of my first map..
The cliff texturing and shaping looks great. The corner hills look a bit too defensible (it looks like they each only have one entrance/exit). But then I enjoy making players suffer.
- 11 Jan 2012, 20:57
- Forum: Balanced Annihilation
- Topic: Name suggestions for the BA remake
- Replies: 283
- Views: 63757
Re: Name suggestions for the BA remake
Bots... in Space!
(BS)
(BS)
- 11 Jan 2012, 20:28
- Forum: Map Creation
- Topic: Green River Confluence
- Replies: 38
- Views: 12716
Re: Green River Confluence
For some reason on springfiles the download link points to http://springfiles.com/downloadmain/, i.e. points to no file, whereas the mirror link correctly points to http://springfiles.com/downloadmain/15642. Confusing.
- 11 Jan 2012, 20:18
- Forum: Map Creation
- Topic: What new map do you want?
- Replies: 51
- Views: 8245
Re: What new map do you want?
Map 1, on an island, with a cherry on top. I haven't seen many maps that use spiral ramps. I like the idea.
edit: by "haven't seen many" I mean that I can't recall seeing any maps with such ramps.
edit: by "haven't seen many" I mean that I can't recall seeing any maps with such ramps.
- 11 Jan 2012, 20:06
- Forum: Map Creation
- Topic: Green River Confluence
- Replies: 38
- Views: 12716
Re: Green River Confluence
Version 5, aka Not Done Yet But I'm Sick of Tinkering For Now http://springfiles.com/spring/spring-maps/green-river-confluence-0 Hmm the download link appears to be broken. Try http://ge.tt/8pqjpBC?c https://lh5.googleusercontent.com/-NwGpBloibws/Tw3abJQTjLI/AAAAAAAAD7k/iaKCqNrcsj4/s800/screen00086....
- 10 Jan 2012, 21:14
- Forum: Map Creation
- Topic: new map with swampyness
- Replies: 90
- Views: 7222
Re: new map with swampyness
Smoth posted a screenshot of what he did. http://img823.imageshack.us/img823/5001/screen00197.jpg , but I may have changed the water and atmosphere settings since then. I can't remember. On an off-topic note, the photo I posted earlier of a vernal pool makes me think it would be amusing to make a ma...
- 06 Jan 2012, 00:53
- Forum: Map Creation
- Topic: And you said spring is ugly?
- Replies: 69
- Views: 14334
Re: And you said spring is ugly?
Lovely. It makes me wish someone had made a fantasy-themed Spring game.
- 05 Jan 2012, 08:28
- Forum: Map Creation
- Topic: Spring version of Anteer Strait
- Replies: 67
- Views: 8078
Re: Spring version of Anteer Strait
Hahaha I <3 the alien mutiny feature.
- 05 Jan 2012, 07:16
- Forum: Map Creation
- Topic: Green River Confluence
- Replies: 38
- Views: 12716
Re: Green River Confluence
Heh, I like the simple solution. But I have a few small changes I want to make to the heightmap anyway, so I'll make another revision fairly soon that's 16-bit. I worked out a fairly easy way to do it with Photoshop and Wilbur (as far as I can tell, l3dt only does erosion in the designmap --> height...